Player Matchup

King Arthur
King Arthur
GabrielObrabo
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Kanart
Rama
Level 31
God Stats
2W - 2L
1,735 SR
Queue Stats
110W - 71L
1,658 Elo+
Solo
Athena
Athena
Monkey30000
Athena
Level 39
God Stats
11W - 8L
1,967 SR
Queue Stats
156W - 162L
1,517 Elo+
Solo
Merlin
Merlin
Oscar0498
Merlin
Level 12
God Stats
4W - 6L
1,516 SR
Queue Stats
10W - 19L
1,413 Elo+
Party 1
Thanatos
Thanatos
xXcancaXx
Thanatos
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 167L
1,479 Elo+
Party 1
Team Averages
Level 50
1,644 SR
1,513 Elo+

VS

Team Averages
Level 91
1,541 SR
1,531 Elo+
Bellona
Bellona
LuchoExE
Bellona
Level 140
God Stats
4W - 3L
1,572 SR
Queue Stats
227W - 156L
1,554 Elo+
Party 2
Scylla
Scylla
NicoFechino
Scylla
Level 27
God Stats
27W - 6L
1,500 SR
Queue Stats
125W - 45L
1,500 Elo+
Party 2
Nemesis
Nemesis
Theeøry
Nemesis
Level 114
God Stats
15W - 7L
1,500 SR
Queue Stats
406W - 277L
1,682 Elo+
Party 2
Bacchus
Bacchus
Thiago-Estrada
Bacchus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 76L
1,406 Elo+
Solo
Medusa
Medusa
VMarquitos
Medusa
Level 129
God Stats
43W - 28L
1,634 SR
Queue Stats
403W - 357L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GabrielObrabo
King Arthur
11
2 / 3 / 0
6,323
486
7,474
11,483
6,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Kanart
Rama
11
3 / 5 / 3
6,363
489
6,087
9,872
3,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
11
3 / 1 / 4
6,823
525
4,978
8,916
5,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
Oscar0498
Merlin
12
2 / 6 / 2
6,695
515
6,351
8,614
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
xXcancaXx
Thanatos
12
2 / 5 / 2
6,962
536
6,331
12,109
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LuchoExE
Bellona
12
2 / 2 / 0
6,962
536
7,393
11,513
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
13
5 / 1 / 6
7,975
613
5,490
6,060
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Theeøry
Nemesis
14
8 / 1 / 8
8,457
651
11,128
8,422
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 3 / 4
6,139
472
1,011
8,854
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
VMarquitos
Medusa
12
4 / 5 / 2
7,163
551
8,964
9,874
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
20
20
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GabrielObrabo
King Arthur
2
3
0
0.67
L
Rama
Kanart
Rama
3
5
3
0.9
W
Bellona
LuchoExE
Bellona
2
2
0
1
L
Athena
3
1
4
5
W
Scylla
5
1
6
8
L
Merlin
Oscar0498
Merlin
2
6
2
0.5
W
Nemesis
Theeøry
Nemesis
8
1
8
12
W
1
3
4
1
W
Medusa
VMarquitos
Medusa
4
5
2
1
L
Thanatos
xXcancaXx
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
33,986
50,994
Taken
44,723
22,795
Mitigated
21,262
18,189
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GabrielObrabo
King Arthur
7,474
1,113
0
2,340
11,483
6,907
148
0
11,483
0
34,549
L
Rama
Kanart
Rama
6,087
4,757
0
2,843
9,872
3,105
744
289
9,583
0
36,108
W
Bellona
LuchoExE
Bellona
7,393
4,177
0
5,533
11,513
8,328
353
0
11,513
0
40,745
L
Athena
4,978
1,799
366
2,892
8,916
5,464
251
81
8,835
27,767
0
W
Scylla
5,490
1,043
0
1,512
6,060
1,885
228
1,616
4,238
41,916
0
L
Merlin
Oscar0498
Merlin
6,351
1,095
0
942
8,614
3,024
108
3,172
5,183
33,415
0
W
Nemesis
Theeøry
Nemesis
11,128
6,545
0
928
8,422
3,659
0
2,190
6,174
0
45,212
W
1,011
176
71
2,839
8,854
4,606
28
2,931
5,683
9,914
0
W
Medusa
VMarquitos
Medusa
8,964
4,269
0
3,403
9,874
2,784
426
4,038
5,786
0
40,229
L
Thanatos
xXcancaXx
Thanatos
6,331
2,372
0
8,806
12,109
4,295
300
2,542
9,409
0
31,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
36,696
304
Minions Killed
340
0
Camps Cleared
0
1,223,836
Distance Traveled
1,268,676
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,323
486
59
5
0
265,740
3
L
Rama
6,363
489
59
5
0
220,399
4
W
Bellona
6,962
536
86
7
0
247,496
0
L
Athena
6,823
525
46
4
0
290,451
3
W
Scylla
7,975
613
92
7
0
249,035
7
L
Merlin
6,695
515
66
5
0
211,185
1
W
Nemesis
8,457
651
73
6
0
308,318
4
W
Bacchus
6,139
472
28
2
0
244,191
0
W
Medusa
7,163
551
61
5
0
219,636
3
L
Thanatos
6,962
536
74
6
0
236,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role