Player Matchup

Fafnir
Fafnir
Azandee
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,457 Elo+
Party 2
Agni
Agni
Faentor
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,489 Elo+
Party 2
The Morrigan
The Morrigan
IdainaTheMad
The Morrigan
Level 28
God Stats
1W - 1L
1,345 SR
Queue Stats
15W - 13L
1,543 Elo+
Party 2
Khepri
Khepri
Jipser
Khepri
Level 13
God Stats
1W - 1L
1,838 SR
Queue Stats
12W - 5L
1,644 Elo+
Party 2
Kuzenbo
Kuzenbo
Subading
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 57L
1,497 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,526 Elo+

VS

Team Averages
Level 7
1,402 SR
1,140 Elo+
Neith
Neith
BeardDrygan
Neith
Level 4
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 1
Thor
Thor
Metalarix
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,128 Elo+
Party 1
He Bo
He Bo
MortiRun
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,114 Elo+
Party 1
Danzaburou
Danzaburou
SerSanjo
Danzaburou
Level 10
God Stats
0W - 4L
1,154 SR
Queue Stats
4W - 20L
1,113 Elo+
Party 1
Loki
Loki
chupppppa
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azandee
Fafnir
17
7 / 0 / 35
11,907
1,323
9,961
8,791
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Faentor
Agni
18
12 / 0 / 22
11,049
1,228
24,056
5,553
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
IdainaTheMad
The Morrigan
17
15 / 1 / 16
10,452
1,161
22,247
5,445
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Jipser
Khepri
18
8 / 0 / 33
12,198
1,355
8,487
5,347
8,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Subading
Kuzenbo
16
2 / 2 / 24
9,861
1,096
10,092
13,935
23,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,067
896
7,216
12,656
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
1 / 12 / 2
8,116
902
6,334
19,350
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
MortiRun
He Bo
13
0 / 11 / 1
7,703
856
5,765
13,547
4,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SerSanjo
Danzaburou
14
1 / 7 / 2
8,365
929
8,140
16,674
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
0 / 12 / 2
7,900
878
3,511
18,273
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
12
44
Kills
3
3
Deaths
44
130
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Azandee
Fafnir
7
0
35
24.5
L
1
2
2
1
W
Agni
Faentor
Agni
12
0
22
23
W
The Morrigan
IdainaTheMad
The Morrigan
15
1
16
23
W
Khepri
Jipser
Khepri
8
0
33
24.5
L
Thor
1
12
2
0.17
L
He Bo
MortiRun
He Bo
0
11
1
0.05
L
Danzaburou
SerSanjo
Danzaburou
1
7
2
0.29
W
Kuzenbo
Subading
Kuzenbo
2
2
24
7
L
Loki
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,843
Damage
30,966
39,071
Taken
80,500
51,981
Mitigated
29,697
6,961
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Azandee
Fafnir
9,961
4,493
0
3,914
8,791
13,386
0
2,184
6,607
14,283
0
L
7,216
4,523
0
2,171
12,656
4,678
0
11,510
1,084
0
19,445
W
Agni
Faentor
Agni
24,056
2,869
0
0
5,553
3,158
0
100
5,453
44,563
0
W
The Morrigan
IdainaTheMad
The Morrigan
22,247
6,654
0
982
5,445
3,285
0
479
4,966
31,808
3,138
W
Khepri
Jipser
Khepri
8,487
1,646
0
1,105
5,347
8,559
0
1,073
4,274
16,172
0
L
Thor
6,334
1,400
0
522
19,350
7,048
0
18,092
1,062
0
15,951
L
He Bo
MortiRun
He Bo
5,765
1,365
0
570
13,547
4,789
0
12,411
990
15,081
0
L
Danzaburou
SerSanjo
Danzaburou
8,140
2,232
0
1,461
16,674
6,373
0
14,915
1,647
0
26,288
W
Kuzenbo
Subading
Kuzenbo
10,092
3,210
0
960
13,935
23,593
0
1,929
12,006
21,436
0
L
Loki
3,511
1,030
0
624
18,273
6,809
0
16,228
1,917
0
17,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
40,151
150
Minions Killed
113
3
Camps Cleared
4
849,772
Distance Traveled
710,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,907
1,323
8
1
0
183,825
0
L
Neith
8,067
896
20
2
0
144,050
0
W
Agni
11,049
1,228
65
7
1
174,093
0
W
The Morrigan
10,452
1,161
40
4
1
147,443
0
W
Khepri
12,198
1,355
16
2
0
175,199
0
L
Thor
8,116
902
17
2
2
159,094
0
L
He Bo
7,703
856
15
2
1
126,988
0
L
Danzaburou
8,365
929
29
3
1
141,674
0
W
Kuzenbo
9,861
1,096
21
2
1
169,212
0
L
Loki
7,900
878
32
4
0
138,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role