Player Matchup

Sobek
Sobek
Dying-Scream7
Sobek
Level 56
God Stats
2W - 2L
1,372 SR
Queue Stats
11W - 22L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Ultra-Violent10
Kukulkan
Level 4
God Stats
1W - 2L
1,059 SR
Queue Stats
1W - 8L
1,133 Elo+
Solo
Skadi
Skadi
zlCashh
Skadi
Level 48
God Stats
9W - 4L
1,616 SR
Queue Stats
130W - 95L
1,582 Elo+
Solo
Team Averages
Level 36
1,349 SR
1,330 Elo+

VS

Team Averages
Level 40
1,460 SR
1,486 Elo+
Cthulhu
Cthulhu
Crimsonhunts
Cthulhu
Level 27
God Stats
47W - 50L
1,381 SR
Queue Stats
426W - 558L
1,347 Elo+
Solo
Ah Puch
Ah Puch
Votobrother
Ah Puch
Level 6
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Artemis
Artemis
rolfi2612
Artemis
Level 86
God Stats
42W - 39L
1,504 SR
Queue Stats
580W - 727L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
12,106
637
5,212
19,960
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
16
4 / 2 / 3
11,994
631
13,354
7,919
3,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
zlCashh
Skadi
17
8 / 1 / 3
13,232
696
17,887
13,396
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crimsonhunts
Cthulhu
13
2 / 4 / 2
10,921
575
9,809
23,030
13,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Votobrother
Ah Puch
15
2 / 2 / 2
11,326
596
12,475
6,776
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rolfi2612
Artemis
13
1 / 6 / 2
10,590
557
9,378
14,200
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crimsonhunts
Cthulhu
2
4
2
0.75
W
0
2
9
2.25
W
Kukulkan
4
2
3
2.75
L
Ah Puch
Votobrother
Ah Puch
2
2
2
1.5
L
Artemis
rolfi2612
Artemis
1
6
2
0.33
W
Skadi
zlCashh
Skadi
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,453
Damage
31,662
41,275
Taken
44,006
26,804
Mitigated
20,267
11,894
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crimsonhunts
Cthulhu
9,809
31
0
7,032
23,030
13,388
297
11,977
11,053
42,276
0
W
5,212
208
963
8,484
19,960
18,273
272
10,567
9,393
25,446
0
W
Kukulkan
13,354
1,424
555
419
7,919
3,189
366
5,423
2,496
64,635
0
L
Ah Puch
Votobrother
Ah Puch
12,475
43
0
1,184
6,776
2,223
0
3,246
3,530
63,425
0
L
Artemis
rolfi2612
Artemis
9,378
3,292
0
4,412
14,200
4,656
480
3,391
10,809
0
35,172
W
Skadi
zlCashh
Skadi
17,887
9,804
0
1,473
13,396
5,342
216
6,847
6,549
0
98,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
32,837
274
Minions Killed
202
0
Camps Cleared
0
980,885
Distance Traveled
906,048
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,921
575
59
3
0
338,113
1
W
Sobek
12,106
637
25
1
0
313,177
3
W
Kukulkan
11,994
631
104
5
0
345,726
0
L
Ah Puch
11,326
596
106
6
0
272,331
4
L
Artemis
10,590
557
37
2
0
295,604
4
W
Skadi
13,232
696
145
8
0
321,982
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role