Player Matchup

Xing Tian
Xing Tian
Arraxy
Xing Tian
Level 20
God Stats
2W - 3L
1,607 SR
Queue Stats
237W - 226L
1,498 Elo+
Solo
Ra
Ra
DeliriumAle
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,252 Elo+
Solo
Arachne
Arachne
Kakini
Arachne
Level 16
God Stats
5W - 7L
1,271 SR
Queue Stats
239W - 270L
1,464 Elo+
Party 3
Artemis
Artemis
Steeks01
Artemis
Level 18
God Stats
20W - 12L
1,619 SR
Queue Stats
28W - 22L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
jakwer93
Baron Samedi
Level 16
God Stats
222W - 250L
1,438 SR
Queue Stats
234W - 271L
1,430 Elo+
Party 3
Team Averages
Level 20
1,487 SR
1,426 Elo+

VS

Team Averages
Level 15
1,551 SR
1,421 Elo+
Ao Kuang
Ao Kuang
Andr3sAv
Ao Kuang
Level 48
God Stats
18W - 24L
1,295 SR
Queue Stats
119W - 138L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
Haereldo
Amaterasu
Level 13
God Stats
2W - 2L
1,881 SR
Queue Stats
31W - 39L
1,429 Elo+
Party 2
Guan Yu
Guan Yu
KanyonK
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,417 Elo+
Party 2
Cerberus
Cerberus
SahteMimar
Cerberus
Level 5
God Stats
1W - 2L
1,575 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 2
Ra
Ra
lucia1416
Ra
Level 6
God Stats
11W - 18L
1,502 SR
Queue Stats
12W - 25L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arraxy
Xing Tian
19
9 / 6 / 18
13,730
1,056
22,376
26,377
9,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
9 / 4 / 25
14,693
1,130
24,336
12,656
4,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kakini
Arachne
20
8 / 3 / 22
14,102
1,085
18,407
18,332
5,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Steeks01
Artemis
20
9 / 7 / 26
13,621
1,048
35,683
17,654
4,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
jakwer93
Baron Samedi
19
4 / 7 / 19
12,495
961
12,242
13,145
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Andr3sAv
Ao Kuang
20
17 / 7 / 8
16,470
1,267
26,054
26,678
17,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Haereldo
Amaterasu
20
2 / 10 / 17
12,741
980
17,443
24,611
22,161
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
KanyonK
Guan Yu
20
2 / 8 / 17
12,803
985
14,980
25,826
27,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SahteMimar
Cerberus
19
6 / 3 / 12
14,258
1,097
20,199
30,344
35,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
0 / 11 / 12
11,302
869
3,370
15,575
7,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
93
39
Kills
27
27
Deaths
39
110
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Andr3sAv
Ao Kuang
17
7
8
3
W
Xing Tian
Arraxy
Xing Tian
9
6
18
3
W
9
4
25
5.38
L
Amaterasu
Haereldo
Amaterasu
2
10
17
1.05
W
Arachne
Kakini
Arachne
8
3
22
6.33
L
Guan Yu
KanyonK
Guan Yu
2
8
17
1.31
L
Cerberus
SahteMimar
Cerberus
6
3
12
4
W
Artemis
Steeks01
Artemis
9
7
26
3.14
W
Baron Samedi
jakwer93
Baron Samedi
4
7
19
1.93
L
0
11
12
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,044
Damage
82,046
88,164
Taken
123,034
28,678
Mitigated
110,594
14,247
Healing
29,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Andr3sAv
Ao Kuang
26,054
8,312
0
10,282
26,678
17,467
0
10,542
16,136
34,665
0
W
Xing Tian
Arraxy
Xing Tian
22,376
2,428
0
1,276
26,377
9,784
0
11,326
14,724
42,641
0
W
24,336
3,918
2,619
1,411
12,656
4,487
0
8,743
3,913
59,254
0
L
Amaterasu
Haereldo
Amaterasu
17,443
5,903
0
4,228
24,611
22,161
0
10,871
13,740
1,115
46,294
W
Arachne
Kakini
Arachne
18,407
12,154
0
4,267
18,332
5,103
0
8,594
9,587
0
29,742
L
Guan Yu
KanyonK
Guan Yu
14,980
2,550
2,958
4,674
25,826
27,886
0
13,624
12,202
0
38,563
L
Cerberus
SahteMimar
Cerberus
20,199
2,110
0
5,439
30,344
35,532
0
15,661
14,683
61,530
0
W
Artemis
Steeks01
Artemis
35,683
25,907
0
1,938
17,654
4,585
0
11,931
5,646
0
48,311
W
Baron Samedi
jakwer93
Baron Samedi
12,242
2,541
1,874
862
13,145
4,719
0
9,936
3,209
27,854
0
L
3,370
115
1,251
386
15,575
7,548
0
8,256
7,319
15,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
67,574
225
Minions Killed
264
4
Camps Cleared
3
1,048,153
Distance Traveled
1,016,951
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
16,470
1,267
14
1
0
203,315
0
W
Xing Tian
13,730
1,056
51
4
2
221,624
0
W
Ra
14,693
1,130
88
7
0
191,704
0
L
Amaterasu
12,741
980
60
5
2
233,164
0
W
Arachne
14,102
1,085
25
2
2
265,467
0
L
Guan Yu
12,803
985
45
3
1
194,213
1
L
Cerberus
14,258
1,097
125
10
0
227,868
1
W
Artemis
13,621
1,048
26
2
0
186,087
0
W
Baron Samedi
12,495
961
35
3
0
183,271
0
L
Ra
11,302
869
20
2
0
158,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role