Player Matchup

Freya
Freya
DarKngRayleigh
Freya
Level 152
God Stats
7W - 7L
1,510 SR
Queue Stats
561W - 439L
1,576 Elo+
Party 3
Rama
Rama
DrEstranho
Rama
Level 147
God Stats
6W - 7L
1,307 SR
Queue Stats
319W - 235L
1,593 Elo+
Party 3
Osiris
Osiris
Magnetaris
Osiris
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,601 Elo+
Solo
Neith
Neith
Sederginne
Neith
Level 145
God Stats
9W - 8L
1,500 SR
Queue Stats
439W - 417L
1,489 Elo+
Solo
Hachiman
Hachiman
SlayerTSM
Hachiman
Level 125
God Stats
22W - 21L
1,525 SR
Queue Stats
566W - 437L
1,583 Elo+
Party 3
Team Averages
Level 145
1,468 SR
1,568 Elo+

VS

Team Averages
Level 109
1,488 SR
1,548 Elo+
Nox
Nox
DiegoB9899
Nox
Level 105
God Stats
0W - 1L
1,442 SR
Queue Stats
64W - 58L
1,582 Elo+
Solo
Chaac
Chaac
NeGRoCCuDDa
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
Papichamp
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ShinGeeK
Heimdallr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
ZaRakiWin
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 15
12,084
806
22,354
17,314
8,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 3 / 9
12,145
810
18,668
14,478
6,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Magnetaris
Osiris
17
1 / 6 / 15
10,191
679
8,743
25,935
21,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
17
2 / 3 / 16
10,503
700
16,783
16,232
7,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SlayerTSM
Hachiman
17
6 / 4 / 10
11,188
746
11,063
10,147
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
11,286
752
15,323
12,598
7,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 9
10,890
726
18,328
23,910
26,832
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Papichamp
Zhong Kui
17
4 / 5 / 8
10,369
691
13,517
15,468
12,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ShinGeeK
Heimdallr
18
7 / 6 / 5
11,070
738
14,810
13,809
7,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
ZaRakiWin
Cabrakan
17
2 / 6 / 11
10,134
676
7,694
19,609
38,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
26
Kills
20
20
Deaths
26
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
4
15
3.88
L
3
4
11
2.13
W
9
3
9
4.5
W
Osiris
Magnetaris
Osiris
1
6
15
1.42
L
4
5
9
1.7
L
Zhong Kui
Papichamp
Zhong Kui
4
5
8
1.6
W
Neith
2
3
16
3.33
L
Heimdallr
ShinGeeK
Heimdallr
7
6
5
1.58
W
Hachiman
SlayerTSM
Hachiman
6
4
10
2.75
L
Cabrakan
ZaRakiWin
Cabrakan
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,611
Damage
69,672
84,106
Taken
85,394
48,826
Mitigated
93,078
35,362
Healing
27,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,354
7,000
1,871
7,405
17,314
8,669
1,519
6,568
10,746
39,448
0
L
15,323
821
1,760
4,324
12,598
7,031
718
3,286
9,312
27,698
0
W
18,668
13,055
2,182
4,263
14,478
6,624
2,322
7,539
6,939
0
44,015
W
Osiris
Magnetaris
Osiris
8,743
2,200
1,079
7,747
25,935
21,676
241
11,325
14,610
0
14,681
L
18,328
3,420
2,917
10,232
23,910
26,832
359
5,241
18,669
0
32,879
L
Zhong Kui
Papichamp
Zhong Kui
13,517
541
390
2,867
15,468
12,604
1,131
4,913
10,555
22,719
0
W
Neith
16,783
4,514
1,841
5,664
16,232
7,159
537
7,120
9,105
0
40,059
L
Heimdallr
ShinGeeK
Heimdallr
14,810
5,931
1,649
2,014
13,809
7,982
481
4,037
9,772
0
36,590
W
Hachiman
SlayerTSM
Hachiman
11,063
8,727
1,260
2,050
10,147
4,698
864
3,982
6,165
0
19,055
L
Cabrakan
ZaRakiWin
Cabrakan
7,694
1,257
915
815
19,609
38,629
182
4,877
14,732
12,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
53,749
156
Minions Killed
134
0
Camps Cleared
0
1,148,481
Distance Traveled
1,176,831
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,084
806
34
2
0
258,007
0
L
Nox
11,286
752
35
2
0
259,585
4
W
Rama
12,145
810
53
4
0
207,776
0
W
Osiris
10,191
679
9
1
0
283,472
0
L
Chaac
10,890
726
19
1
0
277,761
0
L
Zhong Kui
10,369
691
32
2
0
219,727
0
W
Neith
10,503
700
46
3
0
252,663
0
L
Heimdallr
11,070
738
39
3
0
218,899
0
W
Hachiman
11,188
746
14
1
0
146,563
0
L
Cabrakan
10,134
676
9
1
0
200,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role