Player Matchup

Hercules
Hercules
Slxyz_iRaZ
Hercules
Level 159
God Stats
3W - 4L
1,661 SR
Queue Stats
92W - 105L
1,556 Elo+
Solo
Anhur
Anhur
The Reapercreep
Anhur
Level 86
God Stats
16W - 15L
1,559 SR
Queue Stats
213W - 217L
1,660 Elo+
Solo
Ganesha
Ganesha
Thee Willy P
Ganesha
Level 158
God Stats
20W - 25L
1,505 SR
Queue Stats
931W - 933L
1,611 Elo+
Solo
Mulan
Mulan
ToM_LeWe_93
Mulan
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
357W - 311L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
iiMaXx___
Nu Wa
Level 160
God Stats
2W - 3L
1,766 SR
Queue Stats
348W - 274L
1,664 Elo+
Party 1
Team Averages
Level 145
1,598 SR
1,615 Elo+

VS

Team Averages
Level 147
1,735 SR
1,627 Elo+
Danzaburou
Danzaburou
LotusOrden
Danzaburou
Level 160
God Stats
7W - 5L
1,751 SR
Queue Stats
568W - 506L
1,573 Elo+
Solo
Ymir
Ymir
Phyrra-n-ice
Ymir
Level 118
God Stats
9W - 9L
1,547 SR
Queue Stats
145W - 144L
1,540 Elo+
Solo
Kali
Kali
Samster2001-
Kali
Level 149
God Stats
5W - 3L
1,710 SR
Queue Stats
120W - 79L
1,702 Elo+
Party 2
Raijin
Raijin
Will-HyOd
Raijin
Level 159
God Stats
2W - 0L
1,900 SR
Queue Stats
114W - 65L
1,707 Elo+
Party 2
Nox
Nox
anonymosoctopus
Nox
Level 148
God Stats
20W - 25L
1,767 SR
Queue Stats
651W - 639L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Slxyz_iRaZ
Hercules
17
8 / 1 / 1
10,304
606
7,491
11,619
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 4
9,312
548
7,062
9,685
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Thee Willy P
Ganesha
13
0 / 5 / 7
7,876
463
6,205
18,805
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 8 / 1
8,288
488
5,385
13,771
7,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
iiMaXx___
Nu Wa
13
1 / 6 / 4
8,038
473
9,138
11,001
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LotusOrden
Danzaburou
16
1 / 4 / 2
9,919
583
7,293
10,969
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 4
7,939
467
6,938
12,406
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 2 / 3
9,480
558
8,786
16,041
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Will-HyOd
Raijin
16
11 / 3 / 3
10,543
620
16,131
12,311
6,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 3
8,891
523
5,825
6,466
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
13
Kills
20
21
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LotusOrden
Danzaburou
1
4
2
0.5
W
1
3
4
1
W
4
2
3
2.75
L
Hercules
Slxyz_iRaZ
Hercules
8
1
1
8.5
L
4
1
4
6
L
Ganesha
Thee Willy P
Ganesha
0
5
7
0.7
L
0
8
1
0.06
W
Raijin
Will-HyOd
Raijin
11
3
3
4.17
W
3
1
3
4.5
L
Nu Wa
iiMaXx___
Nu Wa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,281
Damage
44,973
64,881
Taken
58,193
32,204
Mitigated
24,052
17,678
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LotusOrden
Danzaburou
7,293
3,498
0
4,603
10,969
2,798
132
2,527
8,366
0
75,169
W
6,938
1,808
0
1,318
12,406
6,129
0
5,058
7,173
22,857
0
W
8,786
5,299
0
3,227
16,041
6,485
1,026
1,752
14,127
0
78,017
L
Hercules
Slxyz_iRaZ
Hercules
7,491
2,398
0
5,908
11,619
5,207
0
4,032
7,512
0
67,401
L
7,062
3,488
0
3,989
9,685
4,388
0
1,437
8,248
0
63,358
L
Ganesha
Thee Willy P
Ganesha
6,205
717
0
4,715
18,805
11,518
0
9,899
8,781
28,178
0
L
5,385
992
0
2,156
13,771
7,493
0
7,774
5,572
0
50,335
W
Raijin
Will-HyOd
Raijin
16,131
1,076
0
3,949
12,311
6,253
220
2,246
9,937
60,687
0
W
5,825
517
0
1,787
6,466
2,387
0
3,009
3,247
54,851
0
L
Nu Wa
iiMaXx___
Nu Wa
9,138
1,245
0
910
11,001
3,598
0
5,049
5,874
56,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
46,772
491
Minions Killed
535
0
Camps Cleared
0
1,550,681
Distance Traveled
1,604,512
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,919
583
155
9
0
296,374
3
W
Ymir
7,939
467
20
1
0
332,608
2
W
Kali
9,480
558
123
7
0
354,747
1
L
Hercules
10,304
606
119
7
0
370,853
3
L
Anhur
9,312
548
135
8
0
306,678
4
L
Ganesha
7,876
463
19
1
0
314,229
9
L
Mulan
8,288
488
112
7
0
287,950
4
W
Raijin
10,543
620
112
7
0
299,947
2
W
Nox
8,891
523
125
7
0
320,836
9
L
Nu Wa
8,038
473
106
6
0
270,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role