Player Matchup

Chaac
Chaac
Gold II
ZetaBeta439
Chaac
Gold II
Level 139
God Stats
17W - 12L
1,669 SR
Queue Stats
52W - 50L
1,669 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,669 SR
1,669 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,879 SR
1,573 MMR
Ullr
Ullr
Silver II
BeMorePacific
Ullr
Silver II
Level 148
God Stats
9W - 1L
1,879 SR
Queue Stats
16W - 24L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,689
724
6,019
10,694
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BellonaSetHou YiChronosBakasura

VS

Bans
PoseidonSkadiOsirisAh Muzen CabLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,719
810
6,366
9,734
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,019
Damage
6,366
10,694
Taken
9,734
8,425
Mitigated
4,163
6,580
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,366
4,280
0
5,407
9,734
4,163
0
86
9,648
0
80,073
L
6,019
1,571
0
6,580
10,694
8,425
0
48
10,646
0
53,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,689
Gold Earned
9,719
109
Minions Killed
142
0
Camps Cleared
0
222,675
Distance Traveled
216,829
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,719
810
142
12
0
216,829
3
L
Chaac
8,689
724
109
9
0
222,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role