Player Matchup

Set
Set
Gold III
BabaJagaOnlyFans
Set
Gold III
Level 60
God Stats
1W - 1L
1,295 SR
Queue Stats
79W - 66L
1,560 MMR
Solo
The Morrigan
The Morrigan
Gold II
SOpskilz
The Morrigan
Gold II
Level 107
God Stats
6W - 8L
1,641 SR
Queue Stats
233W - 231L
1,554 MMR
Solo
Bastet
Bastet
Gold IV
TurboMisiu
Bastet
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
stome145
Danzaburou
Gold III
Level 134
God Stats
7W - 5L
1,823 SR
Queue Stats
259W - 262L
1,596 MMR
Solo
Geb
Geb
Platinum V
xPluskoteKx
Geb
Platinum V
Level 126
God Stats
6W - 5L
1,513 SR
Queue Stats
45W - 50L
1,578 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,554 SR
1,558 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,465 SR
1,571 MMR
Rama
Rama
Bronze III
Allidote
Rama
Bronze III
Level 64
God Stats
0W - 2L
1,485 SR
Queue Stats
7W - 10L
1,600 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Dawid0
Ah Puch
Bronze III
Level 36
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 3L
1,600 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Jinxys151
Ratatoskr
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,528 MMR
Solo
Sylvanus
Sylvanus
Silver I
Neightwulf
Sylvanus
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 161L
1,589 MMR
Solo
Bellona
Bellona
Gold I
Overlórd
Bellona
Gold I
Level 133
God Stats
9W - 9L
1,621 SR
Queue Stats
151W - 144L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
14,766
642
15,100
18,581
14,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Morrigan
SOpskilz
The Morrigan
19
5 / 2 / 9
12,803
557
16,469
13,166
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TurboMisiu
Bastet
20
7 / 3 / 6
13,885
604
10,001
18,417
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
stome145
Danzaburou
20
8 / 3 / 5
14,603
635
22,050
21,727
10,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 2 / 12
11,754
511
6,036
23,346
24,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaGaneshaApolloTyrTsukuyomi

VS

Bans
CthulhuAgniAo KuangFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 8 / 1
11,418
496
11,562
19,950
6,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Dawid0
Ah Puch
15
2 / 7 / 2
9,624
418
10,751
15,549
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Jinxys151
Ratatoskr
15
4 / 6 / 4
10,768
468
8,165
17,453
6,798
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Neightwulf
Sylvanus
17
1 / 2 / 3
10,324
449
11,603
20,807
26,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Overlórd
Bellona
20
6 / 2 / 3
12,846
559
14,221
20,871
20,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
25
Kills
14
14
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
1
8
1
0.19
W
4
4
4
1.5
L
Ah Puch
Dawid0
Ah Puch
2
7
2
0.43
L
Ratatoskr
Jinxys151
Ratatoskr
4
6
4
1
L
Sylvanus
Neightwulf
Sylvanus
1
2
3
1.25
L
Bellona
Overlórd
Bellona
6
2
3
3.75
W
The Morrigan
SOpskilz
The Morrigan
5
2
9
4.75
W
Bastet
TurboMisiu
Bastet
7
3
6
3.33
W
Danzaburou
stome145
Danzaburou
8
3
5
3.5
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,656
Damage
56,302
95,237
Taken
94,630
62,251
Mitigated
65,989
36,247
Healing
29,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,562
8,637
0
5,621
19,950
6,695
1,168
591
19,359
0
79,261
W
15,100
8,662
0
6,184
18,581
14,151
2,203
1,808
16,773
0
116,915
L
Ah Puch
Dawid0
Ah Puch
10,751
251
0
2,052
15,549
5,405
0
5,340
10,045
56,885
0
L
Ratatoskr
Jinxys151
Ratatoskr
8,165
2,379
0
4,380
17,453
6,798
0
3,473
13,792
0
62,595
L
Sylvanus
Neightwulf
Sylvanus
11,603
2,927
648
6,666
20,807
26,118
26
6,756
13,862
51,191
10,078
L
Bellona
Overlórd
Bellona
14,221
4,006
0
10,024
20,871
20,973
2,389
4,012
16,813
671
92,829
W
The Morrigan
SOpskilz
The Morrigan
16,469
4,631
0
2,418
13,166
6,113
768
6,049
7,117
85,637
4,511
W
Bastet
TurboMisiu
Bastet
10,001
4,069
0
8,111
18,417
7,623
331
2,970
15,447
0
98,346
W
Danzaburou
stome145
Danzaburou
22,050
11,221
0
11,956
21,727
10,272
7,048
5,534
16,193
0
113,840
W
6,036
470
0
7,578
23,346
24,092
0
7,477
15,869
32,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,811
Gold Earned
54,980
725
Minions Killed
617
0
Camps Cleared
0
2,272,117
Distance Traveled
1,897,318
45
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,418
496
144
6
0
366,372
5
W
Set
14,766
642
207
9
0
447,809
5
L
Ah Puch
9,624
418
83
4
0
360,142
5
L
Ratatoskr
10,768
468
102
4
0
318,680
5
L
Sylvanus
10,324
449
94
4
0
366,098
6
L
Bellona
12,846
559
194
8
0
486,026
6
W
The Morrigan
12,803
557
170
7
0
450,820
8
W
Bastet
13,885
604
127
6
0
490,065
11
W
Danzaburou
14,603
635
186
8
0
410,342
13
W
Geb
11,754
511
35
2
0
473,081
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role