Player Matchup

Terra
Terra
Kupoclouds
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TheLastLogin
Bellona
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 140L
1,506 Elo+
Party 2
Rama
Rama
YOURSELF69
Rama
Level 124
God Stats
6W - 1L
1,500 SR
Queue Stats
226W - 205L
1,518 Elo+
Party 2
Poseidon
Poseidon
ineedaspare
Poseidon
Level 157
God Stats
5W - 6L
1,485 SR
Queue Stats
296W - 357L
1,436 Elo+
Solo
Bakasura
Bakasura
ipenky
Bakasura
Level 61
God Stats
3W - 1L
1,513 SR
Queue Stats
24W - 23L
1,490 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,490 Elo+

VS

Team Averages
Level 96
1,485 SR
1,507 Elo+
Mulan
Mulan
Bleez-A-Pheronn
Mulan
Level 160
God Stats
5W - 7L
1,542 SR
Queue Stats
156W - 151L
1,518 Elo+
Party 1
Terra
Terra
Demonspain
Terra
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 229L
1,495 Elo+
Party 1
Rama
Rama
FrostCalibur
Rama
Level 65
God Stats
0W - 2L
1,310 SR
Queue Stats
54W - 38L
1,598 Elo+
Party 1
Hachiman
Hachiman
HorkaBrambora
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 130L
1,388 Elo+
Solo
Scylla
Scylla
sahil8642
Scylla
Level 101
God Stats
2W - 6L
1,573 SR
Queue Stats
178W - 158L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
2 / 0 / 3
8,474
565
8,099
9,211
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
TheLastLogin
Bellona
12
5 / 1 / 1
7,830
522
9,013
13,921
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 1
7,877
525
4,612
10,812
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
ineedaspare
Poseidon
14
1 / 2 / 4
8,097
540
8,159
9,745
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ipenky
Bakasura
13
2 / 0 / 2
7,615
508
3,279
10,303
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,528
435
3,428
11,295
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
11
0 / 2 / 3
6,986
466
7,561
11,222
7,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 1 / 0
7,516
501
6,952
8,578
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
HorkaBrambora
Hachiman
12
0 / 3 / 0
6,720
448
5,770
10,743
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
sahil8642
Scylla
13
1 / 3 / 0
7,424
495
5,808
7,173
2,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
5
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Terra
0
2
3
0.75
L
3
1
0
3
L
Hachiman
HorkaBrambora
Hachiman
0
3
0
0
W
Terra
2
0
3
3.5
W
Bellona
TheLastLogin
Bellona
5
1
1
5.5
W
1
2
1
0.75
W
Poseidon
ineedaspare
Poseidon
1
2
4
1.5
W
Bakasura
ipenky
Bakasura
2
0
2
3
L
Scylla
sahil8642
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
29,519
53,992
Taken
49,011
25,953
Mitigated
21,385
26,843
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,428
709
0
2,992
11,295
4,483
0
3,031
8,064
0
41,152
L
Terra
7,561
2,641
1,572
3,090
11,222
7,846
0
2,748
8,290
25,260
0
L
6,952
5,874
0
3,806
8,578
2,547
0
1,096
7,362
0
44,033
L
Hachiman
HorkaBrambora
Hachiman
5,770
3,408
0
3,324
10,743
4,002
668
4,717
5,410
0
38,021
W
Terra
8,099
1,093
371
3,694
9,211
7,674
465
885
8,326
50,243
0
W
Bellona
TheLastLogin
Bellona
9,013
2,567
0
5,158
13,921
8,148
114
4,547
9,374
0
24,704
W
4,612
3,384
0
5,931
10,812
3,333
1,726
2,203
8,609
0
60,910
W
Poseidon
ineedaspare
Poseidon
8,159
1,140
174
4,324
9,745
3,169
632
4,684
5,061
56,839
0
W
Bakasura
ipenky
Bakasura
3,279
2,128
0
7,191
10,303
3,629
190
1,050
9,253
0
27,499
L
Scylla
sahil8642
Scylla
5,808
604
0
757
7,173
2,507
752
3,440
3,418
46,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
35,174
406
Minions Killed
355
0
Camps Cleared
0
1,527,465
Distance Traveled
1,352,258
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,528
435
72
5
0
292,768
2
L
Terra
6,986
466
32
2
0
301,536
2
L
Rama
7,516
501
84
6
0
270,204
6
L
Hachiman
6,720
448
62
4
0
220,726
5
W
Terra
8,474
565
93
6
0
321,462
8
W
Bellona
7,830
522
31
2
0
317,373
3
W
Rama
7,877
525
111
7
0
267,080
3
W
Poseidon
8,097
540
96
6
0
307,969
5
W
Bakasura
7,615
508
75
5
0
313,581
0
L
Scylla
7,424
495
105
7
0
267,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role