Player Matchup

Osiris
Osiris
Silver III
NLF_xkolijak
Osiris
Silver III
Level 109
God Stats
4W - 2L
1,514 SR
Queue Stats
39W - 37L
1,396 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,514 SR
1,396 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 38
1,537 SR
1,246 MMR
Horus
Horus
Bronze III
Full Abeille
Horus
Bronze III
Level 38
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 6L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
1 / 0 / 0
10,423
802
9,473
14,466
12,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TsukuyomiIzanamiSetHou YiAnhur

VS

Bans
SkadiBellonaApolloCu ChulainnBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,515
655
5,831
14,505
19,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,473
Damage
5,831
14,466
Taken
14,505
12,107
Mitigated
19,204
8,506
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,831
3,113
0
2,986
14,505
19,204
120
118
14,387
0
41,264
W
Osiris
9,473
4,763
0
8,506
14,466
12,107
1,952
144
13,862
179
80,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,423
Gold Earned
8,515
107
Minions Killed
61
0
Camps Cleared
0
238,604
Distance Traveled
265,722
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,515
655
61
5
0
265,722
0
W
Osiris
10,423
802
107
8
0
238,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role