Player Matchup

Hera
Hera
Borderlands-GAIA
Hera
Level 45
God Stats
1W - 0L
1,703 SR
Queue Stats
57W - 68L
1,439 Elo+
Party 1
Tiamat
Tiamat
Echo_Lynn
Tiamat
Level 108
God Stats
20W - 16L
1,629 SR
Queue Stats
283W - 265L
1,542 Elo+
Party 1
Neith
Neith
JinJinTheSavage
Neith
Level 129
God Stats
3W - 4L
1,285 SR
Queue Stats
76W - 93L
1,394 Elo+
Party 1
Achilles
Achilles
TubbyTims
Achilles
Level 126
God Stats
10W - 12L
1,634 SR
Queue Stats
168W - 140L
1,583 Elo+
Party 1
Nemesis
Nemesis
Xenosoull
Nemesis
Level 160
God Stats
9W - 6L
1,546 SR
Queue Stats
446W - 491L
1,500 Elo+
Party 1
Team Averages
Level 114
1,559 SR
1,492 Elo+

VS

Team Averages
Level 48
1,663 SR
1,509 Elo+
Bellona
Bellona
Chill_Will3030
Bellona
Level 18
God Stats
29W - 15L
1,698 SR
Queue Stats
34W - 23L
1,638 Elo+
Party 2
Mercury
Mercury
CoffeeBobcat811
Mercury
Level 34
God Stats
27W - 29L
1,692 SR
Queue Stats
261W - 268L
1,386 Elo+
Solo
Sobek
Sobek
RYRYKILLINGGUY
Sobek
Level 31
God Stats
2W - 3L
1,789 SR
Queue Stats
27W - 35L
1,502 Elo+
Solo
Raijin
Raijin
T4L-Vicious-T4L
Raijin
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
393W - 387L
1,468 Elo+
Party 2
Anhur
Anhur
Ze_Clapper_44
Anhur
Level 25
God Stats
1W - 3L
1,635 SR
Queue Stats
43W - 32L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,785
565
3,562
4,600
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Echo_Lynn
Tiamat
14
3 / 0 / 0
7,808
651
5,346
4,780
4,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
6 / 1 / 4
7,468
622
6,643
4,156
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TubbyTims
Achilles
10
3 / 0 / 5
6,795
566
4,349
8,317
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Xenosoull
Nemesis
11
2 / 1 / 1
6,619
552
1,350
7,605
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,402
534
1,895
7,118
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 2 / 1
5,488
457
1,558
7,392
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 0
5,892
491
2,159
11,840
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 2
7,226
602
4,455
6,002
2,027
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,277
440
2,280
5,573
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
0
1
0
0
L
1
2
1
0.75
W
Tiamat
Echo_Lynn
Tiamat
3
0
0
3
W
6
1
4
8
L
1
6
0
0.17
L
3
2
2
2
W
Achilles
TubbyTims
Achilles
3
0
5
5.5
W
Nemesis
Xenosoull
Nemesis
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,250
Damage
12,347
29,458
Taken
37,925
16,345
Mitigated
14,992
10,091
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,562
686
0
1,102
4,600
1,266
0
1,753
2,847
37,199
0
L
1,895
686
0
3,030
7,118
3,973
0
3,632
3,486
0
35,865
L
1,558
666
0
2,288
7,392
2,424
0
1,158
6,234
0
26,774
W
Tiamat
Echo_Lynn
Tiamat
5,346
1,208
0
3,007
4,780
4,993
822
487
4,293
46,990
0
W
6,643
3,151
0
1,385
4,156
2,060
334
2,131
2,025
0
36,424
L
2,159
354
0
3,117
11,840
5,364
0
466
11,374
19,739
0
L
4,455
652
0
1,140
6,002
2,027
0
2,325
3,459
47,957
0
W
Achilles
TubbyTims
Achilles
4,349
1,192
0
1,937
8,317
5,893
90
1,539
6,778
0
19,654
W
Nemesis
Xenosoull
Nemesis
1,350
281
0
2,660
7,605
2,133
0
704
6,901
0
44,694
L
2,280
414
0
1,696
5,573
1,204
0
1,083
4,464
0
15,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
30,285
376
Minions Killed
315
0
Camps Cleared
0
1,123,219
Distance Traveled
1,136,049
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,785
565
86
7
0
188,763
3
L
Bellona
6,402
534
111
9
0
228,444
0
L
Mercury
5,488
457
52
4
0
270,902
3
W
Tiamat
7,808
651
114
10
0
219,019
4
W
Neith
7,468
622
81
7
0
202,738
3
L
Sobek
5,892
491
18
2
0
218,856
0
L
Raijin
7,226
602
101
8
0
217,702
4
W
Achilles
6,795
566
17
1
0
244,263
4
W
Nemesis
6,619
552
78
7
0
268,436
1
L
Anhur
5,277
440
33
3
0
200,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role