Player Matchup

Bellona
Bellona
Gebben11
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IBADK A R M AIx
Athena
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 46L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
Lukirich095535
Sun Wukong
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 50L
1,267 Elo+
Solo
Artio
Artio
OmegaSupreme426
Artio
Level 27
God Stats
4W - 2L
1,844 SR
Queue Stats
10W - 5L
1,526 Elo+
Solo
Fenrir
Fenrir
buttercudles
Fenrir
Level 21
God Stats
5W - 12L
1,319 SR
Queue Stats
14W - 29L
1,235 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,369 Elo+

VS

Team Averages
Level 23
1,513 SR
1,278 Elo+
Anubis
Anubis
Beowulfone212
Anubis
Level 12
God Stats
4W - 3L
1,555 SR
Queue Stats
168W - 289L
1,387 Elo+
Party 1
Hel
Hel
M10_Samuu
Hel
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
286W - 424L
1,379 Elo+
Party 1
Erlang Shen
Erlang Shen
NRGXavierhimself
Erlang Shen
Level 30
God Stats
11W - 7L
1,593 SR
Queue Stats
39W - 45L
1,311 Elo+
Solo
Chaac
Chaac
XxTheLolxD
Chaac
Level 13
God Stats
3W - 1L
1,256 SR
Queue Stats
14W - 11L
1,104 Elo+
Solo
Pele
Pele
yuudakk
Pele
Level 25
God Stats
26W - 19L
1,660 SR
Queue Stats
888W - 951L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gebben11
Bellona
14
2 / 6 / 3
8,710
396
4,767
17,830
9,099
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 4 / 1
8,991
409
4,265
14,950
11,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Lukirich095535
Sun Wukong
13
2 / 11 / 1
8,505
387
8,682
18,302
8,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 5 / 1
9,383
427
10,768
19,097
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
4 / 6 / 2
9,528
433
15,300
17,679
10,446
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
10,208
464
15,937
16,998
6,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 1 / 4
11,244
511
10,252
14,914
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
NRGXavierhimself
Erlang Shen
16
4 / 2 / 8
10,362
471
10,899
16,938
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
17
12 / 4 / 5
11,403
518
20,014
19,201
14,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
yuudakk
Pele
19
4 / 3 / 5
11,233
511
10,315
12,536
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
14
Kills
31
32
Deaths
15
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Bellona
Gebben11
Bellona
2
6
3
0.58
L
2
4
1
0.63
L
Sun Wukong
Lukirich095535
Sun Wukong
2
11
1
0.23
W
6
1
4
8
W
Erlang Shen
NRGXavierhimself
Erlang Shen
4
2
8
4
L
4
5
1
0.9
W
Chaac
12
4
5
3.63
L
Fenrir
4
6
2
0.83
W
Pele
yuudakk
Pele
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,782
Damage
67,417
87,858
Taken
80,587
55,166
Mitigated
48,212
13,142
Healing
40,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,937
2,841
0
7,245
16,998
6,993
1,958
2,840
14,158
42,102
0
L
Bellona
Gebben11
Bellona
4,767
257
0
2,966
17,830
9,099
0
11,522
6,283
0
30,544
L
4,265
1,080
275
462
14,950
11,129
502
1,736
13,089
30,426
0
L
Sun Wukong
Lukirich095535
Sun Wukong
8,682
2,798
187
2,032
18,302
8,475
278
0
17,877
0
38,254
W
10,252
1,738
3,495
8,715
14,914
13,548
1,947
3,171
11,743
63,046
0
W
Erlang Shen
NRGXavierhimself
Erlang Shen
10,899
4,977
0
8,330
16,938
7,830
1,297
3,493
13,445
0
62,991
L
10,768
1,260
2,032
4,203
19,097
16,017
58
5,329
13,443
28,890
0
W
Chaac
20,014
4,832
0
6,045
19,201
14,300
2,281
3,812
15,389
0
57,920
L
Fenrir
15,300
4,036
0
985
17,679
10,446
263
7,602
10,027
0
39,848
W
Pele
yuudakk
Pele
10,315
2,842
0
6,359
12,536
5,541
1,958
1,717
10,819
0
82,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
54,450
225
Minions Killed
488
0
Camps Cleared
0
1,969,151
Distance Traveled
1,982,264
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,208
464
73
3
0
323,752
0
L
Bellona
8,710
396
46
2
0
390,212
0
L
Athena
8,991
409
45
2
0
377,634
0
L
Sun Wukong
8,505
387
47
2
0
431,939
0
W
Hel
11,244
511
107
5
0
376,126
0
W
Erlang Shen
10,362
471
86
4
0
429,674
2
L
Artio
9,383
427
31
1
0
394,198
0
W
Chaac
11,403
518
89
4
0
436,757
1
L
Fenrir
9,528
433
56
3
0
375,168
0
W
Pele
11,233
511
133
6
0
415,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role