Player Matchup

King Arthur
King Arthur
Fyrebolte
King Arthur
Level 99
God Stats
8W - 5L
1,412 SR
Queue Stats
84W - 87L
1,441 Elo+
Party 1
Fenrir
Fenrir
HIERO4204225
Fenrir
Level 22
God Stats
30W - 30L
1,583 SR
Queue Stats
203W - 211L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
PlaguedStrixx
Kukulkan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,086 Elo+
Party 1
Team Averages
Level 42
1,498 SR
1,293 Elo+

VS

Team Averages
Level 19
1,434 SR
1,574 Elo+
King Arthur
King Arthur
Le_Bababouille_
King Arthur
Level 15
God Stats
12W - 5L
1,522 SR
Queue Stats
276W - 176L
1,587 Elo+
Party 2
Raijin
Raijin
Quynza
Raijin
Level 24
God Stats
3W - 2L
1,595 SR
Queue Stats
24W - 44L
1,650 Elo+
Solo
Bakasura
Bakasura
TTV-ReaperGamez
Bakasura
Level 19
God Stats
0W - 1L
1,184 SR
Queue Stats
190W - 195L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fyrebolte
King Arthur
12
5 / 1 / 7
8,571
779
6,393
9,514
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
6 / 1 / 3
8,678
789
7,583
6,639
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PlaguedStrixx
Kukulkan
11
2 / 1 / 6
7,809
710
7,887
4,893
1,737
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Le_Bababouille_
King Arthur
10
0 / 3 / 3
6,466
588
6,324
9,009
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Quynza
Raijin
10
3 / 4 / 0
7,374
670
5,981
8,841
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
8
0 / 6 / 3
6,412
583
2,999
9,506
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
3
3
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fyrebolte
King Arthur
5
1
7
8.5
W
Fenrir
6
1
3
7.5
L
King Arthur
Le_Bababouille_
King Arthur
0
3
3
0.5
W
Kukulkan
PlaguedStrixx
Kukulkan
2
1
6
5
L
Raijin
Quynza
Raijin
3
4
0
0.75
L
Bakasura
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
15,304
21,046
Taken
27,356
11,803
Mitigated
12,895
3,559
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fyrebolte
King Arthur
6,393
1,558
0
1,350
9,514
7,825
432
2,205
6,886
0
23,987
W
Fenrir
7,583
2,455
0
1,675
6,639
2,241
0
2,176
3,928
0
31,622
L
King Arthur
Le_Bababouille_
King Arthur
6,324
945
0
2,774
9,009
6,610
0
3,303
5,512
0
14,383
W
Kukulkan
PlaguedStrixx
Kukulkan
7,887
290
0
534
4,893
1,737
0
1,751
2,989
32,704
0
L
Raijin
Quynza
Raijin
5,981
1,051
60
885
8,841
2,952
0
3,001
5,740
26,121
0
L
Bakasura
2,999
1,585
0
877
9,506
3,333
0
1,603
7,753
0
7,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
20,252
136
Minions Killed
88
0
Camps Cleared
0
629,604
Distance Traveled
563,924
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,571
779
32
3
0
217,118
3
W
Fenrir
8,678
789
46
4
0
228,753
4
L
King Arthur
6,466
588
18
2
0
205,419
0
W
Kukulkan
7,809
710
58
5
0
183,733
1
L
Raijin
7,374
670
51
5
0
169,609
3
L
Bakasura
6,412
583
19
2
0
188,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role