Player Matchup

Izanami
Izanami
BadBihBryan
Izanami
Level 64
God Stats
139W - 100L
1,413 SR
Queue Stats
327W - 324L
1,407 Elo+
Party 2
Chang'e
Chang'e
BadBihphil
Chang'e
Level 48
God Stats
7W - 4L
1,369 SR
Queue Stats
209W - 224L
1,449 Elo+
Party 2
Erlang Shen
Erlang Shen
Hieimon
Erlang Shen
Level 48
God Stats
12W - 12L
1,697 SR
Queue Stats
123W - 163L
1,423 Elo+
Solo
Athena
Athena
KrosElectric44
Athena
Level 74
God Stats
13W - 8L
1,590 SR
Queue Stats
391W - 380L
1,433 Elo+
Party 2
Cabrakan
Cabrakan
ThiccAhhLaz
Cabrakan
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,304 Elo+
Party 2
Team Averages
Level 52
1,514 SR
1,403 Elo+

VS

Team Averages
Level 55
1,457 SR
1,452 Elo+
Tiamat
Tiamat
CritiKillXX
Tiamat
Level 40
God Stats
1W - 3L
1,200 SR
Queue Stats
13W - 12L
1,488 Elo+
Solo
Khepri
Khepri
DopeSloth420
Khepri
Level 26
God Stats
24W - 19L
1,622 SR
Queue Stats
78W - 100L
1,379 Elo+
Party 1
Pele
Pele
ItsClown8232
Pele
Level 101
God Stats
8W - 10L
1,567 SR
Queue Stats
377W - 365L
1,517 Elo+
Party 3
Osiris
Osiris
ItsTuna5443
Osiris
Level 18
God Stats
10W - 6L
1,295 SR
Queue Stats
47W - 50L
1,449 Elo+
Party 3
Cupid
Cupid
SadMrNarwhal
Cupid
Level 89
God Stats
4W - 3L
1,599 SR
Queue Stats
83W - 93L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadBihBryan
Izanami
13
9 / 1 / 7
8,109
624
11,226
8,336
2,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
BadBihphil
Chang'e
13
3 / 0 / 4
7,645
588
7,708
5,591
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Hieimon
Erlang Shen
13
0 / 0 / 0
7,457
574
3,165
7,524
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 0 / 8
7,408
570
7,385
7,529
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
ThiccAhhLaz
Cabrakan
10
4 / 2 / 6
6,846
527
6,195
7,184
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 2 / 0
5,990
461
1,557
6,616
3,210
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
7
1 / 9 / 0
5,136
395
2,546
12,844
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 0
6,309
485
4,084
11,033
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
12
0 / 0 / 0
6,082
468
4,156
8,096
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 7 / 2
5,521
425
5,254
11,484
3,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
20
Kills
3
3
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
BadBihBryan
Izanami
9
1
7
12.5
W
Chang'e
BadBihphil
Chang'e
3
0
4
5
L
Tiamat
0
2
0
0
L
Khepri
1
9
0
0.11
W
Erlang Shen
Hieimon
Erlang Shen
0
0
0
0
L
1
2
0
0.5
L
Osiris
0
0
0
0
W
4
0
8
8
L
1
7
2
0.29
W
Cabrakan
ThiccAhhLaz
Cabrakan
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
17,597
36,164
Taken
50,073
17,186
Mitigated
21,745
18,140
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BadBihBryan
Izanami
11,226
8,147
561
4,466
8,336
2,762
2,628
903
7,433
0
50,327
W
Chang'e
BadBihphil
Chang'e
7,708
139
1,289
4,326
5,591
1,851
366
1,219
4,372
43,342
0
L
Tiamat
1,557
164
172
1,727
6,616
3,210
79
5,194
1,201
32,328
0
L
Khepri
2,546
720
0
1,411
12,844
7,247
0
5,453
7,043
9,695
0
W
Erlang Shen
Hieimon
Erlang Shen
3,165
956
0
4,275
7,524
5,381
10
0
7,524
7,370
32,816
L
4,084
996
0
4,018
11,033
3,496
0
3,956
6,867
0
43,445
L
Osiris
4,156
657
0
3,729
8,096
4,695
0
2,139
5,913
0
31,564
W
7,385
2,536
0
2,195
7,529
3,116
46
1,364
6,165
32,979
0
L
5,254
3,092
306
3,665
11,484
3,097
60
4,146
7,038
0
23,955
W
Cabrakan
ThiccAhhLaz
Cabrakan
6,195
647
0
1,028
7,184
4,076
164
617
6,567
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
29,038
347
Minions Killed
290
0
Camps Cleared
0
1,223,375
Distance Traveled
1,074,901
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,109
624
90
7
0
200,073
2
W
Chang'e
7,645
588
83
6
0
275,428
1
L
Tiamat
5,990
461
68
5
0
193,257
3
L
Khepri
5,136
395
14
1
0
209,273
0
W
Erlang Shen
7,457
574
85
7
0
202,759
0
L
Pele
6,309
485
90
7
0
249,536
1
L
Osiris
6,082
468
75
6
0
243,159
0
W
Athena
7,408
570
60
5
0
293,078
2
L
Cupid
5,521
425
43
3
0
179,676
2
W
Cabrakan
6,846
527
29
2
0
252,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role