Player Matchup

Neith
Neith
Jellyman1
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anhur
Anhur
MIPaSI
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,192 Elo+
Party 1
Loki
Loki
Systametrical
Loki
Level 28
God Stats
7W - 4L
1,437 SR
Queue Stats
141W - 161L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZhaNiLaoJia
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,196 Elo+
Party 1
Izanami
Izanami
红桃丶老K
Izanami
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
Team Averages
Level 10
1,487 SR
1,282 Elo+

VS

Team Averages
Level 36
1,421 SR
1,397 Elo+
Thor
Thor
DTAFRAP
Thor
Level 8
God Stats
40W - 41L
1,500 SR
Queue Stats
84W - 93L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
DaddyDMC13
Danzaburou
Level 104
God Stats
62W - 85L
1,507 SR
Queue Stats
118W - 170L
1,394 Elo+
Party 3
Bellona
Bellona
Regulator92
Bellona
Level 1
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 3
Ymir
Ymir
hmapa
Ymir
Level 8
God Stats
3W - 1L
1,327 SR
Queue Stats
8W - 6L
1,323 Elo+
Party 2
Kukulkan
Kukulkan
lKama
Kukulkan
Level 57
God Stats
8W - 5L
1,273 SR
Queue Stats
15W - 15L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jellyman1
Neith
19
6 / 8 / 16
12,914
1,174
15,847
19,911
7,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
MIPaSI
Anhur
18
2 / 12 / 15
11,550
1,050
11,328
20,576
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
4 / 9 / 10
11,877
1,080
11,844
17,886
8,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ZhaNiLaoJia
Tsukuyomi
19
9 / 11 / 12
14,114
1,283
18,246
19,498
8,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
18
5 / 10 / 12
12,300
1,118
18,502
18,453
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DTAFRAP
Thor
19
6 / 7 / 23
12,382
1,126
15,184
14,759
6,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DaddyDMC13
Danzaburou
20
16 / 3 / 15
14,433
1,312
15,365
14,758
6,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Regulator92
Bellona
20
13 / 7 / 18
14,060
1,278
25,760
23,787
21,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
hmapa
Ymir
20
5 / 6 / 31
13,435
1,221
13,215
20,929
28,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
lKama
Kukulkan
19
10 / 3 / 16
13,458
1,223
21,387
10,589
5,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
153
26
Kills
50
50
Deaths
26
65
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Thor
DTAFRAP
Thor
6
7
23
2.5
W
Danzaburou
DaddyDMC13
Danzaburou
16
3
15
7.83
L
Neith
Jellyman1
Neith
6
8
16
1.75
L
Anhur
MIPaSI
Anhur
2
12
15
0.79
W
Bellona
Regulator92
Bellona
13
7
18
3.14
L
4
9
10
1
L
Tsukuyomi
ZhaNiLaoJia
Tsukuyomi
9
11
12
1.36
W
Ymir
hmapa
Ymir
5
6
31
3.42
W
Kukulkan
lKama
Kukulkan
10
3
16
6
L
Izanami
5
10
12
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,767
Damage
90,911
96,324
Taken
84,822
38,432
Mitigated
68,240
10,532
Healing
9,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DTAFRAP
Thor
15,184
4,910
0
16
14,759
6,522
0
0
14,759
0
20,396
W
Danzaburou
DaddyDMC13
Danzaburou
15,365
9,020
1,034
895
14,758
6,970
0
0
14,758
0
31,338
L
Neith
Jellyman1
Neith
15,847
10,106
0
2,851
19,911
7,772
0
8,138
11,773
0
30,972
L
Anhur
MIPaSI
Anhur
11,328
6,156
0
1,629
20,576
7,098
0
7,930
12,646
0
22,530
W
Bellona
Regulator92
Bellona
25,760
14,237
0
5,554
23,787
21,071
0
0
22,488
0
43,441
L
11,844
4,155
0
604
17,886
8,266
0
5,883
12,003
0
31,524
L
Tsukuyomi
ZhaNiLaoJia
Tsukuyomi
18,246
5,968
0
2,116
19,498
8,633
0
5,647
13,851
0
35,591
W
Ymir
hmapa
Ymir
13,215
1,569
0
1,117
20,929
28,252
0
0
20,929
20,901
0
W
Kukulkan
lKama
Kukulkan
21,387
1,685
653
594
10,589
5,425
0
0
10,589
50,541
0
L
Izanami
18,502
14,244
0
3,332
18,453
6,663
0
7,004
11,449
0
34,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,755
Gold Earned
67,768
164
Minions Killed
150
10
Camps Cleared
4
932,336
Distance Traveled
904,123
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,382
1,126
7
1
1
167,378
0
W
Danzaburou
14,433
1,312
32
3
1
192,280
1
L
Neith
12,914
1,174
39
4
2
176,016
0
L
Anhur
11,550
1,050
21
2
2
167,878
0
W
Bellona
14,060
1,278
21
2
0
189,031
0
L
Loki
11,877
1,080
29
3
5
238,730
0
L
Tsukuyomi
14,114
1,283
39
4
0
198,979
0
W
Ymir
13,435
1,221
21
2
2
173,102
0
W
Kukulkan
13,458
1,223
69
6
0
182,332
0
L
Izanami
12,300
1,118
36
3
1
150,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role