Player Matchup

Olorun
Olorun
MIPaSI
Olorun
Level 7
God Stats
0W - 1L
1,864 SR
Queue Stats
3W - 4L
1,039 Elo+
Party 1
Set
Set
Nacolis5
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,174 Elo+
Party 3
Cthulhu
Cthulhu
ZhaNiLaoJia
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,115 Elo+
Party 1
Thanatos
Thanatos
ircruz
Thanatos
Level 6
God Stats
0W - 2L
1,254 SR
Queue Stats
4W - 12L
1,188 Elo+
Party 3
Izanami
Izanami
红桃丶老K
Izanami
Level 6
God Stats
1W - 3L
1,151 SR
Queue Stats
1W - 4L
1,039 Elo+
Party 1
Team Averages
Level 7
1,454 SR
1,111 Elo+

VS

Team Averages
Level 18
1,452 SR
1,287 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DiggityTyler
Cthulhu
Level 7
God Stats
65W - 53L
1,364 SR
Queue Stats
100W - 92L
1,224 Elo+
Solo
Janus
Janus
King31434
Janus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,188 Elo+
Party 2
Nu Wa
Nu Wa
Systametrical
Nu Wa
Level 28
God Stats
13W - 10L
1,622 SR
Queue Stats
141W - 161L
1,332 Elo+
Solo
Guan Yu
Guan Yu
Wolschaf
Guan Yu
Level 17
God Stats
1W - 1L
1,274 SR
Queue Stats
17W - 18L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MIPaSI
Olorun
20
3 / 9 / 10
14,093
940
21,590
30,079
13,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
0 / 6 / 8
12,759
851
7,240
22,662
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ZhaNiLaoJia
Cthulhu
20
4 / 2 / 8
14,419
961
22,492
31,338
37,536
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ircruz
Thanatos
19
1 / 10 / 6
12,840
856
10,256
19,252
8,076
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
20
6 / 4 / 6
14,789
986
49,240
22,353
8,820
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
13 / 1 / 10
15,237
1,016
21,667
12,508
7,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
DiggityTyler
Cthulhu
20
5 / 2 / 18
15,235
1,016
36,528
35,749
57,424
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
King31434
Janus
20
2 / 4 / 21
14,838
989
10,419
15,035
15,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 5 / 9
15,321
1,021
36,331
17,471
10,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Wolschaf
Guan Yu
20
2 / 2 / 15
14,140
943
12,863
37,160
40,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
14
Kills
31
31
Deaths
14
38
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
13
1
10
18
W
Cthulhu
DiggityTyler
Cthulhu
5
2
18
7
W
Janus
King31434
Janus
2
4
21
3.13
L
Olorun
MIPaSI
Olorun
3
9
10
0.89
L
0
6
8
0.67
W
9
5
9
2.7
W
Guan Yu
Wolschaf
Guan Yu
2
2
15
4.75
L
Cthulhu
ZhaNiLaoJia
Cthulhu
4
2
8
4
L
Thanatos
ircruz
Thanatos
1
10
6
0.4
L
Izanami
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,818
Damage
117,808
125,684
Taken
117,923
78,209
Mitigated
131,579
37,098
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
21,667
11,896
0
3,702
12,508
7,590
0
5,323
7,110
0
43,106
W
Cthulhu
DiggityTyler
Cthulhu
36,528
3,243
123
1,566
35,749
57,424
0
11,722
23,294
62,517
0
W
Janus
King31434
Janus
10,419
3,572
0
3,279
15,035
15,141
0
3,860
11,100
25,584
0
L
Olorun
MIPaSI
Olorun
21,590
10,861
2,004
9,862
30,079
13,631
0
19,995
9,809
50,016
0
L
7,240
4,180
0
1,070
22,662
10,146
0
14,233
7,905
0
23,001
W
36,331
17,097
0
4,846
17,471
10,611
0
7,147
10,099
70,552
0
W
Guan Yu
Wolschaf
Guan Yu
12,863
3,664
2,871
5,640
37,160
40,813
0
14,360
22,238
0
35,409
L
Cthulhu
ZhaNiLaoJia
Cthulhu
22,492
1,551
1,370
9,321
31,338
37,536
0
18,698
12,028
53,523
0
L
Thanatos
ircruz
Thanatos
10,256
1,577
0
4,803
19,252
8,076
0
13,258
5,573
0
20,245
L
Izanami
49,240
29,080
0
8,668
22,353
8,820
0
14,998
7,091
0
106,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,900
Gold Earned
74,771
286
Minions Killed
299
8
Camps Cleared
5
1,347,554
Distance Traveled
1,274,204
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,237
1,016
52
3
0
184,623
0
W
Cthulhu
15,235
1,016
76
5
2
303,085
0
W
Janus
14,838
989
43
3
1
215,064
0
L
Olorun
14,093
940
38
3
2
264,500
0
L
Set
12,759
851
42
3
3
282,354
0
W
Nu Wa
15,321
1,021
76
5
1
228,056
0
W
Guan Yu
14,140
943
52
3
1
343,376
0
L
Cthulhu
14,419
961
61
4
0
335,685
0
L
Thanatos
12,840
856
24
2
2
238,560
3
L
Izanami
14,789
986
121
8
1
226,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role