Player Matchup

Hera
Hera
Gabcak41
Hera
Level 128
God Stats
0W - 2L
1,425 SR
Queue Stats
65W - 50L
1,592 Elo+
Party 1
Odin
Odin
Putincize
Odin
Level 108
God Stats
0W - 2L
1,228 SR
Queue Stats
12W - 24L
1,438 Elo+
Solo
Neith
Neith
SimplyMint
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
shotung
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
slakous
Mulan
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 55L
1,649 Elo+
Party 1
Team Averages
Level 115
1,430 SR
1,536 Elo+

VS

Team Averages
Level 112
1,536 SR
1,491 Elo+
Cthulhu
Cthulhu
Deroh
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,563 Elo+
Solo
Hercules
Hercules
Hapaem163
Hercules
Level 68
God Stats
5W - 3L
1,209 SR
Queue Stats
219W - 207L
1,469 Elo+
Party 2
Anubis
Anubis
Majestykooki
Anubis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,425 Elo+
Solo
Neith
Neith
Renkoto
Neith
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
145W - 143L
1,516 Elo+
Solo
Medusa
Medusa
СтарыйДобрый
Medusa
Level 126
God Stats
5W - 5L
1,756 SR
Queue Stats
374W - 356L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 5 / 7
12,936
761
28,545
14,672
6,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
18
3 / 4 / 11
11,542
679
7,163
18,750
19,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
15
1 / 6 / 7
9,818
578
14,023
12,254
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
shotung
Apollo
18
1 / 7 / 10
10,774
634
10,789
18,523
13,986
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
slakous
Mulan
18
4 / 9 / 8
11,457
674
13,701
21,944
17,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deroh
Cthulhu
17
2 / 3 / 26
11,990
705
12,677
21,745
27,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Hapaem163
Hercules
19
4 / 3 / 24
12,779
752
12,372
23,425
31,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
20
5 / 3 / 22
12,929
761
12,107
14,273
7,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Renkoto
Neith
20
10 / 4 / 19
13,168
775
18,496
15,813
8,252
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 17
12,970
763
22,519
16,250
8,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
138
17
Kills
30
31
Deaths
17
43
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Deroh
Cthulhu
2
3
26
5
L
Hera
8
5
7
2.3
W
Hercules
Hapaem163
Hercules
4
3
24
5.33
W
Anubis
5
3
22
5.33
L
Odin
3
4
11
2.13
W
Neith
Renkoto
Neith
10
4
19
4.88
L
Neith
1
6
7
0.75
L
Apollo
shotung
Apollo
1
7
10
0.86
L
Mulan
slakous
Mulan
4
9
8
0.89
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,221
Damage
78,171
86,143
Taken
91,506
64,424
Mitigated
83,071
19,531
Healing
37,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Deroh
Cthulhu
12,677
241
2,301
3,303
21,745
27,103
319
5,667
15,947
25,840
0
L
Hera
28,545
5,296
3,241
3,328
14,672
6,975
674
4,941
9,731
57,857
0
W
Hercules
Hapaem163
Hercules
12,372
2,973
3,000
7,975
23,425
31,742
1,055
7,911
15,120
0
29,498
W
Anubis
12,107
184
1,681
3,524
14,273
7,946
726
4,177
9,832
43,028
0
L
Odin
7,163
395
1,209
2,227
18,750
19,950
220
5,468
13,282
461
14,817
W
Neith
Renkoto
Neith
18,496
11,931
2,279
5,449
15,813
8,252
2,903
5,236
10,379
0
41,040
L
Neith
14,023
5,202
462
1,571
12,254
6,374
0
3,081
9,173
0
29,511
L
Apollo
shotung
Apollo
10,789
4,760
2,393
1,994
18,523
13,986
1,054
6,004
12,519
0
24,539
L
Mulan
slakous
Mulan
13,701
1,783
676
2,430
21,944
17,139
493
5,290
16,654
0
24,290
W
22,519
10,305
3,307
5,047
16,250
8,028
1,991
4,770
11,234
0
46,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,527
Gold Earned
63,836
166
Minions Killed
197
0
Camps Cleared
0
1,428,704
Distance Traveled
1,480,718
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,990
705
16
1
0
335,284
2
L
Hera
12,936
761
61
4
0
320,751
0
W
Hercules
12,779
752
27
2
0
322,102
0
W
Anubis
12,929
761
71
4
0
267,382
4
L
Odin
11,542
679
18
1
0
362,593
0
W
Neith
13,168
775
37
2
0
241,451
0
L
Neith
9,818
578
33
2
0
234,693
1
L
Apollo
10,774
634
36
2
0
233,278
3
L
Mulan
11,457
674
18
1
0
277,389
0
W
Medusa
12,970
763
46
3
0
314,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role