Player Matchup

Guan Yu
Guan Yu
BigUnfreindlyJoe
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Athena
Athena
Kalewithcheese
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 14L
2,154 Elo+
Party 1
Chronos
Chronos
ScarySceptile
Chronos
Level 145
God Stats
4W - 1L
1,616 SR
Queue Stats
197W - 94L
1,735 Elo+
Party 1
Bakasura
Bakasura
Yolofredroking
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
910W - 388L
1,771 Elo+
Party 1
Heimdallr
Heimdallr
keshavramsumer
Heimdallr
Level 147
God Stats
15W - 8L
1,868 SR
Queue Stats
649W - 243L
1,676 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,767 Elo+

VS

Team Averages
Level 95
1,474 SR
1,549 Elo+
Neith
Neith
Dkdeathfoot
Neith
Level 127
God Stats
3W - 6L
1,176 SR
Queue Stats
467W - 414L
1,548 Elo+
Party 2
Scylla
Scylla
FedeadoraTáctica
Scylla
Level 16
God Stats
3W - 4L
1,746 SR
Queue Stats
95W - 81L
1,629 Elo+
Party 3
Guan Yu
Guan Yu
Roddeboiii
Guan Yu
Level 29
God Stats
11W - 9L
1,631 SR
Queue Stats
372W - 337L
1,547 Elo+
Party 2
Nemesis
Nemesis
astrobat
Nemesis
Level 158
God Stats
3W - 7L
1,317 SR
Queue Stats
217W - 211L
1,519 Elo+
Party 2
Osiris
Osiris
gitanoob
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
10,315
516
9,557
14,336
13,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 6
13,041
652
13,986
13,386
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
20
5 / 0 / 6
12,862
643
17,602
12,664
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
19
8 / 6 / 2
12,799
640
14,379
17,978
8,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
keshavramsumer
Heimdallr
19
1 / 2 / 5
12,639
632
6,776
12,152
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,478
474
6,641
11,347
3,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 2
9,786
489
8,084
10,816
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Roddeboiii
Guan Yu
12
0 / 5 / 1
7,861
393
3,757
18,790
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
astrobat
Nemesis
15
3 / 5 / 2
9,202
460
5,175
18,806
7,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
gitanoob
Osiris
19
6 / 7 / 2
11,738
587
13,373
22,914
14,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
25
Kills
11
11
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
0
4
1
0.13
L
2
4
2
0.75
W
9
2
6
6
L
Guan Yu
Roddeboiii
Guan Yu
0
5
1
0.1
W
Chronos
5
0
6
8
W
Bakasura
8
6
2
1.5
L
Nemesis
astrobat
Nemesis
3
5
2
0.8
L
Osiris
gitanoob
Osiris
6
7
2
1
W
Heimdallr
keshavramsumer
Heimdallr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,300
Damage
37,030
70,516
Taken
82,673
39,545
Mitigated
40,841
27,505
Healing
23,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,557
1,658
1,034
5,856
14,336
13,570
171
404
13,904
0
50,205
L
6,641
2,072
0
1,866
11,347
3,676
1,276
7,727
3,620
0
74,292
L
8,084
597
0
1,365
10,816
3,789
0
909
9,596
59,378
0
W
13,986
4,578
0
4,470
13,386
7,037
250
899
12,045
86,656
0
L
Guan Yu
Roddeboiii
Guan Yu
3,757
227
524
5,492
18,790
11,486
0
9,052
9,591
0
33,828
W
Chronos
17,602
5,681
0
8,584
12,664
4,961
4,960
126
11,710
116,368
0
W
Bakasura
14,379
8,881
0
6,133
17,978
8,094
2,328
1,969
15,973
0
77,557
L
Nemesis
astrobat
Nemesis
5,175
600
0
4,662
18,806
7,353
0
8,695
9,869
126
39,700
L
Osiris
gitanoob
Osiris
13,373
6,011
0
9,518
22,914
14,537
0
5,205
15,487
0
82,839
W
Heimdallr
keshavramsumer
Heimdallr
6,776
3,445
0
1,428
12,152
5,883
1,834
4,390
7,488
0
104,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,656
Gold Earned
48,065
744
Minions Killed
577
0
Camps Cleared
0
2,038,401
Distance Traveled
1,839,180
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,315
516
60
3
0
428,284
0
L
Neith
9,478
474
162
8
0
320,265
3
L
Scylla
9,786
489
125
6
0
346,378
4
W
Athena
13,041
652
151
8
0
478,558
1
L
Guan Yu
7,861
393
59
3
0
388,019
5
W
Chronos
12,862
643
184
9
0
364,345
3
W
Bakasura
12,799
640
154
8
0
398,676
2
L
Nemesis
9,202
460
78
4
0
415,890
0
L
Osiris
11,738
587
153
8
0
368,628
2
W
Heimdallr
12,639
632
195
10
0
368,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role