Player Matchup

Anubis
Anubis
Josilai
Anubis
Level 109
God Stats
4W - 2L
1,632 SR
Queue Stats
7W - 13L
1,442 Elo+
Party 1
Fenrir
Fenrir
Lunendi
Fenrir
Level 7
God Stats
4W - 4L
1,502 SR
Queue Stats
6W - 13L
1,442 Elo+
Party 1
Cupid
Cupid
MADSUBA
Cupid
Level 29
God Stats
3W - 2L
1,211 SR
Queue Stats
5W - 13L
1,362 Elo+
Party 3
Cerberus
Cerberus
ЖУЛЬЕНН
Cerberus
Level 109
God Stats
1W - 2L
1,382 SR
Queue Stats
7W - 13L
1,442 Elo+
Party 1
Aphrodite
Aphrodite
Х0Д0Р
Aphrodite
Level 49
God Stats
6W - 8L
1,468 SR
Queue Stats
10W - 16L
1,362 Elo+
Party 3
Team Averages
Level 61
1,439 SR
1,410 Elo+

VS

Team Averages
Level 41
1,483 SR
1,429 Elo+
Fenrir
Fenrir
BladeDark
Fenrir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
MisterNinja115
Cerberus
Level 17
God Stats
4W - 4L
1,305 SR
Queue Stats
4W - 4L
1,282 Elo+
Party 2
Anubis
Anubis
SkyyGk
Anubis
Level 22
God Stats
27W - 22L
1,611 SR
Queue Stats
345W - 347L
1,463 Elo+
Party 4
Camazotz
Camazotz
byvicxs99
Camazotz
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 240L
1,481 Elo+
Party 2
Apollo
Apollo
xIMP_Blizzard74
Apollo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 208L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Josilai
Anubis
18
8 / 1 / 9
11,774
589
20,646
17,894
9,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lunendi
Fenrir
15
5 / 5 / 7
10,079
504
11,212
12,805
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
MADSUBA
Cupid
17
9 / 3 / 11
11,164
558
14,311
15,624
4,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
16
3 / 2 / 6
10,226
511
9,602
32,693
27,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Х0Д0Р
Aphrodite
16
7 / 2 / 16
10,881
544
14,372
18,722
7,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BladeDark
Fenrir
11
1 / 9 / 5
8,028
401
7,125
15,294
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
0 / 4 / 2
8,366
418
6,318
16,685
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
SkyyGk
Anubis
15
7 / 5 / 1
10,249
512
18,485
18,473
9,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
byvicxs99
Camazotz
16
3 / 5 / 2
10,066
503
24,558
27,210
12,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 9 / 3
8,344
417
8,917
16,830
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
32
Kills
13
13
Deaths
32
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BladeDark
Fenrir
1
9
5
0.39
W
Anubis
Josilai
Anubis
8
1
9
12.5
W
Fenrir
Lunendi
Fenrir
5
5
7
1.7
W
Cupid
MADSUBA
Cupid
9
3
11
4.83
L
Cerberus
0
4
2
0.25
L
Anubis
SkyyGk
Anubis
7
5
1
1.5
L
Camazotz
byvicxs99
Camazotz
3
5
2
0.8
L
2
9
3
0.39
W
Cerberus
3
2
6
3
W
Aphrodite
Х0Д0Р
Aphrodite
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,143
Damage
65,403
97,738
Taken
94,492
53,714
Mitigated
42,765
62,206
Healing
35,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BladeDark
Fenrir
7,125
2,457
0
4,409
15,294
5,011
0
5,593
9,701
0
28,957
W
Anubis
Josilai
Anubis
20,646
1,437
0
12,409
17,894
9,282
1,288
3,923
13,971
89,334
0
W
Fenrir
Lunendi
Fenrir
11,212
3,399
0
2,865
12,805
4,787
2,190
2,994
9,811
0
35,889
W
Cupid
MADSUBA
Cupid
14,311
8,050
1,999
5,242
15,624
4,928
1,333
5,434
10,190
0
63,030
L
Cerberus
6,318
88
0
4,401
16,685
10,885
478
7,102
9,583
29,784
0
L
Anubis
SkyyGk
Anubis
18,485
1,315
0
7,929
18,473
9,252
1,680
9,677
8,796
70,111
0
L
Camazotz
byvicxs99
Camazotz
24,558
9,541
0
15,290
27,210
12,707
672
16,490
10,720
0
72,420
L
8,917
4,633
0
3,766
16,830
4,910
725
5,758
11,072
0
38,767
W
Cerberus
9,602
1,582
515
17,195
32,693
27,162
613
5,209
27,484
52,800
0
W
Aphrodite
Х0Д0Р
Aphrodite
14,372
3,619
8,872
13,109
18,722
7,555
2,256
7,243
11,479
58,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,124
Gold Earned
45,053
469
Minions Killed
378
0
Camps Cleared
0
1,798,395
Distance Traveled
1,602,845
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,028
401
40
2
0
271,591
1
W
Anubis
11,774
589
111
6
0
334,041
1
W
Fenrir
10,079
504
53
3
0
390,761
4
W
Cupid
11,164
558
94
5
0
369,776
1
L
Cerberus
8,366
418
54
3
0
359,394
0
L
Anubis
10,249
512
111
6
0
305,920
3
L
Camazotz
10,066
503
118
6
0
338,643
3
L
Apollo
8,344
417
55
3
0
327,297
3
W
Cerberus
10,226
511
124
6
0
328,119
2
W
Aphrodite
10,881
544
87
4
0
375,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role