Player Matchup

Janus
Janus
Darcasaw
Janus
Level 100
God Stats
9W - 11L
1,457 SR
Queue Stats
164W - 154L
1,525 Elo+
Party 3
Xbalanque
Xbalanque
Kamachina
Xbalanque
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ma7rix
Merlin
Level 112
God Stats
25W - 26L
1,057 SR
Queue Stats
183W - 184L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
Trinchapinos
Sylvanus
Level 67
God Stats
13W - 8L
1,505 SR
Queue Stats
38W - 46L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
yhnprt
Erlang Shen
Level 103
God Stats
28W - 21L
1,625 SR
Queue Stats
143W - 147L
1,523 Elo+
Party 3
Team Averages
Level 96
1,429 SR
1,492 Elo+

VS

Team Averages
Level 97
1,729 SR
1,550 Elo+
Fenrir
Fenrir
Kilstraker
Fenrir
Level 122
God Stats
38W - 19L
1,723 SR
Queue Stats
446W - 440L
1,530 Elo+
Solo
Medusa
Medusa
Mixlinux
Medusa
Level 80
God Stats
15W - 10L
1,444 SR
Queue Stats
220W - 176L
1,588 Elo+
Party 1
Chaac
Chaac
RokleGrasten
Chaac
Level 83
God Stats
7W - 2L
1,743 SR
Queue Stats
166W - 147L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
SloppySnipes
Baron Samedi
Level 109
God Stats
9W - 3L
1,794 SR
Queue Stats
142W - 150L
1,532 Elo+
Solo
Ymir
Ymir
Victari0n
Ymir
Level 92
God Stats
16W - 4L
1,941 SR
Queue Stats
173W - 139L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darcasaw
Janus
13
2 / 6 / 4
8,471
498
10,884
8,866
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Kamachina
Xbalanque
14
1 / 4 / 3
8,351
491
9,376
12,805
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Ma7rix
Merlin
16
2 / 4 / 1
9,100
535
8,454
9,320
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Trinchapinos
Sylvanus
13
2 / 7 / 2
7,317
430
8,079
16,350
12,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
yhnprt
Erlang Shen
14
4 / 6 / 3
9,141
538
5,547
16,212
7,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kilstraker
Fenrir
16
13 / 3 / 8
10,410
612
11,887
14,221
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Mixlinux
Medusa
17
5 / 1 / 6
10,230
602
9,661
12,737
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 7
9,498
559
10,686
13,446
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
SloppySnipes
Baron Samedi
14
1 / 3 / 6
8,555
503
6,008
11,911
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
2 / 3 / 9
7,836
461
5,867
13,545
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
11
Kills
27
27
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
Darcasaw
Janus
2
6
4
0.67
L
Xbalanque
Kamachina
Xbalanque
1
4
3
0.63
W
Fenrir
Kilstraker
Fenrir
13
3
8
5.67
L
Merlin
Ma7rix
Merlin
2
4
1
0.63
W
Medusa
Mixlinux
Medusa
5
1
6
8
W
6
3
7
3.17
W
Baron Samedi
SloppySnipes
Baron Samedi
1
3
6
1.33
L
Sylvanus
Trinchapinos
Sylvanus
2
7
2
0.43
W
Ymir
2
3
9
2.17
L
Erlang Shen
yhnprt
Erlang Shen
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,340
Damage
44,109
63,553
Taken
65,860
32,217
Mitigated
34,433
14,181
Healing
30,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Darcasaw
Janus
10,884
617
0
346
8,866
3,523
0
1,880
6,886
48,930
0
L
Xbalanque
Kamachina
Xbalanque
9,376
5,034
0
6,334
12,805
4,398
630
666
12,139
0
59,660
W
Fenrir
Kilstraker
Fenrir
11,887
3,267
0
4,048
14,221
7,021
236
5,406
8,573
0
44,920
L
Merlin
Ma7rix
Merlin
8,454
649
0
1,376
9,320
3,816
0
328
8,767
56,320
0
W
Medusa
Mixlinux
Medusa
9,661
4,655
0
9,656
12,737
4,587
989
4,005
8,622
0
72,676
W
10,686
2,002
0
5,844
13,446
9,027
312
6,435
6,582
0
42,595
W
Baron Samedi
SloppySnipes
Baron Samedi
6,008
436
1,965
5,948
11,911
4,899
104
5,413
6,294
49,636
0
L
Sylvanus
Trinchapinos
Sylvanus
8,079
2,542
1,089
2,843
16,350
12,790
38
4,287
11,997
27,772
7,797
W
Ymir
5,867
1,512
0
2,901
13,545
8,899
186
4,352
8,974
23,490
0
L
Erlang Shen
yhnprt
Erlang Shen
5,547
2,969
0
2,193
16,212
7,690
0
4,714
11,398
0
45,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
46,529
461
Minions Killed
404
0
Camps Cleared
0
1,480,745
Distance Traveled
1,667,950
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,471
498
104
6
0
303,723
7
L
Xbalanque
8,351
491
101
6
0
297,644
6
W
Fenrir
10,410
612
66
4
0
365,329
0
L
Merlin
9,100
535
125
7
0
305,832
2
W
Medusa
10,230
602
151
9
0
317,665
2
W
Chaac
9,498
559
75
4
0
341,052
0
W
Baron Samedi
8,555
503
89
5
0
344,275
5
L
Sylvanus
7,317
430
57
3
0
266,838
5
W
Ymir
7,836
461
23
1
0
299,629
6
L
Erlang Shen
9,141
538
74
4
0
306,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role