Player Matchup

Thanatos
Thanatos
EightElephant58
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,763 Elo+
Solo
Medusa
Medusa
Jojira
Medusa
Level 21
God Stats
3W - 4L
1,488 SR
Queue Stats
91W - 75L
1,651 Elo+
Solo
Ganesha
Ganesha
Katterynne
Ganesha
Level 17
God Stats
2W - 2L
1,747 SR
Queue Stats
137W - 78L
1,712 Elo+
Solo
Osiris
Osiris
Stigmat1989
Osiris
Level 17
God Stats
1W - 2L
1,546 SR
Queue Stats
28W - 26L
1,609 Elo+
Solo
Janus
Janus
TheBakedBaker
Janus
Level 29
God Stats
15W - 10L
1,570 SR
Queue Stats
165W - 174L
1,608 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,669 Elo+

VS

Team Averages
Level 21
1,454 SR
1,649 Elo+
He Bo
He Bo
LaneBully
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 221L
1,696 Elo+
Solo
Set
Set
SliverSmurfer
Set
Level 26
God Stats
10W - 6L
1,773 SR
Queue Stats
33W - 27L
1,668 Elo+
Solo
Erlang Shen
Erlang Shen
Sxlano_
Erlang Shen
Level 8
God Stats
8W - 9L
1,218 SR
Queue Stats
183W - 184L
1,681 Elo+
Solo
Tyr
Tyr
XAntiHunterX
Tyr
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 73L
1,596 Elo+
Solo
Neith
Neith
tetrisisbestis14
Neith
Level 15
God Stats
1W - 1L
1,281 SR
Queue Stats
111W - 112L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
9 / 8 / 2
10,965
498
16,726
22,498
10,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Jojira
Medusa
16
12 / 5 / 2
10,896
495
19,029
16,156
7,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Katterynne
Ganesha
15
0 / 2 / 17
10,661
485
10,715
20,268
25,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
1 / 8 / 3
8,871
403
9,961
15,040
11,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 6 / 3
10,170
462
6,984
13,694
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LaneBully
He Bo
18
3 / 4 / 3
11,594
527
12,035
15,411
4,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 9 / 5
11,555
525
8,156
18,599
10,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Sxlano_
Erlang Shen
20
16 / 1 / 5
14,685
668
26,382
25,098
22,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 6
10,683
486
7,001
19,880
12,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 6 / 5
11,661
530
11,227
16,002
7,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
23
Kills
29
29
Deaths
23
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
9
8
2
1.25
L
Medusa
Jojira
Medusa
12
5
2
2.6
L
Ganesha
Katterynne
Ganesha
0
2
17
4.25
W
He Bo
LaneBully
He Bo
3
4
3
1.13
W
3
9
5
0.61
L
Osiris
1
8
3
0.31
W
Erlang Shen
Sxlano_
Erlang Shen
16
1
5
18.5
L
1
6
3
0.42
W
3
3
6
2
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,415
Damage
64,801
87,656
Taken
94,990
60,416
Mitigated
57,344
26,555
Healing
36,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
16,726
5,924
0
15,748
22,498
10,559
777
3,211
19,262
0
59,092
L
Medusa
Jojira
Medusa
19,029
10,199
0
3,741
16,156
7,480
789
805
15,226
0
69,183
L
Ganesha
Katterynne
Ganesha
10,715
1,677
0
2,987
20,268
25,869
101
3,339
16,734
37,186
0
W
He Bo
LaneBully
He Bo
12,035
569
0
7,046
15,411
4,744
0
4,839
10,572
91,952
0
W
8,156
3,004
0
3,030
18,599
10,931
325
2,860
15,739
0
64,362
L
Osiris
9,961
5,458
0
510
15,040
11,371
517
1,264
13,751
0
46,687
W
Erlang Shen
Sxlano_
Erlang Shen
26,382
14,983
0
17,011
25,098
22,262
1,782
3,755
21,343
901
106,438
L
6,984
393
121
3,448
13,694
5,137
0
4,317
9,327
70,428
0
W
7,001
1,530
0
3,637
19,880
12,296
0
3,295
16,585
0
51,648
W
11,227
6,404
0
6,054
16,002
7,111
489
2,950
13,052
0
76,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,563
Gold Earned
60,178
450
Minions Killed
621
0
Camps Cleared
0
1,849,179
Distance Traveled
1,943,568
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,965
498
85
4
0
401,532
2
L
Medusa
10,896
495
125
6
0
331,629
8
L
Ganesha
10,661
485
19
1
0
405,927
6
W
He Bo
11,594
527
136
6
0
393,171
7
W
Set
11,555
525
98
4
0
369,080
2
L
Osiris
8,871
403
70
3
0
350,322
0
W
Erlang Shen
14,685
668
186
8
0
397,856
1
L
Janus
10,170
462
151
7
0
359,769
4
W
Tyr
10,683
486
81
4
0
427,758
0
W
Neith
11,661
530
120
5
0
355,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role