Player Matchup

Ares
Ares
BigBzhere
Ares
Level 139
God Stats
9W - 7L
1,790 SR
Queue Stats
261W - 249L
1,485 Elo+
Party 1
Poseidon
Poseidon
SkittyBilly
Poseidon
Level 87
God Stats
7W - 6L
1,306 SR
Queue Stats
113W - 122L
1,515 Elo+
Party 1
Medusa
Medusa
SmurfShmeat
Medusa
Level 98
God Stats
11W - 7L
1,650 SR
Queue Stats
308W - 250L
1,548 Elo+
Party 1
He Bo
He Bo
TacoShmeat
He Bo
Level 105
God Stats
1W - 1L
1,480 SR
Queue Stats
170W - 146L
1,526 Elo+
Party 1
Osiris
Osiris
nervousss
Osiris
Level 116
God Stats
41W - 29L
1,548 SR
Queue Stats
593W - 515L
1,546 Elo+
Party 1
Team Averages
Level 109
1,555 SR
1,524 Elo+

VS

Team Averages
Level 119
1,727 SR
1,613 Elo+
Sun Wukong
Sun Wukong
Globox288
Sun Wukong
Level 103
God Stats
1W - 2L
1,932 SR
Queue Stats
130W - 133L
1,520 Elo+
Solo
Vulcan
Vulcan
Pennybags78
Vulcan
Level 149
God Stats
2W - 2L
1,732 SR
Queue Stats
2W - 6L
1,513 Elo+
Solo
Apollo
Apollo
Replay_02
Apollo
Level 159
God Stats
1W - 1L
1,605 SR
Queue Stats
56W - 56L
1,548 Elo+
Solo
Fafnir
Fafnir
stallas
Fafnir
Level 57
God Stats
1W - 1L
1,799 SR
Queue Stats
5W - 1L
1,911 Elo+
Solo
Awilix
Awilix
toxication78
Awilix
Level 128
God Stats
40W - 46L
1,566 SR
Queue Stats
57W - 72L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
6 / 2 / 18
12,685
906
12,010
16,301
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
SkittyBilly
Poseidon
16
5 / 3 / 11
11,135
795
8,939
8,320
3,177
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
1 / 3 / 18
10,158
726
11,654
10,763
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
17
3 / 0 / 15
10,747
768
9,125
4,821
1,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
nervousss
Osiris
19
13 / 2 / 12
13,439
960
15,558
16,306
15,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Globox288
Sun Wukong
17
3 / 4 / 5
10,285
735
10,817
14,941
11,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
16
3 / 6 / 2
9,602
686
10,820
12,246
5,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Replay_02
Apollo
14
1 / 8 / 4
8,691
621
6,485
14,014
8,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
stallas
Fafnir
14
3 / 5 / 3
8,951
639
7,966
14,491
17,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
13
0 / 5 / 3
7,680
549
5,151
10,163
3,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
28
Kills
10
10
Deaths
28
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
6
2
18
7.5
L
Sun Wukong
Globox288
Sun Wukong
3
4
5
1.38
L
Vulcan
3
6
2
0.67
L
Apollo
Replay_02
Apollo
1
8
4
0.38
W
Poseidon
SkittyBilly
Poseidon
5
3
11
3.5
W
Medusa
1
3
18
3.33
W
He Bo
3
0
15
10.5
W
Osiris
nervousss
Osiris
13
2
12
9.5
L
Fafnir
stallas
Fafnir
3
5
3
0.9
L
Awilix
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,286
Damage
41,239
56,511
Taken
65,855
43,372
Mitigated
46,798
11,667
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,010
587
0
1,257
16,301
18,085
554
4,212
11,716
20,133
0
L
Sun Wukong
Globox288
Sun Wukong
10,817
2,452
0
1,448
14,941
11,357
1
7,170
7,619
0
46,711
L
Vulcan
10,820
6,101
72
309
12,246
5,709
0
6,464
5,656
38,244
0
L
Apollo
Replay_02
Apollo
6,485
3,037
0
1,283
14,014
8,927
1
6,814
7,101
0
31,269
W
Poseidon
SkittyBilly
Poseidon
8,939
1,879
0
360
8,320
3,177
1,285
2,354
5,721
31,162
0
W
Medusa
11,654
4,828
975
2,957
10,763
4,829
2,158
3,782
6,724
0
41,200
W
He Bo
9,125
217
2,238
1,280
4,821
1,786
1,422
1,785
2,971
33,220
0
W
Osiris
nervousss
Osiris
15,558
7,816
0
2,600
16,306
15,495
2,339
6,247
9,936
583
38,977
L
Fafnir
stallas
Fafnir
7,966
1,735
0
1,201
14,491
17,253
0
4,285
10,032
14,293
0
L
Awilix
5,151
2,193
0
705
10,163
3,552
0
5,130
4,931
0
17,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
45,209
250
Minions Killed
280
9
Camps Cleared
8
1,259,816
Distance Traveled
1,151,369
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,685
906
17
1
0
256,974
0
L
Sun Wukong
10,285
735
98
7
2
259,298
3
L
Vulcan
9,602
686
66
5
3
236,776
3
L
Apollo
8,691
621
70
5
2
194,404
0
W
Poseidon
11,135
795
46
3
2
234,483
0
W
Medusa
10,158
726
79
6
2
246,908
3
W
He Bo
10,747
768
53
4
2
238,337
0
W
Osiris
13,439
960
55
4
3
283,114
1
L
Fafnir
8,951
639
12
1
1
242,311
2
L
Awilix
7,680
549
34
2
0
218,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role