Player Matchup

Thanatos
Thanatos
Gold III
Hamppér
Thanatos
Gold III
Level 160
God Stats
21W - 19L
1,639 SR
Queue Stats
475W - 462L
1,486 MMR
Solo
Heimdallr
Heimdallr
Gold II
NuttyEnZyme
Heimdallr
Gold II
Level 146
God Stats
17W - 18L
1,565 SR
Queue Stats
84W - 94L
1,491 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Shadow7wolf22
Kumbhakarna
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
TaperAxe
Cu Chulainn
Gold V
Level 118
God Stats
10W - 3L
1,650 SR
Queue Stats
202W - 194L
1,268 MMR
Party 1
Agni
Agni
Platinum V
XxXNinjasXxX
Agni
Platinum V
Level 133
God Stats
13W - 12L
1,577 SR
Queue Stats
178W - 162L
1,577 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,586 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,758 SR
1,473 MMR
Erlang Shen
Erlang Shen
Bronze III
IneptJester
Erlang Shen
Bronze III
Level 109
God Stats
0W - 3L
1,844 SR
Queue Stats
4W - 7L
1,451 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Skribbless
Sun Wukong
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
TheDarkBane
Scylla
Silver III
Level 158
God Stats
1W - 1L
1,809 SR
Queue Stats
29W - 24L
1,471 MMR
Solo
Hou Yi
Hou Yi
Silver II
YinYangDemon
Hou Yi
Silver II
Level 127
God Stats
5W - 2L
1,777 SR
Queue Stats
11W - 10L
1,461 MMR
Solo
Bacchus
Bacchus
Silver II
reinhard1
Bacchus
Silver II
Level 74
God Stats
8W - 5L
1,862 SR
Queue Stats
88W - 106L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hamppér
Thanatos
19
4 / 4 / 8
12,569
571
7,282
17,310
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
NuttyEnZyme
Heimdallr
18
6 / 5 / 10
12,365
562
20,426
17,594
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Shadow7wolf22
Kumbhakarna
18
5 / 5 / 10
12,460
566
8,843
23,461
24,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
TaperAxe
Cu Chulainn
20
8 / 2 / 10
13,825
628
18,658
26,458
24,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 2 / 6
13,509
614
13,148
9,656
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetTsukuyomiApolloJanusDanzaburou

VS

Bans
RamaFafnirNemesisTyrFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IneptJester
Erlang Shen
18
10 / 7 / 1
11,518
524
13,571
17,282
14,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Skribbless
Sun Wukong
17
2 / 7 / 3
10,869
494
10,233
20,121
16,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
18
1 / 3 / 3
10,934
497
7,543
10,097
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
2 / 7 / 6
9,651
439
14,758
21,466
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
reinhard1
Bacchus
13
3 / 7 / 9
9,333
424
11,238
22,196
26,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
31
Kills
18
18
Deaths
31
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Hamppér
Thanatos
4
4
8
2
L
Erlang Shen
IneptJester
Erlang Shen
10
7
1
1.5
W
Heimdallr
NuttyEnZyme
Heimdallr
6
5
10
2.2
W
Kumbhakarna
Shadow7wolf22
Kumbhakarna
5
5
10
2
L
Sun Wukong
Skribbless
Sun Wukong
2
7
3
0.5
W
Cu Chulainn
TaperAxe
Cu Chulainn
8
2
10
6.5
L
Scylla
1
3
3
0.83
W
8
2
6
5.5
L
Hou Yi
2
7
6
0.71
L
Bacchus
reinhard1
Bacchus
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,357
Damage
57,343
94,479
Taken
91,162
69,634
Mitigated
69,698
45,362
Healing
22,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Hamppér
Thanatos
7,282
1,664
0
17,849
17,310
8,448
0
3,701
13,493
0
86,883
L
Erlang Shen
IneptJester
Erlang Shen
13,571
7,831
0
2,187
17,282
14,979
74
3,965
13,181
0
72,401
W
Heimdallr
NuttyEnZyme
Heimdallr
20,426
11,221
0
6,335
17,594
7,730
4,493
5,394
12,144
0
86,836
W
Kumbhakarna
Shadow7wolf22
Kumbhakarna
8,843
923
0
4,589
23,461
24,976
581
5,203
18,218
43,945
0
L
Sun Wukong
Skribbless
Sun Wukong
10,233
1,116
0
5,421
20,121
16,686
345
4,377
15,654
691
69,729
W
Cu Chulainn
TaperAxe
Cu Chulainn
18,658
3,004
0
13,490
26,458
24,394
1,726
5,059
21,298
15,393
78,671
L
Scylla
7,543
502
0
2,198
10,097
3,446
0
3,015
6,952
76,744
0
W
13,148
1,181
0
3,099
9,656
4,086
1,119
1,757
7,871
98,874
0
L
Hou Yi
14,758
9,461
0
9,474
21,466
8,391
843
6,191
15,227
0
70,373
L
Bacchus
reinhard1
Bacchus
11,238
1,886
1,002
2,586
22,196
26,196
0
6,904
15,102
29,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,728
Gold Earned
52,305
618
Minions Killed
582
0
Camps Cleared
0
2,133,008
Distance Traveled
1,993,847
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,569
571
146
7
0
434,973
6
L
Erlang Shen
11,518
524
98
4
0
392,171
5
W
Heimdallr
12,365
562
113
5
0
396,456
2
W
Kumbhakarna
12,460
566
56
3
0
433,419
5
L
Sun Wukong
10,869
494
153
7
0
399,125
2
W
Cu Chulainn
13,825
628
144
7
0
425,674
6
L
Scylla
10,934
497
180
8
0
389,091
10
W
Agni
13,509
614
159
7
0
442,486
5
L
Hou Yi
9,651
439
125
6
0
382,593
3
L
Bacchus
9,333
424
26
1
0
430,867
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role