Player Matchup

Cthulhu
Cthulhu
Kelbor
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Mawriq
Cupid
Level 99
God Stats
5W - 3L
1,361 SR
Queue Stats
85W - 64L
1,550 Elo+
Party 1
Anubis
Anubis
TheAlucardo
Anubis
Level 118
God Stats
1W - 1L
1,310 SR
Queue Stats
109W - 98L
1,597 Elo+
Party 1
Team Averages
Level 122
1,390 SR
1,549 Elo+

VS

Team Averages
Level 104
1,629 SR
1,577 Elo+
Sylvanus
Sylvanus
FjordWinds
Sylvanus
Level 81
God Stats
14W - 10L
1,672 SR
Queue Stats
192W - 207L
1,593 Elo+
Solo
Anubis
Anubis
TalkingTree
Anubis
Level 105
God Stats
9W - 5L
1,716 SR
Queue Stats
9W - 9L
1,473 Elo+
Solo
Fenrir
Fenrir
niplesoupslurpy
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kelbor
Cthulhu
15
5 / 4 / 14
11,471
717
10,357
12,855
11,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Mawriq
Cupid
16
5 / 3 / 13
11,822
739
13,734
11,667
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
10 / 1 / 9
12,334
771
15,854
8,764
3,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FjordWinds
Sylvanus
12
1 / 5 / 6
10,472
655
6,673
18,861
20,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
3 / 8 / 3
10,023
626
11,227
14,969
8,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 7 / 3
11,000
688
5,214
14,809
5,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
8
8
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FjordWinds
Sylvanus
1
5
6
0.8
W
Cthulhu
Kelbor
Cthulhu
5
4
14
3
W
Cupid
Mawriq
Cupid
5
3
13
3.83
L
Anubis
3
8
3
0.56
W
Anubis
10
1
9
14.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
23,114
33,286
Taken
48,639
19,798
Mitigated
34,157
12,896
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FjordWinds
Sylvanus
6,673
1,996
2,662
4,414
18,861
20,345
0
10,857
8,004
29,311
0
W
Cthulhu
Kelbor
Cthulhu
10,357
392
1,117
1,761
12,855
11,848
465
6,914
5,941
48,729
0
W
Cupid
Mawriq
Cupid
13,734
9,591
644
4,662
11,667
4,013
1,244
5,478
6,189
0
62,129
L
Anubis
11,227
715
949
4,003
14,969
8,739
0
7,425
7,544
42,804
0
W
Anubis
15,854
1,647
0
4,712
8,764
3,937
1,468
5,566
3,198
60,056
0
L
5,214
1,007
0
1,022
14,809
5,073
0
8,042
6,767
0
32,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
31,495
235
Minions Killed
157
0
Camps Cleared
0
792,984
Distance Traveled
728,206
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,472
655
36
2
0
221,437
0
W
Cthulhu
11,471
717
52
3
0
265,732
5
W
Cupid
11,822
739
91
6
0
273,190
3
L
Anubis
10,023
626
72
5
0
216,335
2
W
Anubis
12,334
771
92
6
0
254,062
3
L
Fenrir
11,000
688
49
3
0
290,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role