Player Matchup

Ullr
Ullr
Guildgate
Ullr
Level 25
God Stats
2W - 4L
1,521 SR
Queue Stats
207W - 240L
1,524 Elo+
Party 1
Sobek
Sobek
HarryLawsoon
Sobek
Level 23
God Stats
18W - 26L
1,480 SR
Queue Stats
192W - 241L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Omegape123
Cu Chulainn
Level 25
God Stats
9W - 7L
1,512 SR
Queue Stats
158W - 201L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Zetsokuro
Nu Wa
Level 17
God Stats
5W - 0L
1,529 SR
Queue Stats
201W - 219L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxErwinSMITHxx
Tsukuyomi
Level 9
God Stats
5W - 3L
1,865 SR
Queue Stats
22W - 11L
1,519 Elo+
Solo
Team Averages
Level 20
1,581 SR
1,503 Elo+

VS

Team Averages
Level 19
1,647 SR
1,445 Elo+
Cernunnos
Cernunnos
Batiato1
Cernunnos
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
113W - 151L
1,393 Elo+
Party 3
Bacchus
Bacchus
Group Chat3822
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,383 Elo+
Party 2
Chang'e
Chang'e
Huiphuriah
Chang'e
Level 14
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 2L
1,491 Elo+
Solo
Janus
Janus
KillsHealty
Janus
Level 18
God Stats
10W - 8L
1,877 SR
Queue Stats
173W - 180L
1,466 Elo+
Party 3
Susano
Susano
SquizzyWasTaken
Susano
Level 18
God Stats
13W - 15L
1,762 SR
Queue Stats
43W - 60L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 1 / 8
10,359
493
9,688
11,028
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 12
11,140
530
6,921
16,298
18,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Omegape123
Cu Chulainn
17
5 / 2 / 4
11,557
550
8,360
13,356
12,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Zetsokuro
Nu Wa
20
14 / 1 / 7
13,082
623
22,365
11,923
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
xxErwinSMITHxx
Tsukuyomi
19
10 / 1 / 3
12,394
590
12,800
13,417
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Batiato1
Cernunnos
14
0 / 3 / 0
8,368
398
8,246
15,304
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 0
8,014
382
7,735
17,888
18,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Huiphuriah
Chang'e
13
0 / 6 / 0
7,979
380
5,931
14,713
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 11 / 0
9,944
474
10,949
14,752
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 9 / 1
8,472
403
4,341
18,241
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
33
Kills
3
5
Deaths
33
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Batiato1
Cernunnos
0
3
0
0
L
0
4
0
0
W
Ullr
2
1
8
6
W
2
0
12
8
L
Chang'e
Huiphuriah
Chang'e
0
6
0
0
L
3
11
0
0.27
W
Cu Chulainn
Omegape123
Cu Chulainn
5
2
4
3.5
L
0
9
1
0.06
W
Nu Wa
Zetsokuro
Nu Wa
14
1
7
17.5
W
Tsukuyomi
xxErwinSMITHxx
Tsukuyomi
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,134
Damage
37,202
66,022
Taken
80,898
47,092
Mitigated
37,741
20,685
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Batiato1
Cernunnos
8,246
927
0
5,589
15,304
4,301
0
5,449
9,669
0
64,277
L
7,735
793
0
0
17,888
18,694
114
3,313
14,028
38,381
0
W
Ullr
9,688
3,613
0
3,101
11,028
4,163
3,493
5,933
5,095
0
70,785
W
6,921
155
0
8,270
16,298
18,095
592
4,153
12,145
34,536
0
L
Chang'e
Huiphuriah
Chang'e
5,931
557
2,996
4,803
14,713
5,210
0
5,834
8,689
27,304
0
L
10,949
115
0
380
14,752
3,900
0
7,712
6,611
78,115
0
W
Cu Chulainn
Omegape123
Cu Chulainn
8,360
1,520
0
3,745
13,356
12,474
1,586
4,176
9,180
191
63,979
L
4,341
881
0
5,406
18,241
5,636
0
6,027
11,876
0
62,797
W
Nu Wa
Zetsokuro
Nu Wa
22,365
5,446
148
2,368
11,923
5,376
6,691
6,705
5,218
78,966
0
W
Tsukuyomi
xxErwinSMITHxx
Tsukuyomi
12,800
2,838
0
3,053
13,417
6,984
776
3,648
9,769
0
81,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,532
Gold Earned
42,777
572
Minions Killed
467
0
Camps Cleared
0
2,041,146
Distance Traveled
1,932,677
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,368
398
114
5
0
349,298
0
L
Bacchus
8,014
382
50
2
0
347,359
0
W
Ullr
10,359
493
132
6
0
378,265
1
W
Sobek
11,140
530
39
2
0
458,940
2
L
Chang'e
7,979
380
37
2
0
413,696
8
L
Janus
9,944
474
149
7
0
408,369
0
W
Cu Chulainn
11,557
550
133
6
0
414,730
1
L
Susano
8,472
403
117
6
0
413,955
0
W
Nu Wa
13,082
623
130
6
0
370,438
3
W
Tsukuyomi
12,394
590
138
7
0
418,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role