Player Matchup

Aphrodite
Aphrodite
DepressedMercy-_
Aphrodite
Level 23
God Stats
41W - 27L
1,535 SR
Queue Stats
61W - 50L
1,536 Elo+
Party 1
Anhur
Anhur
Omega000xx
Anhur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 53L
1,437 Elo+
Party 1
Hel
Hel
SaddVibezz_
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 44L
1,458 Elo+
Party 1
Bakasura
Bakasura
SoupCANSwindler
Bakasura
Level 28
God Stats
7W - 15L
1,407 SR
Queue Stats
229W - 264L
1,392 Elo+
Solo
Bellona
Bellona
irona1217
Bellona
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,488 SR
1,465 Elo+

VS

Team Averages
Level 25
1,541 SR
1,406 Elo+
Loki
Loki
AticusXIII
Loki
Level 29
God Stats
17W - 29L
1,404 SR
Queue Stats
140W - 173L
1,402 Elo+
Solo
Mulan
Mulan
BellinatoD
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,328 Elo+
Solo
Sol
Sol
DeadRogue47
Sol
Level 29
God Stats
19W - 14L
1,338 SR
Queue Stats
173W - 182L
1,427 Elo+
Party 2
Ymir
Ymir
Einn Ulfur
Ymir
Level 32
God Stats
15W - 2L
1,971 SR
Queue Stats
127W - 132L
1,467 Elo+
Party 2
Izanami
Izanami
StonedWaifu_
Izanami
Level 28
God Stats
34W - 49L
1,489 SR
Queue Stats
96W - 127L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
7 / 4 / 11
10,298
448
11,384
20,532
12,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
13
4 / 6 / 6
8,960
390
8,171
14,459
5,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 7 / 7
10,710
466
16,183
20,290
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
19
7 / 5 / 3
12,106
526
7,101
22,350
11,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
irona1217
Bellona
15
2 / 7 / 1
9,879
430
5,230
14,083
13,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 4
12,046
524
12,742
16,984
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
14
1 / 6 / 5
9,589
417
3,963
15,439
12,047
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 4 / 6
11,998
522
19,997
16,280
6,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 4 / 7
12,053
524
12,889
21,950
23,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
StonedWaifu_
Izanami
16
2 / 7 / 5
10,333
449
8,460
14,885
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
23
Kills
28
29
Deaths
25
28
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
4
4
3
W
Mulan
1
6
5
0.58
W
8
4
6
2.75
L
Aphrodite
7
4
11
3.13
W
7
4
7
2.63
L
Anhur
4
6
6
1.17
L
3
7
7
0.93
L
Bakasura
7
5
3
1.7
W
Izanami
StonedWaifu_
Izanami
2
7
5
0.64
L
Bellona
irona1217
Bellona
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,069
Damage
58,051
91,714
Taken
85,538
51,232
Mitigated
53,480
27,300
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,742
5,081
0
5,621
16,984
6,700
1,417
6,766
9,937
0
65,080
W
Mulan
3,963
713
0
2,224
15,439
12,047
601
4,505
10,719
0
33,902
W
19,997
7,931
0
6,268
16,280
6,270
5,494
7,319
8,765
89,349
0
L
Aphrodite
11,384
1,878
2,502
8,061
20,532
12,050
1,495
10,359
10,173
39,028
0
W
12,889
2,348
0
3,732
21,950
23,310
172
6,479
14,758
52,543
0
L
Anhur
8,171
3,374
0
384
14,459
5,001
365
6,079
8,380
0
32,504
L
16,183
1,423
1,572
6,509
20,290
9,411
857
11,593
8,697
69,713
0
L
Bakasura
7,101
4,928
0
7,081
22,350
11,059
2,069
7,578
14,772
0
68,886
W
Izanami
StonedWaifu_
Izanami
8,460
5,119
0
2,699
14,885
5,153
2,852
4,380
10,130
0
56,256
L
Bellona
irona1217
Bellona
5,230
1,861
0
1,191
14,083
13,711
254
2,323
11,760
10,332
22,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,953
Gold Earned
56,019
416
Minions Killed
441
0
Camps Cleared
0
1,879,100
Distance Traveled
1,959,600
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,046
524
110
5
0
425,177
7
W
Mulan
9,589
417
57
2
0
346,463
2
W
Sol
11,998
522
131
6
0
386,125
0
L
Aphrodite
10,298
448
60
3
0
377,859
0
W
Ymir
12,053
524
64
3
0
431,830
2
L
Anhur
8,960
390
37
2
0
383,070
0
L
Hel
10,710
466
93
4
0
371,902
1
L
Bakasura
12,106
526
169
7
0
405,516
0
W
Izanami
10,333
449
79
3
0
370,005
8
L
Bellona
9,879
430
57
2
0
340,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role