Player Matchup

Chronos
Chronos
BlackNightRox
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 91L
1,674 Elo+
Party 1
Ra
Ra
FrEe_Zou
Ra
Level 83
God Stats
5W - 2L
1,476 SR
Queue Stats
83W - 63L
1,676 Elo+
Party 1
Rama
Rama
Hunter_RatHa
Rama
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 181L
1,596 Elo+
Party 1
Cabrakan
Cabrakan
Yuzuhira_Ogawa
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,540 Elo+
Party 1
Ymir
Ymir
manju02
Ymir
Level 101
God Stats
39W - 38L
1,516 SR
Queue Stats
186W - 160L
1,583 Elo+
Party 1
Team Averages
Level 103
1,498 SR
1,614 Elo+

VS

Team Averages
Level 66
1,720 SR
1,552 Elo+
Danzaburou
Danzaburou
Choizo6
Danzaburou
Level 66
God Stats
28W - 15L
1,740 SR
Queue Stats
291W - 267L
1,545 Elo+
Party 3
Aphrodite
Aphrodite
DanteDMCMDG
Aphrodite
Level 127
God Stats
21W - 19L
1,836 SR
Queue Stats
397W - 403L
1,467 Elo+
Party 2
King Arthur
King Arthur
Nihilated
King Arthur
Level 74
God Stats
15W - 10L
1,691 SR
Queue Stats
314W - 309L
1,542 Elo+
Party 3
Tiamat
Tiamat
RYUSHORYUKENBUSA
Tiamat
Level 34
God Stats
4W - 9L
1,529 SR
Queue Stats
237W - 255L
1,549 Elo+
Party 2
Mercury
Mercury
fxndi
Mercury
Level 29
God Stats
11W - 4L
1,804 SR
Queue Stats
77W - 45L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
8 / 2 / 6
11,103
584
17,601
18,176
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 7
10,516
553
8,199
9,208
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 1
10,154
534
15,538
18,542
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
15
4 / 6 / 3
9,900
521
10,168
16,501
21,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
manju02
Ymir
14
1 / 1 / 9
9,262
487
6,361
17,619
15,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Choizo6
Danzaburou
15
3 / 3 / 2
9,032
475
14,391
16,818
5,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
DanteDMCMDG
Aphrodite
14
0 / 4 / 4
7,757
408
7,635
12,663
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Nihilated
King Arthur
15
2 / 4 / 5
9,639
507
11,621
25,419
18,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 1
8,448
445
6,111
7,615
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
fxndi
Mercury
18
7 / 6 / 2
10,707
564
12,402
16,019
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
20
Kills
13
13
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
8
2
6
5.5
L
Danzaburou
Choizo6
Danzaburou
3
3
2
1.33
L
Aphrodite
DanteDMCMDG
Aphrodite
0
4
4
0.5
W
4
2
7
3.75
W
3
2
1
1.75
L
King Arthur
Nihilated
King Arthur
2
4
5
1.13
L
1
3
1
0.5
W
Cabrakan
4
6
3
0.92
L
Mercury
fxndi
Mercury
7
6
2
1.33
W
Ymir
manju02
Ymir
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,867
Damage
52,160
80,046
Taken
78,534
56,090
Mitigated
39,860
33,364
Healing
31,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
17,601
4,635
0
6,578
18,176
7,859
1,883
1,924
16,150
87,129
0
L
Danzaburou
Choizo6
Danzaburou
14,391
6,310
0
4,990
16,818
5,437
1,399
3,955
12,849
0
53,081
L
Aphrodite
DanteDMCMDG
Aphrodite
7,635
1,319
6,280
7,046
12,663
5,592
0
5,383
7,224
41,166
0
W
8,199
1,024
2,017
4,157
9,208
4,131
852
2,459
6,479
67,280
0
W
15,538
12,983
0
10,981
18,542
7,003
1,460
2,292
16,199
0
80,516
L
King Arthur
Nihilated
King Arthur
11,621
2,334
0
7,596
25,419
18,859
248
18,686
6,636
0
57,277
L
6,111
373
0
1,618
7,615
3,735
301
3,940
3,538
47,118
0
W
Cabrakan
10,168
1,746
0
5,352
16,501
21,235
456
1,542
14,876
42,819
0
L
Mercury
fxndi
Mercury
12,402
8,012
0
4,273
16,019
6,237
100
9,923
5,958
0
74,749
W
Ymir
manju02
Ymir
6,361
1,359
0
4,279
17,619
15,862
113
4,859
12,373
39,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,935
Gold Earned
45,583
558
Minions Killed
504
0
Camps Cleared
0
1,655,605
Distance Traveled
1,681,068
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,103
584
127
7
0
372,200
5
L
Danzaburou
9,032
475
93
5
0
328,515
2
L
Aphrodite
7,757
408
71
4
0
313,128
5
W
Ra
10,516
553
141
7
0
353,755
4
W
Rama
10,154
534
145
8
0
289,695
1
L
King Arthur
9,639
507
122
6
0
330,027
0
L
Tiamat
8,448
445
111
6
0
324,059
2
W
Cabrakan
9,900
521
91
5
0
293,609
0
L
Mercury
10,707
564
107
6
0
385,339
0
W
Ymir
9,262
487
54
3
0
346,346
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role