Player Matchup

Merlin
Merlin
Cha0t1cR1ft
Merlin
Level 12
God Stats
6W - 11L
1,317 SR
Queue Stats
9W - 16L
1,287 Elo+
Solo
King Arthur
King Arthur
Donutman3000_Jr
King Arthur
Level 28
God Stats
27W - 25L
1,613 SR
Queue Stats
88W - 78L
1,492 Elo+
Solo
Agni
Agni
Legendlink426
Agni
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,602 Elo+
Solo
Cernunnos
Cernunnos
Lucas19054
Cernunnos
Level 16
God Stats
2W - 3L
1,528 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Sol
Sol
wowgaspacho
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,779 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,498 Elo+

VS

Team Averages
Level 17
1,515 SR
1,493 Elo+
Odin
Odin
Cheay Cheay
Odin
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
219W - 222L
1,538 Elo+
Solo
Fenrir
Fenrir
FEE_PeTeR
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Johnathyns
Cernunnos
Level 23
God Stats
29W - 33L
1,580 SR
Queue Stats
32W - 41L
1,466 Elo+
Solo
Anubis
Anubis
TheeKid403
Anubis
Level 27
God Stats
34W - 32L
1,477 SR
Queue Stats
137W - 131L
1,492 Elo+
Solo
Ymir
Ymir
gecalles
Ymir
Level 16
God Stats
13W - 13L
1,520 SR
Queue Stats
38W - 34L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 4 / 1
10,614
965
11,437
14,374
5,207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Donutman3000_Jr
King Arthur
16
1 / 9 / 2
10,224
929
7,296
22,407
21,451
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 15 / 0
8,904
809
2,541
16,126
5,168
Cernunnos
Lucas19054
Cernunnos
16
1 / 3 / 2
10,196
927
13,227
15,254
6,274
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 15 / 0
8,635
785
2,129
17,569
5,169
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

32

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 18
12,253
1,114
20,517
13,624
9,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
FEE_PeTeR
Fenrir
13
0 / 1 / 3
8,765
797
1,605
2,467
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
Johnathyns
Cernunnos
18
1 / 0 / 21
11,199
1,018
9,692
4,127
2,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
TheeKid403
Anubis
20
24 / 0 / 12
13,889
1,263
28,104
6,704
3,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
20
10 / 1 / 20
12,196
1,109
16,643
16,389
16,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
120
4
Kills
46
46
Deaths
4
5
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
1
0.63
W
11
2
18
10
L
King Arthur
Donutman3000_Jr
King Arthur
1
9
2
0.22
W
Fenrir
FEE_PeTeR
Fenrir
0
1
3
1.5
W
Cernunnos
Johnathyns
Cernunnos
1
0
21
11.5
L
0
15
0
0
L
Cernunnos
Lucas19054
Cernunnos
1
3
2
0.67
W
Anubis
TheeKid403
Anubis
24
0
12
30
W
Ymir
10
1
20
20
L
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,630
Damage
76,561
85,730
Taken
43,311
43,269
Mitigated
32,357
2,588
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,437
1,057
0
0
14,374
5,207
0
8,643
5,731
37,196
0
W
20,517
9,456
0
0
13,624
9,496
0
4,216
9,408
0
26,481
L
King Arthur
Donutman3000_Jr
King Arthur
7,296
1,604
0
200
22,407
21,451
0
11,387
11,020
88
21,115
W
Fenrir
FEE_PeTeR
Fenrir
1,605
559
0
518
2,467
806
0
705
1,762
0
4,657
W
Cernunnos
Johnathyns
Cernunnos
9,692
5,483
0
233
4,127
2,105
0
2,830
1,297
0
29,801
L
2,541
766
0
0
16,126
5,168
0
9,312
6,814
6,323
0
L
Cernunnos
Lucas19054
Cernunnos
13,227
7,892
0
1,919
15,254
6,274
0
5,275
9,979
0
42,956
W
Anubis
TheeKid403
Anubis
28,104
1,672
1,951
3,575
6,704
3,683
0
3,754
2,950
50,699
0
W
Ymir
16,643
3,155
0
2,685
16,389
16,267
0
4,690
11,699
29,776
0
L
2,129
656
0
469
17,569
5,169
0
10,130
7,439
4,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,573
Gold Earned
58,302
165
Minions Killed
162
4
Camps Cleared
4
763,763
Distance Traveled
820,865
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,614
965
55
5
3
151,134
0
W
Odin
12,253
1,114
11
1
0
224,656
0
L
King Arthur
10,224
929
34
3
1
171,269
0
W
Fenrir
8,765
797
6
1
0
48,731
0
W
Cernunnos
11,199
1,018
49
4
0
129,091
2
L
Agni
8,904
809
3
0
0
147,674
0
L
Cernunnos
10,196
927
68
6
0
153,842
0
W
Anubis
13,889
1,263
76
7
2
218,769
0
W
Ymir
12,196
1,109
20
2
2
199,618
0
L
Sol
8,635
785
5
0
0
139,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role