Player Matchup

Chang'e
Chang'e
A1R 23 J0RD4N
Chang'e
Level 78
God Stats
1W - 1L
1,489 SR
Queue Stats
139W - 161L
1,422 Elo+
Solo
Bellona
Bellona
KILLER VIKING
Bellona
Level 144
God Stats
3W - 4L
1,216 SR
Queue Stats
180W - 167L
1,527 Elo+
Party 1
Nemesis
Nemesis
KashMoneyHero17
Nemesis
Level 83
God Stats
0W - 2L
1,244 SR
Queue Stats
137W - 135L
1,449 Elo+
Party 1
Hun Batz
Hun Batz
chompymage6887
Hun Batz
Level 68
God Stats
0W - 1L
1,524 SR
Queue Stats
14W - 14L
1,267 Elo+
Solo
Heimdallr
Heimdallr
ryemcn
Heimdallr
Level 48
God Stats
2W - 3L
1,710 SR
Queue Stats
230W - 225L
1,501 Elo+
Solo
Team Averages
Level 84
1,436 SR
1,433 Elo+

VS

Team Averages
Level 105
1,542 SR
1,457 Elo+
Kali
Kali
BadgerPanties
Kali
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 29L
1,475 Elo+
Party 2
Zeus
Zeus
FraTxLeverage
Zeus
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
208W - 212L
1,436 Elo+
Party 2
Khepri
Khepri
LuckyKat85
Khepri
Level 66
God Stats
5W - 2L
1,707 SR
Queue Stats
268W - 291L
1,464 Elo+
Party 2
Tiamat
Tiamat
Toxic Fartss
Tiamat
Level 127
God Stats
5W - 2L
1,702 SR
Queue Stats
474W - 518L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
xxxchase2
Baron Samedi
Level 125
God Stats
18W - 11L
1,514 SR
Queue Stats
391W - 387L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 7 / 10
9,928
709
10,915
22,235
11,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
19
11 / 6 / 6
11,880
849
19,083
23,274
30,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 8 / 10
10,087
721
5,613
16,716
6,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hun Batz
15
0 / 7 / 15
9,469
676
9,618
18,683
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ryemcn
Heimdallr
17
2 / 6 / 13
10,473
748
15,145
18,173
6,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 21
11,855
847
11,409
16,349
10,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 2 / 17
12,027
859
22,776
9,843
5,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
LuckyKat85
Khepri
17
2 / 4 / 26
11,244
803
5,894
20,172
29,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
18
5 / 5 / 20
11,398
814
14,713
10,965
12,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xxxchase2
Baron Samedi
19
9 / 4 / 22
12,038
860
28,688
14,301
10,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
140
18
Kills
34
34
Deaths
18
54
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
7
10
1
W
8
3
21
6.17
W
10
2
17
9.25
L
Bellona
11
6
6
2.33
L
3
8
10
1
W
Khepri
LuckyKat85
Khepri
2
4
26
3.75
W
Tiamat
5
5
20
3
L
Hun Batz
0
7
15
1.07
L
Heimdallr
ryemcn
Heimdallr
2
6
13
1.42
W
Baron Samedi
xxxchase2
Baron Samedi
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,374
Damage
83,480
99,081
Taken
71,630
63,390
Mitigated
68,344
38,492
Healing
29,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
10,915
1,963
11,107
6,677
22,235
11,618
1,083
16,465
5,360
22,626
0
W
11,409
4,432
1,357
7,006
16,349
10,168
1,883
3,247
12,909
0
20,579
W
22,776
2,683
2,281
2,852
9,843
5,588
1,260
661
9,107
47,794
0
L
Bellona
19,083
5,278
3,030
4,132
23,274
30,936
526
12,272
10,760
0
31,777
L
5,613
1,295
1,831
1,637
16,716
6,624
0
11,533
4,871
0
13,282
W
Khepri
LuckyKat85
Khepri
5,894
730
780
1,336
20,172
29,845
416
3,837
16,160
13,855
0
W
Tiamat
14,713
1,226
1,058
2,093
10,965
12,139
814
1,156
9,724
28,768
0
L
Hun Batz
9,618
1,123
2,309
3,633
18,683
7,295
807
15,386
2,979
0
21,905
L
Heimdallr
ryemcn
Heimdallr
15,145
6,109
1,915
2,221
18,173
6,917
1,638
14,775
3,040
0
37,011
W
Baron Samedi
xxxchase2
Baron Samedi
28,688
2,734
6,559
4,542
14,301
10,604
1,303
2,014
12,212
42,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
58,562
135
Minions Killed
137
0
Camps Cleared
0
1,196,177
Distance Traveled
1,369,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,928
709
22
2
0
224,021
0
W
Kali
11,855
847
9
1
0
338,391
0
W
Zeus
12,027
859
51
4
0
250,403
1
L
Bellona
11,880
849
20
1
0
229,522
0
L
Nemesis
10,087
721
25
2
0
241,949
0
W
Khepri
11,244
803
11
1
0
276,278
0
W
Tiamat
11,398
814
23
2
0
261,619
0
L
Hun Batz
9,469
676
18
1
0
269,043
0
L
Heimdallr
10,473
748
50
4
0
231,642
0
W
Baron Samedi
12,038
860
43
3
0
242,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role