Player Matchup

Baron Samedi
Baron Samedi
Aunseen
Baron Samedi
Level 28
God Stats
5W - 1L
1,852 SR
Queue Stats
76W - 64L
1,454 Elo+
Solo
Ravana
Ravana
MILKMANTHE
Ravana
Level 29
God Stats
6W - 2L
1,884 SR
Queue Stats
46W - 49L
1,425 Elo+
Solo
Heimdallr
Heimdallr
ShikamaruNara420
Heimdallr
Level 23
God Stats
1W - 4L
1,764 SR
Queue Stats
65W - 64L
1,773 Elo+
Solo
Serqet
Serqet
VicisGod
Serqet
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
102W - 108L
1,509 Elo+
Solo
Raijin
Raijin
yeshikachishi
Raijin
Level 3
God Stats
2W - 4L
1,721 SR
Queue Stats
6W - 11L
1,384 Elo+
Solo
Team Averages
Level 22
1,744 SR
1,509 Elo+

VS

Team Averages
Level 18
1,548 SR
1,413 Elo+
Bellona
Bellona
Asianboy067217
Bellona
Level 27
God Stats
23W - 15L
1,596 SR
Queue Stats
77W - 94L
1,387 Elo+
Party 1
Apollo
Apollo
Cripton28
Apollo
Level 26
God Stats
11W - 6L
1,481 SR
Queue Stats
137W - 113L
1,590 Elo+
Solo
Horus
Horus
RetrosAdventures
Horus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,213 Elo+
Solo
Kukulkan
Kukulkan
Snowrider1
Kukulkan
Level 8
God Stats
6W - 2L
1,751 SR
Queue Stats
33W - 28L
1,493 Elo+
Solo
Nemesis
Nemesis
ToxicKingLOL
Nemesis
Level 25
God Stats
4W - 4L
1,410 SR
Queue Stats
68W - 79L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aunseen
Baron Samedi
9
2 / 3 / 1
5,976
498
4,392
6,847
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
MILKMANTHE
Ravana
12
6 / 5 / 0
7,042
587
5,409
9,458
4,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
10
1 / 3 / 1
6,199
517
4,830
7,613
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Serqet
VicisGod
Serqet
11
1 / 1 / 2
6,427
536
3,062
6,457
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,982
415
1,432
3,611
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,885
574
4,796
8,333
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
Cripton28
Apollo
12
5 / 1 / 2
6,898
575
7,497
9,769
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 4
6,143
512
1,847
8,011
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Snowrider1
Kukulkan
12
0 / 1 / 1
6,571
548
2,142
2,399
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ToxicKingLOL
Nemesis
11
6 / 1 / 0
7,065
589
3,455
5,205
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
10
Kills
14
14
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
L
Baron Samedi
Aunseen
Baron Samedi
2
3
1
0.83
W
Apollo
Cripton28
Apollo
5
1
2
6
L
Ravana
MILKMANTHE
Ravana
6
5
0
1.2
W
1
2
4
1.5
L
Heimdallr
1
3
1
0.5
W
Kukulkan
Snowrider1
Kukulkan
0
1
1
0.5
W
Nemesis
ToxicKingLOL
Nemesis
6
1
0
6
L
Serqet
VicisGod
Serqet
1
1
2
2
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
19,737
33,986
Taken
33,717
12,491
Mitigated
16,397
10,412
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,796
2,413
0
507
8,333
5,983
640
53
7,687
0
32,431
L
Baron Samedi
Aunseen
Baron Samedi
4,392
541
442
1,966
6,847
2,540
24
282
6,565
21,707
0
W
Apollo
Cripton28
Apollo
7,497
5,137
0
5,325
9,769
3,116
1,449
2,568
6,919
0
48,569
L
Ravana
MILKMANTHE
Ravana
5,409
1,804
0
2,078
9,458
4,801
645
597
8,861
0
30,561
W
1,847
883
240
2,482
8,011
4,880
84
1,595
6,416
0
5,033
L
Heimdallr
4,830
2,033
0
2,441
7,613
2,083
66
0
7,613
0
32,531
W
Kukulkan
Snowrider1
Kukulkan
2,142
138
0
0
2,399
819
758
1,278
1,121
35,135
0
W
Nemesis
ToxicKingLOL
Nemesis
3,455
1,346
0
2,127
5,205
1,599
0
330
4,826
0
30,401
L
Serqet
VicisGod
Serqet
3,062
1,223
0
3,335
6,457
2,142
308
0
6,457
0
38,891
L
1,432
152
0
150
3,611
925
0
1,263
2,348
14,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
33,562
262
Minions Killed
321
0
Camps Cleared
0
1,037,384
Distance Traveled
1,191,639
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,885
574
71
6
0
225,737
1
L
Baron Samedi
5,976
498
30
3
0
214,042
0
W
Apollo
6,898
575
90
8
0
225,377
6
L
Ravana
7,042
587
74
6
0
197,253
2
W
Horus
6,143
512
7
1
0
229,860
3
L
Heimdallr
6,199
517
66
6
0
196,365
3
W
Kukulkan
6,571
548
87
7
0
245,545
0
W
Nemesis
7,065
589
66
6
0
265,120
2
L
Serqet
6,427
536
72
6
0
253,713
0
L
Raijin
4,982
415
20
2
0
176,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role