Player Matchup

Ah Puch
Ah Puch
AndoCommando93
Ah Puch
Level 104
God Stats
13W - 16L
1,385 SR
Queue Stats
214W - 278L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lykanroc
Kumbhakarna
Level 119
God Stats
43W - 48L
1,526 SR
Queue Stats
612W - 660L
1,517 Elo+
Solo
Chernobog
Chernobog
Z0MBI2001
Chernobog
Level 98
God Stats
0W - 2L
1,294 SR
Queue Stats
171W - 168L
1,558 Elo+
Solo
Team Averages
Level 107
1,402 SR
1,508 Elo+

VS

Team Averages
Level 26
1,535 SR
1,538 Elo+
Cthulhu
Cthulhu
JNorms786
Cthulhu
Level 13
God Stats
10W - 9L
1,545 SR
Queue Stats
16W - 23L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Kusaanagii
Amaterasu
Level 48
God Stats
12W - 6L
1,560 SR
Queue Stats
104W - 126L
1,362 Elo+
Solo
Ra
Ra
RockandTekila
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
10,963
645
20,510
11,450
4,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Lykanroc
Kumbhakarna
11
1 / 7 / 5
10,626
625
5,663
18,207
22,374
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
Z0MBI2001
Chernobog
13
3 / 5 / 1
10,641
626
18,412
13,361
5,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JNorms786
Cthulhu
14
3 / 2 / 9
10,769
633
9,095
19,632
15,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Kusaanagii
Amaterasu
15
4 / 2 / 9
11,255
662
8,589
21,126
21,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 3 / 6
12,374
728
16,321
12,081
4,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
14
14
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Cthulhu
JNorms786
Cthulhu
3
2
9
3.75
W
Amaterasu
Kusaanagii
Amaterasu
4
2
9
4.25
L
Kumbhakarna
Lykanroc
Kumbhakarna
1
7
5
0.5
W
7
3
6
3.33
L
Chernobog
Z0MBI2001
Chernobog
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
34,005
43,018
Taken
52,839
32,045
Mitigated
41,602
9,146
Healing
19,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,510
636
0
3,500
11,450
4,359
129
8,721
2,729
61,949
0
W
Cthulhu
JNorms786
Cthulhu
9,095
213
845
3,606
19,632
15,259
0
10,083
9,549
29,084
0
W
Amaterasu
Kusaanagii
Amaterasu
8,589
4,196
0
4,050
21,126
21,659
2,133
10,383
10,743
0
28,059
L
Kumbhakarna
Lykanroc
Kumbhakarna
5,663
321
0
1,088
18,207
22,374
0
8,189
10,018
18,295
0
W
16,321
349
5,450
5,360
12,081
4,684
544
5,904
6,177
88,357
0
L
Chernobog
Z0MBI2001
Chernobog
18,412
8,722
537
4,021
13,361
5,312
549
8,530
4,831
0
54,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
34,398
182
Minions Killed
223
0
Camps Cleared
0
898,980
Distance Traveled
939,150
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,963
645
112
7
0
316,119
1
W
Cthulhu
10,769
633
33
2
0
325,990
1
W
Amaterasu
11,255
662
32
2
0
285,625
1
L
Kumbhakarna
10,626
625
8
0
0
316,666
0
W
Ra
12,374
728
158
9
0
327,535
0
L
Chernobog
10,641
626
62
4
0
266,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role