Player Matchup

Tsukuyomi
Tsukuyomi
Barbosa337
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,516 Elo+
Solo
Tiamat
Tiamat
Kurotsuki3401
Tiamat
Level 25
God Stats
16W - 11L
1,552 SR
Queue Stats
60W - 64L
1,453 Elo+
Party 1
Ganesha
Ganesha
MadBrazilian577
Ganesha
Level 8
God Stats
6W - 3L
1,625 SR
Queue Stats
13W - 6L
1,530 Elo+
Party 1
Ravana
Ravana
Sam236285
Ravana
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 77L
1,548 Elo+
Solo
Osiris
Osiris
kelakaa
Osiris
Level 29
God Stats
8W - 10L
1,711 SR
Queue Stats
403W - 448L
1,446 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,498 Elo+

VS

Team Averages
Level 20
1,546 SR
1,528 Elo+
Izanami
Izanami
RINAlucardTZ
Izanami
Level 8
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Hel
Hel
Tortugo3dg
Hel
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 76L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
Victoris
Cu Chulainn
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 110L
1,496 Elo+
Party 2
Bacchus
Bacchus
ZeNegao
Bacchus
Level 24
God Stats
2W - 4L
1,720 SR
Queue Stats
85W - 87L
1,487 Elo+
Party 2
Thor
Thor
caiofortier
Thor
Level 18
God Stats
19W - 20L
1,506 SR
Queue Stats
84W - 80L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Barbosa337
Tsukuyomi
11
2 / 2 / 1
6,776
521
2,667
10,145
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 2
7,848
604
8,129
6,746
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 6
6,736
518
4,633
8,496
4,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Sam236285
Ravana
13
4 / 2 / 2
7,253
558
4,848
7,273
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
kelakaa
Osiris
14
7 / 1 / 2
8,836
680
9,437
7,929
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RINAlucardTZ
Izanami
10
1 / 4 / 2
6,008
462
6,578
9,675
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,515
501
1,750
7,896
2,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Victoris
Cu Chulainn
11
1 / 5 / 2
6,309
485
3,801
11,046
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
ZeNegao
Bacchus
10
1 / 2 / 3
6,167
474
4,682
7,648
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 2
6,977
537
2,803
7,046
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
8
8
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Barbosa337
Tsukuyomi
2
2
1
1.25
W
3
1
2
4
W
0
2
6
1.5
L
Izanami
RINAlucardTZ
Izanami
1
4
2
0.5
W
Ravana
Sam236285
Ravana
4
2
2
2.5
L
1
2
1
0.75
L
Cu Chulainn
Victoris
Cu Chulainn
1
5
2
0.4
L
Bacchus
ZeNegao
Bacchus
1
2
3
1.25
L
4
3
2
1.67
W
Osiris
kelakaa
Osiris
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,714
Damage
19,614
40,589
Taken
43,311
25,022
Mitigated
15,794
7,654
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Barbosa337
Tsukuyomi
2,667
748
0
2,568
10,145
3,195
0
174
9,921
0
32,357
W
8,129
770
0
2,498
6,746
5,525
1,045
1,856
4,870
42,110
0
W
4,633
430
0
0
8,496
4,428
0
2,020
6,476
22,940
0
L
Izanami
RINAlucardTZ
Izanami
6,578
4,351
0
2,940
9,675
2,048
0
3,020
6,601
0
43,458
W
Ravana
Sam236285
Ravana
4,848
2,003
0
1,628
7,273
2,647
0
2,280
4,993
0
43,212
L
1,750
137
154
2,529
7,896
2,656
0
4,929
2,479
28,299
0
L
Cu Chulainn
Victoris
Cu Chulainn
3,801
862
0
2,168
11,046
5,549
910
472
10,558
0
25,243
L
Bacchus
ZeNegao
Bacchus
4,682
866
0
726
7,648
3,124
0
2,569
5,073
10,793
0
L
2,803
516
0
2,230
7,046
2,417
0
1,272
5,696
0
34,337
W
Osiris
kelakaa
Osiris
9,437
3,650
0
960
7,929
9,227
767
102
7,523
147
51,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
31,976
355
Minions Killed
297
0
Camps Cleared
0
1,356,226
Distance Traveled
1,220,376
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,776
521
58
4
0
297,171
0
W
Tiamat
7,848
604
96
7
0
260,901
1
W
Ganesha
6,736
518
3
0
0
254,212
5
L
Izanami
6,008
462
76
6
0
198,929
0
W
Ravana
7,253
558
98
8
0
268,562
1
L
Hel
6,515
501
79
6
0
240,823
5
L
Cu Chulainn
6,309
485
52
4
0
234,526
0
L
Bacchus
6,167
474
17
1
0
272,331
2
L
Thor
6,977
537
73
6
0
273,767
0
W
Osiris
8,836
680
100
8
0
275,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role