Player Matchup

Scylla
Scylla
Princez7
Scylla
Level 28
God Stats
32W - 23L
1,543 SR
Queue Stats
97W - 110L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
Seayicus
Heimdallr
Level 144
God Stats
3W - 5L
1,709 SR
Queue Stats
43W - 69L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
xMonStAxDestrOx
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,425 Elo+
Party 1
Team Averages
Level 76
1,584 SR
1,433 Elo+

VS

Team Averages
Level 30
1,386 SR
1,500 Elo+
Hel
Hel
DarkeinXI
Hel
Level 7
God Stats
1W - 2L
1,381 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Golden055
Danzaburou
Level 44
God Stats
1W - 0L
1,408 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
TakarieZ
Bellona
Level 38
God Stats
1W - 2L
1,368 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Princez7
Scylla
11
2 / 4 / 3
8,261
688
6,459
5,520
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Seayicus
Heimdallr
10
3 / 9 / 3
8,220
685
10,299
9,786
3,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
xMonStAxDestrOx
Sun Wukong
11
1 / 5 / 3
7,662
639
4,089
10,799
5,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
8,321
693
4,680
7,892
2,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Golden055
Danzaburou
13
8 / 2 / 6
9,585
799
9,691
9,770
3,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TakarieZ
Bellona
12
8 / 2 / 5
9,008
751
5,757
8,382
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
18
18
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Danzaburou
Golden055
Danzaburou
8
2
6
5.5
L
Scylla
Princez7
Scylla
2
4
3
0.88
L
Heimdallr
Seayicus
Heimdallr
3
9
3
0.5
W
Bellona
TakarieZ
Bellona
8
2
5
5.25
L
Sun Wukong
xMonStAxDestrOx
Sun Wukong
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,847
Damage
20,128
26,105
Taken
26,044
10,213
Mitigated
10,121
2,316
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,680
229
1,316
2,365
7,892
2,063
0
2,620
5,016
20,337
0
W
Danzaburou
Golden055
Danzaburou
9,691
5,162
0
2,572
9,770
3,209
0
1,350
8,302
0
36,969
L
Scylla
Princez7
Scylla
6,459
316
0
330
5,520
1,721
33
922
4,598
26,719
0
L
Heimdallr
Seayicus
Heimdallr
10,299
2,252
0
0
9,786
3,439
548
1,308
8,478
0
21,927
W
Bellona
TakarieZ
Bellona
5,757
2,254
0
3,135
8,382
4,849
0
1,960
6,224
0
19,789
L
Sun Wukong
xMonStAxDestrOx
Sun Wukong
4,089
215
0
1,986
10,799
5,053
72
2,482
8,317
0
22,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
26,914
116
Minions Killed
118
0
Camps Cleared
0
592,660
Distance Traveled
690,259
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,321
693
36
3
0
217,479
0
W
Danzaburou
9,585
799
55
5
0
211,553
0
L
Scylla
8,261
688
49
4
0
187,830
0
L
Heimdallr
8,220
685
38
3
0
184,620
1
W
Bellona
9,008
751
27
2
0
261,227
0
L
Sun Wukong
7,662
639
29
2
0
220,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role