Player Matchup

Tsukuyomi
Tsukuyomi
Geckoboygamer
Tsukuyomi
Level 38
God Stats
15W - 16L
1,517 SR
Queue Stats
28W - 40L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
Gongasstar234
Baron Samedi
Level 16
God Stats
11W - 7L
1,464 SR
Queue Stats
30W - 33L
1,264 Elo+
Solo
Cthulhu
Cthulhu
Paul_RK06
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,688 Elo+
Party 1
Jing Wei
Jing Wei
Viperio Bawwz
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
940 Elo+
Solo
Poseidon
Poseidon
munatulkku
Poseidon
Level 6
God Stats
4W - 5L
1,370 SR
Queue Stats
11W - 7L
1,258 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,316 Elo+

VS

Team Averages
Level 25
1,402 SR
1,352 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ajmo Xbox
Fenrir
Level 27
God Stats
32W - 33L
1,505 SR
Queue Stats
240W - 226L
1,380 Elo+
Solo
Yemoja
Yemoja
MiNii-RaPToRz
Yemoja
Level 27
God Stats
2W - 6L
1,298 SR
Queue Stats
21W - 30L
1,325 Elo+
Solo
Danzaburou
Danzaburou
R3miZ3Lda
Danzaburou
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 133L
1,365 Elo+
Solo
Janus
Janus
Romainbreizh
Janus
Level 17
God Stats
0W - 2L
1,207 SR
Queue Stats
8W - 22L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Geckoboygamer
Tsukuyomi
20
9 / 11 / 3
14,315
530
24,026
20,239
9,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Gongasstar234
Baron Samedi
20
6 / 8 / 5
14,088
522
11,576
16,432
17,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cthulhu
Paul_RK06
Cthulhu
17
1 / 11 / 5
11,710
434
4,585
23,614
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Viperio Bawwz
Jing Wei
14
3 / 3 / 1
10,673
395
6,249
14,316
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
munatulkku
Poseidon
20
7 / 3 / 3
15,306
567
14,280
12,061
4,846
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 7 / 6
14,343
531
11,895
18,189
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Ajmo Xbox
Fenrir
20
16 / 6 / 6
14,841
550
17,929
28,817
15,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 0 / 9
12,482
462
8,305
11,056
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
R3miZ3Lda
Danzaburou
16
6 / 7 / 4
11,763
436
12,296
16,767
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 3
8,230
305
550
8,000
2,331

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
26
Kills
33
36
Deaths
27
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
7
6
1.29
L
Fenrir
Ajmo Xbox
Fenrir
16
6
6
3.17
W
Tsukuyomi
Geckoboygamer
Tsukuyomi
9
11
3
0.95
W
Baron Samedi
Gongasstar234
Baron Samedi
6
8
5
1.06
L
5
0
9
9.5
W
Cthulhu
Paul_RK06
Cthulhu
1
11
5
0.32
L
Danzaburou
R3miZ3Lda
Danzaburou
6
7
4
1.14
L
0
7
3
0.21
W
Jing Wei
Viperio Bawwz
Jing Wei
3
3
1
1.17
W
Poseidon
munatulkku
Poseidon
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,716
Damage
50,975
86,662
Taken
82,829
58,771
Mitigated
45,158
12,668
Healing
22,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,895
734
0
5,996
18,189
6,210
851
8,933
9,256
69,618
0
L
Fenrir
Ajmo Xbox
Fenrir
17,929
7,990
0
11,959
28,817
15,827
0
8,965
19,852
0
105,999
W
Tsukuyomi
Geckoboygamer
Tsukuyomi
24,026
10,463
303
1,695
20,239
9,013
0
3,291
16,856
0
100,338
W
Baron Samedi
Gongasstar234
Baron Samedi
11,576
1,321
138
1,251
16,432
17,971
1,289
4,729
11,490
70,822
0
L
8,305
1,102
349
575
11,056
14,475
0
3,533
7,523
54,245
0
W
Cthulhu
Paul_RK06
Cthulhu
4,585
240
136
768
23,614
21,486
211
5,939
17,591
43,747
0
L
Danzaburou
R3miZ3Lda
Danzaburou
12,296
4,326
0
3,341
16,767
6,315
0
5,860
10,907
0
52,653
L
550
89
0
0
8,000
2,331
0
3,150
4,850
13,206
0
W
Jing Wei
Viperio Bawwz
Jing Wei
6,249
4,553
249
7,886
14,316
5,455
3,265
1,588
12,728
0
54,197
W
Poseidon
munatulkku
Poseidon
14,280
667
159
83
12,061
4,846
3,513
4,670
7,247
129,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,092
Gold Earned
61,659
625
Minions Killed
482
0
Camps Cleared
0
2,079,917
Distance Traveled
2,091,771
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,343
531
135
5
0
417,817
4
L
Fenrir
14,841
550
146
5
0
503,405
1
W
Tsukuyomi
14,315
530
157
6
0
427,618
1
W
Baron Samedi
14,088
522
106
4
0
437,342
7
L
Yemoja
12,482
462
93
3
0
496,484
0
W
Cthulhu
11,710
434
82
3
0
490,975
2
L
Danzaburou
11,763
436
89
3
0
416,034
0
L
Janus
8,230
305
19
1
0
258,031
0
W
Jing Wei
10,673
395
93
3
0
284,631
0
W
Poseidon
15,306
567
187
7
0
439,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role