Player Matchup

Ullr
Ullr
GulagBoy
Ullr
Level 109
God Stats
4W - 2L
1,871 SR
Queue Stats
333W - 289L
1,656 Elo+
Party 2
Hera
Hera
JessicaPOP
Hera
Level 158
God Stats
1W - 1L
1,786 SR
Queue Stats
169W - 160L
1,621 Elo+
Party 3
Loki
Loki
Rilpss
Loki
Level 145
God Stats
4W - 5L
1,500 SR
Queue Stats
352W - 308L
1,608 Elo+
Party 2
Artio
Artio
liveedi
Artio
Level 160
God Stats
2W - 6L
1,948 SR
Queue Stats
379W - 372L
1,595 Elo+
Party 3
Osiris
Osiris
thejorchh
Osiris
Level 128
God Stats
0W - 2L
1,727 SR
Queue Stats
55W - 54L
1,566 Elo+
Solo
Team Averages
Level 140
1,767 SR
1,609 Elo+

VS

Team Averages
Level 123
1,468 SR
1,601 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Off-2-Oblivion
King Arthur
Level 141
God Stats
12W - 13L
1,458 SR
Queue Stats
402W - 400L
1,604 Elo+
Party 1
Tiamat
Tiamat
Old DarKMaSTeR
Tiamat
Level 155
God Stats
8W - 8L
1,603 SR
Queue Stats
281W - 250L
1,614 Elo+
Solo
Heimdallr
Heimdallr
bulldog20026111
Heimdallr
Level 109
God Stats
5W - 5L
1,129 SR
Queue Stats
204W - 204L
1,586 Elo+
Solo
Ne Zha
Ne Zha
jossly
Ne Zha
Level 88
God Stats
4W - 8L
1,649 SR
Queue Stats
54W - 55L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 6 / 2
8,467
423
4,966
13,548
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 1
8,811
441
10,589
10,890
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Rilpss
Loki
16
4 / 5 / 1
9,662
483
6,065
15,106
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
liveedi
Artio
14
1 / 4 / 3
7,833
392
7,109
16,976
8,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
thejorchh
Osiris
15
0 / 4 / 0
9,143
457
3,772
21,494
12,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 2 / 7
10,157
508
10,912
9,111
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Off-2-Oblivion
King Arthur
18
7 / 0 / 1
11,317
566
18,564
14,202
9,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 7
9,742
487
7,494
11,817
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
bulldog20026111
Heimdallr
17
7 / 4 / 3
10,811
541
13,611
17,075
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
jossly
Ne Zha
17
5 / 1 / 6
10,768
538
6,888
13,128
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
24
24
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
7
2.75
L
Ullr
0
6
2
0.17
L
2
5
1
0.5
W
King Arthur
Off-2-Oblivion
King Arthur
7
0
1
7.5
W
3
0
7
6.5
L
Loki
Rilpss
Loki
4
5
1
0.9
W
Heimdallr
bulldog20026111
Heimdallr
7
4
3
2.13
W
Ne Zha
jossly
Ne Zha
5
1
6
8
L
Artio
liveedi
Artio
1
4
3
0.63
L
Osiris
thejorchh
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
57,469
78,014
Taken
65,333
34,144
Mitigated
38,595
21,473
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,912
691
0
1,541
9,111
3,033
0
2,238
6,765
73,364
0
L
Ullr
4,966
1,304
0
516
13,548
4,305
0
3,396
10,064
0
42,340
L
10,589
2,094
0
1,778
10,890
3,577
93
2,975
7,867
62,829
0
W
King Arthur
Off-2-Oblivion
King Arthur
18,564
1,746
0
5,732
14,202
9,488
7
503
13,675
0
77,370
W
7,494
1,449
0
4,948
11,817
13,294
43
5,177
6,494
41,711
0
L
Loki
Rilpss
Loki
6,065
1,405
0
4,432
15,106
5,675
0
2,950
12,045
0
59,574
W
Heimdallr
bulldog20026111
Heimdallr
13,611
6,161
0
7,257
17,075
6,197
647
5,856
11,029
0
78,000
W
Ne Zha
jossly
Ne Zha
6,888
1,996
0
2,280
13,128
6,583
0
3,222
9,672
0
82,303
L
Artio
liveedi
Artio
7,109
816
535
5,243
16,976
8,274
37
6,565
9,979
37,970
0
L
Osiris
thejorchh
Osiris
3,772
1,298
0
8,969
21,494
12,313
0
1,909
19,261
0
62,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
52,795
500
Minions Killed
583
0
Camps Cleared
0
1,989,004
Distance Traveled
1,973,142
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,157
508
129
6
0
399,853
7
L
Ullr
8,467
423
86
4
0
429,757
7
L
Hera
8,811
441
113
6
0
382,618
3
W
King Arthur
11,317
566
144
7
0
398,187
4
W
Tiamat
9,742
487
69
3
0
378,022
5
L
Loki
9,662
483
110
6
0
403,647
2
W
Heimdallr
10,811
541
111
6
0
366,901
7
W
Ne Zha
10,768
538
130
7
0
430,179
6
L
Artio
7,833
392
53
3
0
391,680
12
L
Osiris
9,143
457
138
7
0
381,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role