Player Matchup

Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
Ostry Jacob
Chang'e
Platinum III
Level 107
God Stats
2W - 1L
1,805 SR
Queue Stats
46W - 43L
1,751 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Shaymiiin
Cu Chulainn
Platinum III
Level 141
God Stats
11W - 8L
1,768 SR
Queue Stats
118W - 108L
1,714 MMR
Party 2
Athena
Athena
Platinum IV
Thappafix
Athena
Platinum IV
Level 155
God Stats
9W - 10L
1,688 SR
Queue Stats
106W - 85L
1,797 MMR
Party 2
Kali
Kali
Gold III
Thunderous369
Kali
Gold III
Level 142
God Stats
10W - 6L
1,762 SR
Queue Stats
76W - 63L
1,761 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,704 SR
1,705 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,519 SR
1,712 MMR
Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hera
Hera
Gold I
IamUrStepBoy
Hera
Gold I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,766 MMR
Solo
Skadi
Skadi
Gold I
Roy_Po
Skadi
Gold I
Level 140
God Stats
44W - 40L
1,652 SR
Queue Stats
79W - 82L
1,750 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
lMogry-
Tsukuyomi
Platinum V
Level 140
God Stats
5W - 9L
1,282 SR
Queue Stats
489W - 470L
1,784 MMR
Solo
Osiris
Osiris
Platinum V
malneroeilao
Osiris
Platinum V
Level 120
God Stats
10W - 6L
1,661 SR
Queue Stats
304W - 291L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 2 / 5
10,125
633
14,153
13,034
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Ostry Jacob
Chang'e
16
5 / 0 / 5
9,745
609
5,997
9,284
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Shaymiiin
Cu Chulainn
15
2 / 3 / 6
8,930
558
11,954
18,000
9,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Thappafix
Athena
14
4 / 1 / 12
9,210
576
6,703
14,513
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 0 / 8
10,129
633
8,556
13,883
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
JanusSetDanzaburouScyllaNu Wa

VS

Bans
NemesisPersephoneCupidRaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 5 / 0
7,038
440
8,485
14,067
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 0
7,601
475
2,730
8,043
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Roy_Po
Skadi
13
1 / 4 / 1
7,982
499
4,738
11,964
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
lMogry-
Tsukuyomi
14
2 / 6 / 2
8,002
500
8,402
13,819
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
1 / 6 / 3
7,645
478
12,475
18,571
12,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
27
Kills
6
6
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
5
4.75
L
Cerberus
 
Cerberus
2
5
0
0.4
L
0
6
0
0
W
Chang'e
Ostry Jacob
Chang'e
5
0
5
7.5
L
Skadi
Roy_Po
Skadi
1
4
1
0.38
W
Cu Chulainn
Shaymiiin
Cu Chulainn
2
3
6
1.67
W
Athena
Thappafix
Athena
4
1
12
10
W
9
0
8
13
L
Tsukuyomi
lMogry-
Tsukuyomi
2
6
2
0.5
L
Osiris
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,363
Damage
36,830
68,714
Taken
66,464
33,675
Mitigated
30,973
31,740
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,153
8,492
0
4,837
13,034
4,610
1,464
3,106
9,906
0
71,975
L
Cerberus
 
Cerberus
8,485
631
0
4,991
14,067
7,143
0
3,836
10,107
23,564
0
L
2,730
612
0
670
8,043
2,686
0
3,119
4,702
52,126
0
W
Chang'e
Ostry Jacob
Chang'e
5,997
490
2,229
5,285
9,284
2,726
778
3,129
6,079
59,622
0
L
Skadi
Roy_Po
Skadi
4,738
1,617
0
2,649
11,964
3,627
1,164
1,674
10,290
0
50,709
W
Cu Chulainn
Shaymiiin
Cu Chulainn
11,954
3,857
0
10,695
18,000
9,041
1,067
1,323
16,677
0
57,300
W
Athena
Thappafix
Athena
6,703
2,546
0
3,850
14,513
11,033
216
3,727
10,722
32,382
0
W
8,556
5,429
0
4,844
13,883
6,265
52
1,708
12,103
0
70,542
L
Tsukuyomi
lMogry-
Tsukuyomi
8,402
1,916
0
3,440
13,819
5,090
0
1,165
12,642
0
52,339
L
Osiris
12,475
3,900
0
7,086
18,571
12,427
0
2,491
16,023
5,046
42,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,139
Gold Earned
38,268
483
Minions Killed
412
0
Camps Cleared
0
1,637,972
Distance Traveled
1,454,194
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,125
633
121
8
0
320,471
5
L
Cerberus
7,038
440
41
3
0
289,578
4
L
Hera
7,601
475
108
7
0
292,682
9
W
Chang'e
9,745
609
125
8
0
323,818
4
L
Skadi
7,982
499
85
5
0
292,617
1
W
Cu Chulainn
8,930
558
98
6
0
267,817
3
W
Athena
9,210
576
36
2
0
357,757
4
W
Kali
10,129
633
103
6
0
368,109
2
L
Tsukuyomi
8,002
500
97
6
0
314,377
2
L
Osiris
7,645
478
81
5
0
264,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role