Player Matchup

Nemesis
Nemesis
Imnotzepovop
Nemesis
Level 11
God Stats
2W - 1L
1,505 SR
Queue Stats
31W - 31L
1,590 Elo+
Solo
Serqet
Serqet
Matil00
Serqet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ROCKYOHEAD21
Olorun
Level 17
God Stats
3W - 2L
1,589 SR
Queue Stats
146W - 119L
1,581 Elo+
Solo
Odin
Odin
TwistedPheonix0
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 61L
1,527 Elo+
Solo
Artemis
Artemis
Za1z3n
Artemis
Level 5
God Stats
5W - 4L
1,310 SR
Queue Stats
5W - 5L
1,386 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,517 Elo+

VS

Team Averages
Level 21
1,513 SR
1,528 Elo+
Ymir
Ymir
Craloya123
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Lowjax
Chang'e
Level 27
God Stats
2W - 7L
1,423 SR
Queue Stats
701W - 645L
1,665 Elo+
Solo
Camazotz
Camazotz
Pepesech
Camazotz
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 87L
1,679 Elo+
Solo
Tsukuyomi
Tsukuyomi
Perseus711
Tsukuyomi
Level 11
God Stats
0W - 5L
1,564 SR
Queue Stats
9W - 18L
1,233 Elo+
Solo
Izanami
Izanami
panekoed
Izanami
Level 25
God Stats
92W - 73L
1,580 SR
Queue Stats
166W - 149L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Imnotzepovop
Nemesis
11
5 / 0 / 1
6,392
639
2,696
4,090
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
Matil00
Serqet
9
7 / 0 / 6
6,375
638
3,725
4,235
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
11
3 / 0 / 9
6,698
670
5,021
4,256
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
5,812
581
2,621
5,262
2,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Za1z3n
Artemis
9
2 / 4 / 0
5,193
519
4,632
6,394
1,993
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,141
414
1,489
6,309
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Lowjax
Chang'e
10
1 / 3 / 2
5,499
550
5,046
7,318
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
Pepesech
Camazotz
11
3 / 0 / 0
6,161
616
2,768
5,451
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Perseus711
Tsukuyomi
6
1 / 8 / 0
4,449
445
1,670
6,996
1,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Izanami
panekoed
Izanami
8
0 / 3 / 0
4,878
488
1,108
6,403
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Nemesis
Imnotzepovop
Nemesis
5
0
1
5.5
L
Chang'e
Lowjax
Chang'e
1
3
2
0.67
W
Serqet
Matil00
Serqet
7
0
6
10
L
Camazotz
Pepesech
Camazotz
3
0
0
3
L
Tsukuyomi
Perseus711
Tsukuyomi
1
8
0
0.13
W
Olorun
3
0
9
7.5
W
3
1
0
3
W
Artemis
Za1z3n
Artemis
2
4
0
0.5
L
Izanami
panekoed
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
12,081
24,237
Taken
32,477
8,686
Mitigated
9,213
8,957
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,489
759
87
585
6,309
2,033
0
2,369
3,853
4,647
0
W
Nemesis
Imnotzepovop
Nemesis
2,696
753
0
348
4,090
1,212
0
375
3,626
0
34,997
L
Chang'e
Lowjax
Chang'e
5,046
636
80
2,820
7,318
1,810
0
0
7,318
30,488
0
W
Serqet
Matil00
Serqet
3,725
1,264
0
1,998
4,235
2,064
327
1,111
3,074
0
9,990
L
Camazotz
Pepesech
Camazotz
2,768
168
0
4,337
5,451
2,342
0
0
5,401
0
31,894
L
Tsukuyomi
Perseus711
Tsukuyomi
1,670
590
0
477
6,996
1,599
364
1,203
5,718
0
10,852
W
Olorun
5,021
2,545
212
3,333
4,256
1,408
741
781
3,475
42,017
0
W
2,621
1,029
0
1,985
5,262
2,009
0
0
5,062
0
25,329
W
Artemis
Za1z3n
Artemis
4,632
2,610
0
1,081
6,394
1,993
555
3,878
2,215
0
20,160
L
Izanami
panekoed
Izanami
1,108
921
0
1,669
6,403
1,429
364
1,449
4,788
0
25,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
25,128
265
Minions Killed
227
0
Camps Cleared
0
968,913
Distance Traveled
934,466
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,141
414
4
0
0
183,285
0
W
Nemesis
6,392
639
67
7
0
203,459
3
L
Chang'e
5,499
550
55
6
0
177,637
2
W
Serqet
6,375
638
14
1
0
239,686
2
L
Camazotz
6,161
616
75
8
0
205,136
3
L
Tsukuyomi
4,449
445
25
3
0
196,869
0
W
Olorun
6,698
670
82
8
0
177,209
1
W
Odin
5,812
581
69
7
0
200,038
0
W
Artemis
5,193
519
33
3
0
148,521
0
L
Izanami
4,878
488
68
7
0
171,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role