Player Matchup

Anubis
Anubis
Defined
Anubis
Level 27
God Stats
12W - 11L
1,576 SR
Queue Stats
75W - 89L
1,387 Elo+
Party 4
Cernunnos
Cernunnos
EnaWolf
Cernunnos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 62L
1,536 Elo+
Party 2
King Arthur
King Arthur
FoucksbaHo
King Arthur
Level 17
God Stats
28W - 20L
1,256 SR
Queue Stats
30W - 20L
1,183 Elo+
Party 2
Nemesis
Nemesis
Sporikica
Nemesis
Level 26
God Stats
22W - 20L
1,563 SR
Queue Stats
82W - 87L
1,395 Elo+
Party 4
Cthulhu
Cthulhu
TheEliac
Cthulhu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,188 Elo+
Party 2
Team Averages
Level 19
1,479 SR
1,338 Elo+

VS

Team Averages
Level 16
1,450 SR
1,443 Elo+
Osiris
Osiris
Alex Moon7836
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 3
Hachiman
Hachiman
HellboundRaven
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
Meadows lol
Poseidon
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 91L
1,386 Elo+
Party 1
Da Ji
Da Ji
Yes bro man
Da Ji
Level 15
God Stats
3W - 4L
1,249 SR
Queue Stats
24W - 20L
1,419 Elo+
Party 1
Kali
Kali
Звеееерь
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Defined
Anubis
19
17 / 4 / 5
12,997
650
12,880
14,282
7,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
EnaWolf
Cernunnos
18
4 / 5 / 4
12,129
606
10,570
16,266
5,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
FoucksbaHo
King Arthur
17
12 / 5 / 5
12,208
610
10,770
19,279
16,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Sporikica
Nemesis
17
3 / 4 / 10
11,351
568
4,913
13,388
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TheEliac
Cthulhu
15
2 / 4 / 17
10,718
536
7,013
15,207
15,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,237
362
3,430
9,287
6,382
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
12
0 / 7 / 6
7,176
359
5,432
8,316
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Meadows lol
Poseidon
15
3 / 12 / 5
9,470
474
9,417
12,297
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 6 / 2
11,122
556
17,126
16,354
7,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 6 / 7
9,692
485
8,652
16,361
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
38
Kills
21
22
Deaths
39
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Anubis
Defined
Anubis
17
4
5
4.88
W
Cernunnos
EnaWolf
Cernunnos
4
5
4
1.2
W
King Arthur
FoucksbaHo
King Arthur
12
5
5
2.9
L
Hachiman
0
7
6
0.43
L
Poseidon
Meadows lol
Poseidon
3
12
5
0.46
W
Nemesis
Sporikica
Nemesis
3
4
10
2
W
Cthulhu
TheEliac
Cthulhu
2
4
17
2.63
L
13
6
2
2.33
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,146
Damage
44,057
78,422
Taken
62,615
51,451
Mitigated
25,327
21,949
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,430
1,111
0
125
9,287
6,382
563
2,042
7,078
0
15,236
W
Anubis
Defined
Anubis
12,880
888
0
7,788
14,282
7,932
1,781
3,825
10,011
81,045
0
W
Cernunnos
EnaWolf
Cernunnos
10,570
5,004
0
5,365
16,266
5,854
7,206
240
15,986
0
67,781
W
King Arthur
FoucksbaHo
King Arthur
10,770
1,656
0
5,123
19,279
16,365
619
684
18,468
0
53,958
L
Hachiman
5,432
2,263
0
300
8,316
2,090
511
3,942
4,155
0
23,420
L
Poseidon
Meadows lol
Poseidon
9,417
807
0
608
12,297
3,494
0
6,915
5,357
45,892
0
W
Nemesis
Sporikica
Nemesis
4,913
2,185
0
2,040
13,388
5,505
0
1,689
11,586
0
77,981
W
Cthulhu
TheEliac
Cthulhu
7,013
1,150
654
979
15,207
15,795
1,300
2,166
12,831
28,718
0
L
17,126
2,948
0
307
16,354
7,443
0
2,823
13,441
0
66,838
L
8,652
3,858
0
3,730
16,361
5,918
0
4,171
12,040
0
39,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,403
Gold Earned
44,697
525
Minions Killed
322
0
Camps Cleared
0
1,776,369
Distance Traveled
1,650,400
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,237
362
29
1
0
310,374
3
W
Anubis
12,997
650
125
6
0
329,705
0
W
Cernunnos
12,129
606
126
6
0
321,737
3
W
King Arthur
12,208
610
104
5
0
378,806
2
L
Hachiman
7,176
359
40
2
0
317,165
0
L
Poseidon
9,470
474
89
4
0
350,239
1
W
Nemesis
11,351
568
135
7
0
376,453
2
W
Cthulhu
10,718
536
35
2
0
369,668
4
L
Da Ji
11,122
556
89
4
0
362,641
2
L
Kali
9,692
485
75
4
0
309,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role