Player Matchup

Kali
Kali
Charismo0
Kali
Level 26
God Stats
4W - 3L
1,555 SR
Queue Stats
101W - 91L
1,444 Elo+
Solo
Jormungandr
Jormungandr
Holdpecek
Jormungandr
Level 29
God Stats
2W - 1L
1,304 SR
Queue Stats
29W - 39L
1,343 Elo+
Solo
Neith
Neith
PipkaAdventures
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Zeus
Zeus
demigod228
Zeus
Level 29
God Stats
13W - 5L
1,677 SR
Queue Stats
27W - 22L
1,374 Elo+
Solo
Chaac
Chaac
РептилоидБоря
Chaac
Level 18
God Stats
22W - 19L
1,603 SR
Queue Stats
55W - 51L
1,399 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,412 Elo+

VS

Team Averages
Level 15
1,459 SR
1,384 Elo+
Neith
Neith
Arex091
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Danogo
Loki
Level 18
God Stats
4W - 6L
1,286 SR
Queue Stats
49W - 50L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Kentacx
Cthulhu
Level 25
God Stats
15W - 10L
1,500 SR
Queue Stats
49W - 52L
1,359 Elo+
Solo
Tiamat
Tiamat
RutshiZ
Tiamat
Level 5
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Kukulkan
Kukulkan
Weakles
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
3 / 3 / 1
5,023
558
2,123
6,729
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Holdpecek
Jormungandr
8
4 / 0 / 4
5,467
607
3,270
4,825
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
3 / 1 / 4
4,852
539
2,523
2,289
543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
6 / 2 / 2
5,634
626
5,885
4,606
1,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 5
4,956
551
3,646
6,403
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
9
4 / 4 / 3
5,282
587
5,983
7,400
2,296
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Danogo
Loki
8
2 / 3 / 1
4,915
546
3,542
5,159
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kentacx
Cthulhu
6
3 / 4 / 1
4,844
538
2,414
6,258
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
RutshiZ
Tiamat
5
0 / 3 / 0
3,756
417
1,887
3,166
1,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Weakles
Kukulkan
7
0 / 4 / 1
4,352
484
2,472
2,963
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
9
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Arex091
Neith
4
4
3
1.38
W
Kali
3
3
1
1.17
L
Loki
Danogo
Loki
2
3
1
0.83
W
Jormungandr
Holdpecek
Jormungandr
4
0
4
6
L
Cthulhu
Kentacx
Cthulhu
3
4
1
0.88
W
3
1
4
5
L
Tiamat
RutshiZ
Tiamat
0
3
0
0
L
Kukulkan
Weakles
Kukulkan
0
4
1
0.13
W
6
2
2
3.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
16,298
24,852
Taken
24,946
9,263
Mitigated
8,337
5,250
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arex091
Neith
5,983
3,490
0
2,477
7,400
2,296
162
2,954
4,371
0
19,728
W
Kali
2,123
1,801
0
1,822
6,729
2,065
0
1,112
5,617
0
19,909
L
Loki
Danogo
Loki
3,542
1,425
0
1,581
5,159
1,316
0
772
4,387
0
25,717
W
Jormungandr
Holdpecek
Jormungandr
3,270
893
0
336
4,825
1,975
0
1,598
3,227
12,072
0
L
Cthulhu
Kentacx
Cthulhu
2,414
763
99
481
6,258
2,500
0
2,300
3,883
6,330
0
W
2,523
1,205
0
92
2,289
543
700
566
1,723
0
8,024
L
Tiamat
RutshiZ
Tiamat
1,887
387
0
317
3,166
1,352
145
1,477
1,614
11,143
0
L
Kukulkan
Weakles
Kukulkan
2,472
700
0
0
2,963
873
0
1,652
1,261
13,829
0
W
5,885
1,160
0
1,438
4,606
1,332
328
1,348
3,258
20,952
0
W
3,646
858
0
1,562
6,403
3,348
350
2,149
4,254
0
20,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
23,149
139
Minions Killed
152
0
Camps Cleared
0
790,392
Distance Traveled
762,380
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,282
587
35
4
0
138,017
0
W
Kali
5,023
558
37
4
0
160,194
2
L
Loki
4,915
546
61
7
0
161,498
1
W
Jormungandr
5,467
607
18
2
0
163,784
4
L
Cthulhu
4,844
538
11
1
0
179,074
1
W
Neith
4,852
539
12
1
0
153,496
2
L
Tiamat
3,756
417
13
1
0
135,480
0
L
Kukulkan
4,352
484
32
4
0
148,311
0
W
Zeus
5,634
626
39
4
0
148,406
0
W
Chaac
4,956
551
33
4
0
164,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role