Player Matchup

Cthulhu
Cthulhu
HG ZEUS IX
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,500 Elo+
Party 1
Izanami
Izanami
Heater8509
Izanami
Level 29
God Stats
192W - 148L
1,620 SR
Queue Stats
630W - 705L
1,374 Elo+
Solo
Danzaburou
Danzaburou
Paulbert5312
Danzaburou
Level 28
God Stats
9W - 2L
1,500 SR
Queue Stats
19W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
Simply-Galaxy-
Olorun
Level 28
God Stats
2W - 2L
1,651 SR
Queue Stats
200W - 190L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
sirpickle77
Ratatoskr
Level 10
God Stats
2W - 2L
1,417 SR
Queue Stats
7W - 13L
1,208 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,418 Elo+

VS

Team Averages
Level 10
1,426 SR
1,282 Elo+
Merlin
Merlin
DRH_a2bordlands
Merlin
Level 12
God Stats
10W - 13L
1,731 SR
Queue Stats
420W - 408L
1,106 Elo+
Solo
Poseidon
Poseidon
MigBill
Poseidon
Level 5
God Stats
0W - 1L
1,126 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2
Artemis
Artemis
OM Enric0 32
Artemis
Level 3
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 2
Ymir
Ymir
PrincezzAbbie
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
SoupCANSwindler
Arachne
Level 28
God Stats
2W - 8L
1,635 SR
Queue Stats
229W - 264L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HG ZEUS IX
Cthulhu
6
0 / 1 / 1
4,288
536
463
3,881
1,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Heater8509
Izanami
7
6 / 1 / 2
5,188
649
3,334
3,299
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Paulbert5312
Danzaburou
8
2 / 1 / 0
5,099
637
1,830
3,073
766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
7 / 0 / 3
5,983
748
4,236
3,051
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
sirpickle77
Ratatoskr
7
2 / 1 / 1
4,597
575
878
3,043
821
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,591
449
1,251
3,236
806
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
MigBill
Poseidon
4
0 / 6 / 0
3,332
417
607
3,179
505
Artemis
OM Enric0 32
Artemis
4
0 / 7 / 0
3,433
429
862
6,171
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 1 / 0
3,115
389
68
727
196
8
3 / 2 / 0
5,006
626
3,287
5,361
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
17
Kills
3
4
Deaths
20
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Cthulhu
HG ZEUS IX
Cthulhu
0
1
1
0.5
W
Izanami
Heater8509
Izanami
6
1
2
7
L
Poseidon
MigBill
Poseidon
0
6
0
0
L
Artemis
OM Enric0 32
Artemis
0
7
0
0
W
Danzaburou
Paulbert5312
Danzaburou
2
1
0
2
L
0
1
0
0
W
7
0
3
8.5
L
3
2
0
1.5
W
Ratatoskr
sirpickle77
Ratatoskr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
6,075
16,347
Taken
18,674
5,939
Mitigated
4,502
4,548
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,251
250
0
0
3,236
806
0
1,233
2,003
8,072
0
W
Cthulhu
HG ZEUS IX
Cthulhu
463
66
0
324
3,881
1,666
69
0
3,881
7,919
0
W
Izanami
Heater8509
Izanami
3,334
2,613
0
1,366
3,299
872
663
635
2,664
0
14,587
L
Poseidon
MigBill
Poseidon
607
188
0
0
3,179
505
0
472
2,707
5,047
0
L
Artemis
OM Enric0 32
Artemis
862
650
0
801
6,171
1,421
0
2,057
4,114
0
6,720
W
Danzaburou
Paulbert5312
Danzaburou
1,830
1,155
0
1,466
3,073
766
2,091
0
3,073
0
20,460
L
68
0
0
0
727
196
0
0
727
68
0
W
4,236
1,895
0
786
3,051
1,814
55
706
2,345
16,003
1,595
L
3,287
2,939
0
1,688
5,361
1,574
0
688
4,673
0
19,783
W
Ratatoskr
sirpickle77
Ratatoskr
878
52
0
606
3,043
821
55
585
2,458
0
14,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
18,477
145
Minions Killed
80
0
Camps Cleared
0
749,191
Distance Traveled
669,471
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,591
449
12
2
0
158,866
4
W
Cthulhu
4,288
536
6
1
0
138,707
0
W
Izanami
5,188
649
31
4
0
119,347
2
L
Poseidon
3,332
417
3
0
0
157,267
1
L
Artemis
3,433
429
12
2
0
143,600
0
W
Danzaburou
5,099
637
43
5
0
142,793
0
L
Ymir
3,115
389
0
0
0
50,514
0
W
Olorun
5,983
748
36
5
0
166,905
2
L
Arachne
5,006
626
53
7
0
159,224
0
W
Ratatoskr
4,597
575
29
4
0
181,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role