Player Matchup

Poseidon
Poseidon
BigBabyKrill
Poseidon
Level 107
God Stats
9W - 1L
1,502 SR
Queue Stats
55W - 25L
1,487 Elo+
Party 1
Thor
Thor
DrBigCawckMD
Thor
Level 5
God Stats
6W - 2L
1,450 SR
Queue Stats
27W - 4L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
I Big Seed I
Danzaburou
Level 122
God Stats
5W - 0L
1,629 SR
Queue Stats
42W - 16L
1,480 Elo+
Party 1
Tyr
Tyr
I Count Weezy I
Tyr
Level 149
God Stats
6W - 1L
1,638 SR
Queue Stats
26W - 6L
1,487 Elo+
Party 1
Sobek
Sobek
Synatiqsss
Sobek
Level 33
God Stats
1W - 1L
1,387 SR
Queue Stats
81W - 64L
1,622 Elo+
Party 1
Team Averages
Level 83
1,521 SR
1,513 Elo+

VS

Team Averages
Level 76
1,522 SR
1,546 Elo+
Sun Wukong
Sun Wukong
BustDownBan
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,560 Elo+
Solo
Ymir
Ymir
KicknAssRedfield
Ymir
Level 47
God Stats
6W - 5L
1,341 SR
Queue Stats
235W - 261L
1,566 Elo+
Solo
Merlin
Merlin
Valentine576
Merlin
Level 151
God Stats
0W - 1L
1,329 SR
Queue Stats
7W - 8L
1,568 Elo+
Solo
Nu Wa
Nu Wa
XIAHOUDUN3
Nu Wa
Level 101
God Stats
5W - 6L
1,650 SR
Queue Stats
50W - 52L
1,587 Elo+
Solo
Artemis
Artemis
xImortal_Terrorx
Artemis
Level 49
God Stats
1W - 1L
1,790 SR
Queue Stats
233W - 247L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigBabyKrill
Poseidon
18
9 / 2 / 14
11,917
1,192
21,754
9,157
3,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 3 / 16
9,557
956
5,830
8,766
3,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
I Big Seed I
Danzaburou
17
10 / 3 / 10
12,466
1,247
11,996
11,879
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 2 / 18
10,647
1,065
11,851
17,850
11,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
17
4 / 2 / 19
10,967
1,097
8,176
11,258
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

253

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BustDownBan
Sun Wukong
16
0 / 4 / 8
9,205
921
7,842
13,386
9,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 4 / 4
9,278
928
5,552
11,463
10,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
16
5 / 9 / 5
10,304
1,030
15,699
14,159
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
15
1 / 7 / 6
9,107
911
12,423
11,659
4,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 6
9,781
978
9,758
11,586
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
29
Kills
12
12
Deaths
29
77
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BigBabyKrill
Poseidon
9
2
14
8
L
Sun Wukong
BustDownBan
Sun Wukong
0
4
8
1
W
1
3
16
3
W
Danzaburou
I Big Seed I
Danzaburou
10
3
10
5
W
5
2
18
7
L
3
4
4
1.25
W
Sobek
4
2
19
6.75
L
Merlin
5
9
5
0.83
L
Nu Wa
1
7
6
0.57
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,607
Damage
51,274
58,910
Taken
62,253
32,048
Mitigated
34,763
11,338
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BigBabyKrill
Poseidon
21,754
2,858
0
3,455
9,157
3,250
0
5,324
3,833
65,390
0
L
Sun Wukong
BustDownBan
Sun Wukong
7,842
747
0
1,754
13,386
9,187
0
6,015
6,990
0
14,750
W
5,830
231
0
0
8,766
3,326
0
5,918
2,848
0
19,078
W
Danzaburou
I Big Seed I
Danzaburou
11,996
5,732
0
1,759
11,879
4,461
0
6,834
5,045
0
35,912
W
11,851
640
0
2,994
17,850
11,486
0
8,705
9,145
0
22,819
L
5,552
555
0
0
11,463
10,099
0
5,355
5,777
15,290
0
W
Sobek
8,176
578
0
3,130
11,258
9,525
0
6,893
4,365
17,229
0
L
Merlin
15,699
408
0
614
14,159
6,207
0
5,390
8,430
45,525
0
L
Nu Wa
12,423
4,111
0
0
11,659
4,668
0
6,445
4,922
31,734
0
L
9,758
4,099
0
440
11,586
4,602
0
5,663
5,662
0
16,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,554
Gold Earned
47,675
219
Minions Killed
177
10
Camps Cleared
3
996,032
Distance Traveled
798,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,917
1,192
99
10
3
191,724
0
L
Sun Wukong
9,205
921
24
2
0
185,363
0
W
Thor
9,557
956
30
3
1
177,877
0
W
Danzaburou
12,466
1,247
51
5
6
186,348
0
W
Tyr
10,647
1,065
16
2
0
240,163
0
L
Ymir
9,278
928
16
2
0
120,154
0
W
Sobek
10,967
1,097
23
2
0
199,920
1
L
Merlin
10,304
1,030
58
6
0
158,142
0
L
Nu Wa
9,107
911
61
6
0
167,022
0
L
Artemis
9,781
978
18
2
3
167,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role