Player Matchup

Chaac
Chaac
 
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Be Like Waterr
Ymir
Level 89
God Stats
4W - 5L
1,287 SR
Queue Stats
87W - 107L
1,469 Elo+
Solo
Izanami
Izanami
ItsJaylin546
Izanami
Level 78
God Stats
1W - 1L
1,343 SR
Queue Stats
826W - 716L
1,525 Elo+
Solo
Chronos
Chronos
vN Kahn
Chronos
Level 128
God Stats
27W - 13L
1,598 SR
Queue Stats
174W - 173L
1,522 Elo+
Solo
Team Averages
Level 108
1,446 SR
1,503 Elo+

VS

Team Averages
Level 102
1,739 SR
1,527 Elo+
Tiamat
Tiamat
HemoWolveReflex
Tiamat
Level 125
God Stats
5W - 5L
1,615 SR
Queue Stats
49W - 49L
1,538 Elo+
Party 1
Chaac
Chaac
SlumberingDeath
Chaac
Level 106
God Stats
16W - 7L
1,974 SR
Queue Stats
49W - 47L
1,522 Elo+
Party 1
Janus
Janus
SuitaMan98
Janus
Level 82
God Stats
2W - 1L
1,823 SR
Queue Stats
13W - 13L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
The_ColIector
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 146L
1,563 Elo+
Solo
Hachiman
Hachiman
TiltedHydra
Hachiman
Level 129
God Stats
4W - 2L
1,782 SR
Queue Stats
79W - 89L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 1
7,280
607
7,233
10,002
7,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
13
4 / 0 / 4
7,149
596
5,359
4,524
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 7
6,685
557
2,475
6,466
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
ItsJaylin546
Izanami
12
1 / 0 / 5
6,714
560
5,077
4,542
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
vN Kahn
Chronos
11
2 / 0 / 3
6,240
520
4,943
6,373
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,866
489
3,079
6,027
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 2
6,497
541
5,604
10,977
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
10
0 / 3 / 0
5,909
492
2,153
5,183
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
The_ColIector
Jormungandr
8
0 / 2 / 0
5,308
442
2,620
10,432
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
TiltedHydra
Hachiman
9
0 / 1 / 0
5,455
455
2,758
4,272
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
3
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
1
0.5
W
Ra
 
Ra
4
0
4
6
W
2
0
7
5.5
L
1
2
0
0.5
W
Izanami
ItsJaylin546
Izanami
1
0
5
3.5
L
1
2
2
1
L
Janus
0
3
0
0
L
Jormungandr
The_ColIector
Jormungandr
0
2
0
0
L
Hachiman
TiltedHydra
Hachiman
0
1
0
0
W
Chronos
vN Kahn
Chronos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,087
Damage
16,214
31,907
Taken
36,891
17,192
Mitigated
17,837
11,599
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,233
1,912
0
3,693
10,002
7,739
0
778
8,823
5,084
38,900
W
Ra
 
Ra
5,359
545
945
1,977
4,524
1,692
98
1,630
2,894
42,467
0
W
2,475
308
0
1,768
6,466
3,445
338
2,398
4,068
12,770
0
L
3,079
203
0
1,496
6,027
3,676
0
2,097
3,879
29,010
0
W
Izanami
ItsJaylin546
Izanami
5,077
3,638
0
1,283
4,542
2,233
1,215
1,970
2,572
0
43,510
L
5,604
1,804
0
6,149
10,977
6,224
0
2,554
8,389
0
35,116
L
Janus
2,153
118
0
720
5,183
1,789
0
3,452
1,605
37,230
0
L
Jormungandr
The_ColIector
Jormungandr
2,620
565
0
2,508
10,432
4,979
117
4,055
6,307
15,380
0
L
Hachiman
TiltedHydra
Hachiman
2,758
827
0
2,196
4,272
1,169
589
1,597
2,659
0
32,389
W
Chronos
vN Kahn
Chronos
4,943
1,784
0
1,933
6,373
2,083
2,693
1,076
5,272
34,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
29,035
368
Minions Killed
288
0
Camps Cleared
0
1,176,598
Distance Traveled
1,044,718
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,280
607
109
9
0
233,739
3
W
Ra
7,149
596
91
8
0
247,967
3
W
Ymir
6,685
557
14
1
0
249,617
2
L
Tiamat
5,866
489
58
5
0
235,124
1
W
Izanami
6,714
560
90
8
0
226,138
1
L
Chaac
6,497
541
60
5
0
207,064
0
L
Janus
5,909
492
81
7
0
189,882
3
L
Jormungandr
5,308
442
32
3
0
207,636
0
L
Hachiman
5,455
455
57
5
0
205,012
3
W
Chronos
6,240
520
64
5
0
219,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role