Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
ColombianCaviar
Sylvanus
Gold IV
Level 153
God Stats
41W - 39L
1,556 SR
Queue Stats
316W - 320L
1,340 MMR
Solo
Ra
Ra
Silver V
Kumbhakarna_-
Ra
Silver V
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 62L
1,309 MMR
Solo
Apollo
Apollo
Gold IV
TheSaggyBear-
Apollo
Gold IV
Level 66
God Stats
6W - 10L
1,488 SR
Queue Stats
143W - 132L
1,343 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
kingboblord94
Sun Wukong
Bronze III
Level 34
God Stats
0W - 1L
1,850 SR
Queue Stats
21W - 49L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,579 SR
1,360 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,597 SR
1,323 MMR
Neith
Neith
Gold V
CyanRevertor
Neith
Gold V
Level 109
God Stats
41W - 29L
1,656 SR
Queue Stats
270W - 265L
1,337 MMR
Solo
The Morrigan
The Morrigan
Gold V
DYNASTY136
The Morrigan
Gold V
Level 89
God Stats
3W - 0L
1,649 SR
Queue Stats
70W - 67L
1,313 MMR
Solo
Jormungandr
Jormungandr
Silver I
Helen Cris3427
Jormungandr
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,286 MMR
Solo
Scylla
Scylla
Gold IV
OS Megalodon
Scylla
Gold IV
Level 127
God Stats
19W - 18L
1,680 SR
Queue Stats
308W - 323L
1,347 MMR
Solo
Chaac
Chaac
Gold V
Xtreme Odin4456
Chaac
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 0 / 4
6,117
510
2,899
8,889
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
8
0 / 6 / 5
5,525
460
3,498
11,771
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 3 / 0
6,846
571
4,273
8,530
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,695
558
2,907
6,411
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
kingboblord94
Sun Wukong
11
1 / 0 / 1
6,486
541
2,129
6,777
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouSetNu WaCu ChulainnFenrir

VS

Bans
CthulhuKing ArthurGuan YuCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,335
611
5,370
4,280
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
DYNASTY136
The Morrigan
11
0 / 3 / 5
6,259
522
1,731
6,163
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Helen Cris3427
Jormungandr
11
5 / 3 / 4
7,493
624
6,037
7,428
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
11
1 / 1 / 6
6,464
539
6,388
3,715
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 2 / 3
6,766
564
6,352
9,161
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
10
10
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
4
2
L
Sylvanus
0
6
5
0.42
W
4
0
3
5.5
W
The Morrigan
DYNASTY136
The Morrigan
0
3
5
0.83
W
Jormungandr
Helen Cris3427
Jormungandr
5
3
4
2.33
L
6
3
0
2
W
Scylla
1
1
6
4
L
2
1
1
2.5
W
0
2
3
0.75
L
Sun Wukong
kingboblord94
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
25,878
42,378
Taken
30,747
15,980
Mitigated
14,019
18,771
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,899
599
0
7,945
8,889
2,785
0
1,670
7,147
0
33,505
L
Sylvanus
3,498
690
1,195
2,146
11,771
5,816
184
4,779
6,826
10,782
0
W
5,370
2,508
0
2,576
4,280
1,335
3,250
371
3,909
0
42,383
W
The Morrigan
DYNASTY136
The Morrigan
1,731
205
0
1,862
6,163
1,915
120
1,756
4,407
26,604
476
W
Jormungandr
Helen Cris3427
Jormungandr
6,037
1,535
0
2,320
7,428
4,429
0
3,042
4,386
26,873
0
L
4,273
499
668
2,649
8,530
2,851
360
4,524
3,810
35,763
0
W
Scylla
6,388
1,128
0
1,426
3,715
904
855
1,135
2,580
34,401
0
L
2,907
2,111
0
2,300
6,411
1,919
0
1,348
5,033
0
37,622
W
6,352
906
0
2,395
9,161
5,436
662
1,467
7,694
0
41,187
L
Sun Wukong
kingboblord94
Sun Wukong
2,129
482
0
1,868
6,777
2,609
240
876
5,855
0
27,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
34,317
305
Minions Killed
322
0
Camps Cleared
0
1,067,006
Distance Traveled
1,132,968
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,117
510
70
6
0
222,263
1
L
Sylvanus
5,525
460
15
1
0
207,301
3
W
Neith
7,335
611
81
7
0
232,010
3
W
The Morrigan
6,259
522
53
4
0
218,731
4
W
Jormungandr
7,493
624
31
3
0
220,119
1
L
Ra
6,846
571
59
5
0
207,181
3
W
Scylla
6,464
539
82
7
0
240,747
3
L
Apollo
6,695
558
89
7
0
213,796
3
W
Chaac
6,766
564
75
6
0
221,361
0
L
Sun Wukong
6,486
541
72
6
0
216,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role