Player Matchup

Merlin
Merlin
ClassyGamer245
Merlin
Level 26
God Stats
5W - 9L
1,567 SR
Queue Stats
31W - 54L
1,393 Elo+
Solo
Guan Yu
Guan Yu
Crazytommy
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,684 Elo+
Solo
Danzaburou
Danzaburou
ScrambledRonald
Danzaburou
Level 29
God Stats
38W - 25L
1,617 SR
Queue Stats
245W - 198L
1,601 Elo+
Solo
Cthulhu
Cthulhu
TacoLover6765
Cthulhu
Level 15
God Stats
62W - 66L
1,360 SR
Queue Stats
1,316W - 1,292L
1,459 Elo+
Solo
Scylla
Scylla
TheSkubaSteve
Scylla
Level 28
God Stats
28W - 25L
1,643 SR
Queue Stats
160W - 140L
1,669 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,561 Elo+

VS

Team Averages
Level 40
1,652 SR
1,629 Elo+
Nu Wa
Nu Wa
ElementLove7942
Nu Wa
Level 8
God Stats
18W - 22L
1,848 SR
Queue Stats
19W - 24L
1,744 Elo+
Party 1
Tiamat
Tiamat
Kellz1
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
SirRealist1
Cthulhu
Level 28
God Stats
46W - 52L
1,518 SR
Queue Stats
461W - 496L
1,495 Elo+
Solo
Kali
Kali
SurfaceKnight50
Kali
Level 16
God Stats
2W - 2L
1,892 SR
Queue Stats
29W - 32L
1,632 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
comicboi16
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 336L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 16
10,340
940
11,037
8,280
3,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Crazytommy
Guan Yu
18
8 / 1 / 17
11,532
1,048
9,974
11,946
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ScrambledRonald
Danzaburou
18
7 / 1 / 17
12,057
1,096
17,381
10,490
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
19
9 / 0 / 22
11,928
1,084
15,484
12,081
12,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
7 / 1 / 15
11,784
1,071
16,677
7,677
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

276

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,143
831
6,672
8,841
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Kellz1
Tiamat
15
1 / 11 / 1
9,501
864
6,848
17,550
7,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
SirRealist1
Cthulhu
17
0 / 5 / 5
10,800
982
15,165
21,384
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 10 / 0
9,901
900
7,721
19,344
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
comicboi16
Ah Muzen Cab
16
2 / 6 / 1
10,024
911
8,832
10,595
4,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
14
35
Kills
5
5
Deaths
35
87
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
W
Guan Yu
Crazytommy
Guan Yu
8
1
17
16.5
L
0
3
2
0.33
L
Tiamat
Kellz1
Tiamat
1
11
1
0.14
W
Danzaburou
ScrambledRonald
Danzaburou
7
1
17
15.5
L
Cthulhu
SirRealist1
Cthulhu
0
5
5
0.5
L
2
10
0
0.2
W
Cthulhu
9
0
22
20
W
7
1
15
14.5
L
Ah Muzen Cab
comicboi16
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,553
Damage
45,238
50,474
Taken
77,714
33,115
Mitigated
40,539
13,256
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,037
852
429
292
8,280
3,077
0
4,899
3,381
29,253
0
W
Guan Yu
Crazytommy
Guan Yu
9,974
2,254
2,848
2,887
11,946
10,135
0
7,983
3,963
0
20,640
L
6,672
2,994
0
0
8,841
2,762
0
7,164
1,531
20,505
0
L
Tiamat
Kellz1
Tiamat
6,848
1,189
0
1,245
17,550
7,495
0
8,329
8,935
24,347
0
W
Danzaburou
ScrambledRonald
Danzaburou
17,381
10,749
306
1,793
10,490
4,534
0
5,688
4,802
0
42,469
L
Cthulhu
SirRealist1
Cthulhu
15,165
717
495
1,421
21,384
19,562
0
9,720
11,209
31,134
0
L
7,721
5,243
0
2,785
19,344
6,496
0
10,347
8,736
0
18,513
W
Cthulhu
15,484
1,341
1,432
2,581
12,081
12,609
0
5,778
6,303
35,434
0
W
16,677
1,673
0
688
7,677
2,760
0
4,337
3,340
36,059
0
L
Ah Muzen Cab
comicboi16
Ah Muzen Cab
8,832
3,624
0
766
10,595
4,224
0
7,001
3,536
0
37,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
49,369
223
Minions Killed
177
5
Camps Cleared
3
1,033,259
Distance Traveled
873,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,340
940
46
4
0
180,416
0
W
Guan Yu
11,532
1,048
23
2
0
222,219
0
L
Nu Wa
9,143
831
34
3
0
153,600
0
L
Tiamat
9,501
864
32
3
0
163,970
0
W
Danzaburou
12,057
1,096
76
7
1
182,418
0
L
Cthulhu
10,800
982
35
3
0
199,302
1
L
Kali
9,901
900
29
3
3
202,109
0
W
Cthulhu
11,928
1,084
28
3
0
246,775
0
W
Scylla
11,784
1,071
50
5
4
201,431
0
L
Ah Muzen Cab
10,024
911
47
4
0
154,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role