Player Matchup

Aphrodite
Aphrodite
Bronze II
Mig173uel
Aphrodite
Bronze II
Level 65
God Stats
1W - 4L
1,168 SR
Queue Stats
9W - 29L
830 MMR
Solo
Awilix
Awilix
Silver II
ma2s_91
Awilix
Silver II
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,166 MMR
Party 1
Hercules
Hercules
Silver II
xWaiiZy
Hercules
Silver II
Level 62
God Stats
1W - 5L
1,265 SR
Queue Stats
22W - 30L
1,166 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,311 SR
1,054 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,480 SR
1,173 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
SilaTex
Artemis
Silver IV
Level 79
God Stats
111W - 107L
1,482 SR
Queue Stats
300W - 436L
845 MMR
Solo
Khepri
Khepri
Bronze III
alexoffida92
Khepri
Bronze III
Level 141
God Stats
7W - 11L
1,458 SR
Queue Stats
9W - 16L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mig173uel
Aphrodite
17
3 / 7 / 4
13,108
655
13,122
23,916
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
ma2s_91
Awilix
15
2 / 9 / 6
12,350
618
12,379
18,460
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
xWaiiZy
Hercules
16
6 / 10 / 2
13,503
675
17,962
24,822
16,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ZeusChaacHeraPoseidonCthulhu

VS

Bans
MedusaCernunnosHe BoDanzaburouHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 4 / 12
13,825
691
18,978
15,725
6,723
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SilaTex
Artemis
18
12 / 4 / 11
15,073
754
19,568
19,246
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
18
6 / 3 / 19
14,060
703
11,647
19,713
14,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
11
Kills
26
26
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
4
12
3.5
L
Aphrodite
Mig173uel
Aphrodite
3
7
4
0.71
W
Artemis
SilaTex
Artemis
12
4
11
4.38
W
Khepri
6
3
19
5.17
L
Awilix
ma2s_91
Awilix
2
9
6
0.56
L
Hercules
xWaiiZy
Hercules
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
50,193
67,198
Taken
54,684
36,206
Mitigated
30,521
21,187
Healing
19,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
18,978
7,130
0
5,639
15,725
6,723
1,498
4,970
10,755
51,256
0
L
Aphrodite
Mig173uel
Aphrodite
13,122
1,250
6,064
12,477
23,916
10,253
802
12,163
11,753
81,893
0
W
Artemis
SilaTex
Artemis
19,568
11,795
0
9,364
19,246
9,194
1,924
5,151
14,095
0
89,321
W
Khepri
11,647
907
0
4,455
19,713
14,604
715
3,045
16,668
37,415
0
L
Awilix
ma2s_91
Awilix
12,379
4,274
0
500
18,460
9,052
0
8,815
9,645
0
56,332
L
Hercules
xWaiiZy
Hercules
17,962
6,194
0
2,146
24,822
16,901
878
9,718
15,104
0
40,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
42,958
234
Minions Killed
178
0
Camps Cleared
0
935,158
Distance Traveled
962,862
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,825
691
54
3
0
297,115
1
L
Aphrodite
13,108
655
129
6
0
307,772
2
W
Artemis
15,073
754
85
4
0
293,072
1
W
Khepri
14,060
703
39
2
0
372,675
4
L
Awilix
12,350
618
63
3
0
315,839
0
L
Hercules
13,503
675
42
2
0
311,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role