Player Matchup

Awilix
Awilix
Blind Rage
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 107L
1,317 Elo+
Solo
Skadi
Skadi
Freespirit44
Skadi
Level 17
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 16L
1,371 Elo+
Solo
Set
Set
SIDSsurvivor606
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
976 Elo+
Solo
Baron Samedi
Baron Samedi
shavster11
Baron Samedi
Level 12
God Stats
21W - 25L
1,263 SR
Queue Stats
132W - 127L
1,405 Elo+
Solo
Ares
Ares
speszony_glosnik
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,413 SR
1,314 Elo+

VS

Team Averages
Level 15
1,386 SR
1,330 Elo+
Ares
Ares
 
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SkayzouMKJ
Ymir
Level 7
God Stats
1W - 3L
1,108 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Pele
Pele
bypredator254
Pele
Level 26
God Stats
2W - 8L
1,321 SR
Queue Stats
99W - 167L
1,222 Elo+
Party 1
Tyr
Tyr
doudina_ton
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,235 Elo+
Solo
Bellona
Bellona
yosoytumamasita6
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Blind Rage
Awilix
18
7 / 4 / 3
11,687
584
9,067
13,443
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
13 / 5 / 3
11,819
591
16,714
13,489
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

5
0 / 5 / 4
6,500
325
115
2,937
566
Baron Samedi
shavster11
Baron Samedi
16
17 / 1 / 9
11,949
597
19,506
9,153
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 8 / 6
9,955
498
8,306
16,892
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 5 / 5
8,686
434
6,439
21,445
8,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 9 / 2
7,467
373
2,496
12,079
4,557
13
2 / 8 / 1
8,350
418
5,166
12,005
3,692
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 15 / 4
6,351
318
2,635
15,175
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
14 / 10 / 2
12,109
605
13,491
16,412
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
43
Kills
20
23
Deaths
47
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
5
0.9
W
Awilix
Blind Rage
Awilix
7
4
3
2.13
W
13
5
3
2.9
W
0
5
4
0.4
L
2
9
2
0.33
L
2
8
1
0.31
L
0
15
4
0.13
W
Baron Samedi
shavster11
Baron Samedi
17
1
9
21.5
W
6
8
6
1.13
L
14
10
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,708
Damage
30,227
55,914
Taken
77,116
32,894
Mitigated
42,130
9,162
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,439
698
198
5,185
21,445
8,892
216
7,178
14,267
28,994
0
W
Awilix
Blind Rage
Awilix
9,067
3,611
0
2,371
13,443
5,877
2,248
1,044
12,274
0
76,839
W
16,714
11,986
0
3,069
13,489
5,224
6,475
2,906
10,383
0
71,830
W
115
115
0
0
2,937
566
112
0
2,837
0
2,341
L
2,496
875
0
0
12,079
4,557
276
6,888
5,191
14,353
0
L
5,166
1,423
341
952
12,005
3,692
206
428
11,577
0
35,159
L
2,635
1,849
0
519
15,175
10,817
492
6,807
8,368
0
8,605
W
Baron Samedi
shavster11
Baron Samedi
19,506
4,766
725
2,609
9,153
7,250
577
3,167
5,645
42,699
0
W
8,306
2,279
0
388
16,892
13,977
1,014
3,551
12,841
24,458
0
L
13,491
3,537
0
1,216
16,412
14,172
492
6,511
9,901
10,182
31,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
42,963
316
Minions Killed
178
0
Camps Cleared
0
1,429,652
Distance Traveled
1,690,173
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,686
434
32
2
0
309,574
0
W
Awilix
11,687
584
143
7
0
377,088
0
W
Skadi
11,819
591
105
5
0
327,005
0
W
Set
6,500
325
0
0
0
89,740
0
L
Ymir
7,467
373
17
1
0
304,923
1
L
Pele
8,350
418
59
3
0
343,907
2
L
Tyr
6,351
318
11
1
0
366,881
0
W
Baron Samedi
11,949
597
46
2
0
317,147
6
W
Ares
9,955
498
22
1
0
318,672
4
L
Bellona
12,109
605
59
3
0
364,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role