Player Matchup

Cthulhu
Cthulhu
AHH123456
Cthulhu
Level 4
God Stats
5W - 7L
1,263 SR
Queue Stats
7W - 7L
1,195 Elo+
Party 1
Anhur
Anhur
BannerBoy
Anhur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,363 Elo+
Party 1
Ganesha
Ganesha
RussenLepercon
Ganesha
Level 29
God Stats
7W - 5L
1,579 SR
Queue Stats
13W - 8L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
darklink112
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,504 Elo+
Party 1
Ravana
Ravana
elrisas2
Ravana
Level 14
God Stats
1W - 1L
1,473 SR
Queue Stats
17W - 17L
1,516 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,421 Elo+

VS

Team Averages
Level 32
1,426 SR
1,371 Elo+
Ullr
Ullr
DonDiego21
Ullr
Level 85
God Stats
2W - 1L
1,111 SR
Queue Stats
202W - 187L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadoboros
Sun Wukong
Level 15
God Stats
23W - 32L
1,667 SR
Queue Stats
101W - 113L
1,223 Elo+
Solo
Ao Kuang
Ao Kuang
kokoliuyt
Ao Kuang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,197 Elo+
Solo
Nu Wa
Nu Wa
matiasdgonzalez
Nu Wa
Level 28
God Stats
2W - 3L
1,353 SR
Queue Stats
28W - 45L
1,332 Elo+
Solo
Ymir
Ymir
ptmaster1
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AHH123456
Cthulhu
11
1 / 7 / 0
6,225
479
7,713
11,191
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
BannerBoy
Anhur
8
1 / 6 / 1
5,441
419
4,141
9,634
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 2
6,157
474
3,113
12,010
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
darklink112
Ao Kuang
10
2 / 2 / 1
6,617
509
3,567
9,219
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
elrisas2
Ravana
6
1 / 2 / 0
5,210
401
1,752
3,767
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 2
8,146
627
10,497
7,283
1,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Shadoboros
Sun Wukong
12
1 / 0 / 7
7,542
580
5,806
10,382
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
kokoliuyt
Ao Kuang
13
6 / 2 / 3
8,142
626
6,449
9,647
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 7
7,873
606
9,765
3,586
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
0 / 1 / 8
6,844
526
2,536
4,807
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
21
21
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AHH123456
Cthulhu
1
7
0
0.14
L
Anhur
BannerBoy
Anhur
1
6
1
0.25
W
9
1
2
10
L
0
4
2
0.25
W
Sun Wukong
Shadoboros
Sun Wukong
1
0
7
4.5
L
Ao Kuang
darklink112
Ao Kuang
2
2
1
1.25
L
Ravana
elrisas2
Ravana
1
2
0
0.5
W
Ao Kuang
kokoliuyt
Ao Kuang
6
2
3
3.75
W
5
1
7
8.5
W
Ymir
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
35,053
45,821
Taken
35,705
18,051
Mitigated
14,702
10,042
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AHH123456
Cthulhu
7,713
1,026
0
450
11,191
6,444
0
4,110
6,588
22,886
0
L
Anhur
BannerBoy
Anhur
4,141
1,192
0
2,872
9,634
2,207
0
3,347
6,066
0
17,309
W
10,497
4,657
0
375
7,283
1,941
3,279
2,033
5,250
0
51,580
L
3,113
418
0
2,794
12,010
5,515
0
4,034
7,807
21,054
0
W
Sun Wukong
Shadoboros
Sun Wukong
5,806
1,504
0
3,572
10,382
5,523
677
6,033
3,899
0
30,679
L
Ao Kuang
darklink112
Ao Kuang
3,567
1,169
0
3,335
9,219
2,821
782
4,165
4,852
28,456
0
L
Ravana
elrisas2
Ravana
1,752
608
0
591
3,767
1,064
0
2,307
1,323
0
14,228
W
Ao Kuang
kokoliuyt
Ao Kuang
6,449
2,495
0
4,655
9,647
3,294
702
3,637
5,959
39,134
0
W
9,765
1,724
0
1,145
3,586
1,007
582
735
2,826
39,438
0
W
Ymir
2,536
277
0
1,691
4,807
2,937
394
1,429
3,378
6,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
38,547
179
Minions Killed
284
0
Camps Cleared
0
1,074,873
Distance Traveled
1,202,679
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,225
479
41
3
0
259,582
0
L
Anhur
5,441
419
37
3
0
223,024
1
W
Ullr
8,146
627
84
6
0
226,091
1
L
Ganesha
6,157
474
7
1
0
217,042
1
W
Sun Wukong
7,542
580
54
4
0
253,153
0
L
Ao Kuang
6,617
509
57
4
0
232,822
0
L
Ravana
5,210
401
37
3
0
142,403
1
W
Ao Kuang
8,142
626
81
6
0
256,910
2
W
Nu Wa
7,873
606
59
5
0
243,763
3
W
Ymir
6,844
526
6
0
0
222,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role