Player Matchup

Kukulkan
Kukulkan
Bodison
Kukulkan
Level 18
God Stats
0W - 1L
1,574 SR
Queue Stats
27W - 28L
1,597 Elo+
Party 1
Ares
Ares
CardCandy
Ares
Level 80
God Stats
2W - 2L
1,291 SR
Queue Stats
133W - 127L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
Likstreis
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
Piroku
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,664 Elo+
Solo
Sun Wukong
Sun Wukong
TOMSEN84
Sun Wukong
Level 26
God Stats
5W - 4L
1,594 SR
Queue Stats
254W - 269L
1,457 Elo+
Solo
Team Averages
Level 33
1,492 SR
1,546 Elo+

VS

Team Averages
Level 40
1,401 SR
1,496 Elo+
Fenrir
Fenrir
ArmEnMain
Fenrir
Level 29
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 8L
1,103 Elo+
Solo
Nu Wa
Nu Wa
GabelHoly
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
LaPatate69
Da Ji
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 34L
1,830 Elo+
Party 3
Ares
Ares
Promikron
Ares
Level 26
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 4L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
moddack
Cthulhu
Level 100
God Stats
3W - 1L
1,439 SR
Queue Stats
40W - 38L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodison
Kukulkan
19
7 / 9 / 8
12,037
802
17,534
15,161
7,875
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
17
3 / 10 / 9
10,141
676
9,872
20,508
16,079
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
Likstreis
Heimdallr
17
4 / 11 / 7
10,197
680
8,525
18,202
7,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Piroku
Zhong Kui
16
3 / 12 / 8
10,187
679
13,892
17,731
9,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TOMSEN84
Sun Wukong
18
3 / 8 / 13
10,790
719
13,414
28,502
24,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArmEnMain
Fenrir
16
3 / 7 / 17
10,558
704
7,896
13,413
11,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
GabelHoly
Nu Wa
20
10 / 3 / 32
13,125
875
29,140
13,224
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
18
10 / 6 / 24
12,021
801
16,459
16,303
9,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
20
21 / 2 / 22
15,039
1,003
19,308
20,935
24,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
moddack
Cthulhu
20
6 / 4 / 31
12,362
824
20,183
19,049
12,794
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
176
20
Kills
50
50
Deaths
22
45
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArmEnMain
Fenrir
3
7
17
1.64
L
Kukulkan
Bodison
Kukulkan
7
9
8
1.22
L
Ares
3
10
9
0.75
W
Nu Wa
GabelHoly
Nu Wa
10
3
32
8.67
W
Da Ji
10
6
24
3.67
L
Heimdallr
Likstreis
Heimdallr
4
11
7
0.68
L
Zhong Kui
Piroku
Zhong Kui
3
12
8
0.58
W
Ares
21
2
22
16
L
Sun Wukong
TOMSEN84
Sun Wukong
3
8
13
1.19
W
Cthulhu
moddack
Cthulhu
6
4
31
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,237
Damage
92,986
100,104
Taken
82,924
65,672
Mitigated
65,443
17,028
Healing
29,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArmEnMain
Fenrir
7,896
1,464
2,181
1,776
13,413
11,456
0
7,524
5,714
0
14,751
L
Kukulkan
Bodison
Kukulkan
17,534
1,440
445
863
15,161
7,875
0
9,447
5,410
40,670
0
L
Ares
9,872
186
0
1,570
20,508
16,079
0
13,337
6,663
15,062
0
W
Nu Wa
GabelHoly
Nu Wa
29,140
6,826
3,055
3,611
13,224
6,809
3,489
6,288
6,811
53,191
0
W
Da Ji
16,459
5,363
2,305
2,138
16,303
9,845
1,178
8,058
7,738
0
21,722
L
Heimdallr
Likstreis
Heimdallr
8,525
1,529
0
461
18,202
7,538
0
13,209
4,735
0
22,239
L
Zhong Kui
Piroku
Zhong Kui
13,892
73
1,174
1,747
17,731
9,303
0
11,288
6,087
26,240
0
W
Ares
19,308
961
992
4,486
20,935
24,539
706
8,937
11,848
31,177
0
L
Sun Wukong
TOMSEN84
Sun Wukong
13,414
1,912
1,600
9,168
28,502
24,877
0
19,482
8,578
0
28,989
W
Cthulhu
moddack
Cthulhu
20,183
2,211
4,083
5,314
19,049
12,794
784
10,491
8,359
49,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
63,105
136
Minions Killed
159
0
Camps Cleared
0
1,033,350
Distance Traveled
1,455,212
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,558
704
10
1
0
274,514
0
L
Kukulkan
12,037
802
60
4
0
193,667
2
L
Ares
10,141
676
10
1
0
216,379
3
W
Nu Wa
13,125
875
64
4
0
326,719
1
W
Da Ji
12,021
801
10
1
0
263,585
2
L
Heimdallr
10,197
680
14
1
0
209,406
0
L
Zhong Kui
10,187
679
33
2
0
191,000
1
W
Ares
15,039
1,003
15
1
0
306,151
5
L
Sun Wukong
10,790
719
19
1
0
222,898
0
W
Cthulhu
12,362
824
60
4
0
284,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role