Player Matchup

Aphrodite
Aphrodite
Ker0sS59120
Aphrodite
Level 42
God Stats
3W - 2L
1,428 SR
Queue Stats
28W - 48L
1,275 Elo+
Party 2
Scylla
Scylla
LTMdu13
Scylla
Level 20
God Stats
2W - 7L
1,278 SR
Queue Stats
11W - 29L
1,167 Elo+
Party 2
Hera
Hera
MeatyPRINCE16
Hera
Level 27
God Stats
3W - 3L
1,082 SR
Queue Stats
181W - 197L
1,291 Elo+
Solo
Bakasura
Bakasura
jmsmunroe1989
Bakasura
Level 21
God Stats
18W - 15L
1,384 SR
Queue Stats
84W - 88L
1,250 Elo+
Solo
Pele
Pele
kalen-killer
Pele
Level 28
God Stats
2W - 0L
1,505 SR
Queue Stats
10W - 19L
1,261 Elo+
Party 2
Team Averages
Level 28
1,336 SR
1,249 Elo+

VS

Team Averages
Level 23
1,497 SR
1,399 Elo+
Thanatos
Thanatos
Demraksha
Thanatos
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Stringard
Kukulkan
Level 18
God Stats
24W - 36L
1,443 SR
Queue Stats
38W - 66L
1,335 Elo+
Party 1
Cabrakan
Cabrakan
danilofla2525
Cabrakan
Level 29
God Stats
23W - 10L
1,590 SR
Queue Stats
589W - 641L
1,291 Elo+
Solo
Nike
Nike
johnabysswolker
Nike
Level 65
God Stats
22W - 32L
1,451 SR
Queue Stats
93W - 94L
1,370 Elo+
Party 1
Neith
Neith
valex0139_
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ker0sS59120
Aphrodite
18
5 / 6 / 16
12,167
487
14,575
21,361
12,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
LTMdu13
Scylla
20
24 / 7 / 13
15,309
612
29,811
16,249
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 4 / 7
12,302
492
13,147
13,143
5,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
jmsmunroe1989
Bakasura
20
17 / 5 / 15
14,085
563
16,621
20,921
9,697
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 8 / 9
11,135
445
12,113
24,092
9,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Demraksha
Thanatos
16
4 / 17 / 9
11,553
462
8,976
22,882
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Stringard
Kukulkan
19
6 / 12 / 8
12,939
518
17,264
19,288
6,925
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
danilofla2525
Cabrakan
15
0 / 13 / 12
10,336
413
7,088
19,709
18,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
18 / 4 / 5
14,500
580
24,612
25,756
12,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
1 / 16 / 5
8,910
356
6,126
15,491
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
61
Kills
29
30
Deaths
62
60
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Demraksha
Thanatos
4
17
9
0.5
W
Aphrodite
Ker0sS59120
Aphrodite
5
6
16
2.17
W
Scylla
LTMdu13
Scylla
24
7
13
4.36
W
10
4
7
3.38
L
Kukulkan
Stringard
Kukulkan
6
12
8
0.83
L
Cabrakan
danilofla2525
Cabrakan
0
13
12
0.46
W
Bakasura
jmsmunroe1989
Bakasura
17
5
15
4.9
L
18
4
5
5.13
W
5
8
9
1.19
L
Neith
1
16
5
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,267
Damage
64,066
95,766
Taken
103,126
43,253
Mitigated
49,996
32,658
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Demraksha
Thanatos
8,976
3,650
0
4,779
22,882
7,639
268
12,458
9,881
0
30,017
W
Aphrodite
Ker0sS59120
Aphrodite
14,575
2,013
10,177
12,641
21,361
12,033
1,748
4,750
16,611
68,130
0
W
Scylla
LTMdu13
Scylla
29,811
2,882
0
1,556
16,249
6,355
709
4,752
11,497
67,788
0
W
13,147
5,529
0
2,903
13,143
5,472
4,222
3,323
9,820
56,713
0
L
Kukulkan
Stringard
Kukulkan
17,264
2,457
1,140
2,536
19,288
6,925
650
10,744
8,037
70,806
0
L
Cabrakan
danilofla2525
Cabrakan
7,088
924
0
788
19,709
18,717
0
12,030
7,356
27,559
0
W
Bakasura
jmsmunroe1989
Bakasura
16,621
11,668
0
4,447
20,921
9,697
4,713
6,020
14,901
0
82,504
L
24,612
6,787
47
5,835
25,756
12,996
560
14,085
11,156
0
78,442
W
12,113
2,119
0
934
24,092
9,696
1,002
5,507
18,585
0
50,268
L
Neith
6,126
3,516
0
161
15,491
3,719
59
8,216
6,851
0
19,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,998
Gold Earned
58,238
530
Minions Killed
331
0
Camps Cleared
0
2,078,707
Distance Traveled
1,671,431
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,553
462
60
2
0
351,477
0
W
Aphrodite
12,167
487
124
5
0
421,346
0
W
Scylla
15,309
612
94
4
0
461,210
1
W
Hera
12,302
492
84
3
0
336,246
0
L
Kukulkan
12,939
518
103
4
0
352,037
0
L
Cabrakan
10,336
413
41
2
0
211,748
2
W
Bakasura
14,085
563
147
6
0
480,873
0
L
Nike
14,500
580
99
4
0
487,751
0
W
Pele
11,135
445
81
3
0
379,032
1
L
Neith
8,910
356
28
1
0
268,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role