Player Matchup

Olorun
Olorun
AbyssOfDreams
Olorun
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KluIvy
Awilix
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Vaka121
Khepri
Level 67
God Stats
3W - 2L
1,846 SR
Queue Stats
15W - 14L
1,366 Elo+
Solo
Medusa
Medusa
dragonpizza384
Medusa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
miniman5000
King Arthur
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 107L
1,474 Elo+
Solo
Team Averages
Level 67
1,569 SR
1,468 Elo+

VS

Team Averages
Level 72
1,287 SR
1,347 Elo+
Guan Yu
Guan Yu
Errorsmith
Guan Yu
Level 37
God Stats
3W - 2L
1,234 SR
Queue Stats
20W - 26L
1,330 Elo+
Party 1
Merlin
Merlin
KingZack
Merlin
Level 129
God Stats
6W - 6L
1,414 SR
Queue Stats
6W - 10L
1,241 Elo+
Solo
Jormungandr
Jormungandr
Kracker21
Jormungandr
Level 48
God Stats
9W - 20L
1,371 SR
Queue Stats
10W - 25L
1,349 Elo+
Solo
Tiamat
Tiamat
abinaz
Tiamat
Level 48
God Stats
2W - 2L
1,171 SR
Queue Stats
37W - 37L
1,445 Elo+
Party 1
Neith
Neith
stefLio
Neith
Level 98
God Stats
5W - 1L
1,244 SR
Queue Stats
68W - 62L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
8,791
879
5,648
19,155
8,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
KluIvy
Awilix
14
2 / 11 / 0
8,985
899
10,122
21,270
7,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Vaka121
Khepri
15
0 / 5 / 2
9,467
947
5,252
23,546
26,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 9 / 2
8,566
857
8,464
23,737
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
miniman5000
King Arthur
14
0 / 4 / 3
8,556
856
5,852
25,176
12,825
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Errorsmith
Guan Yu
17
4 / 1 / 22
10,521
1,052
10,816
13,550
12,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
KingZack
Merlin
18
15 / 0 / 20
11,615
1,162
33,027
4,865
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kracker21
Jormungandr
17
2 / 1 / 30
10,642
1,064
13,339
9,545
8,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
abinaz
Tiamat
18
9 / 1 / 25
11,499
1,150
21,143
5,254
7,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
stefLio
Neith
18
10 / 0 / 25
11,834
1,183
26,984
6,639
2,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
162
3
Kills
40
40
Deaths
3
9
Assists
122
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Guan Yu
Errorsmith
Guan Yu
4
1
22
15
W
Merlin
KingZack
Merlin
15
0
20
25
L
Awilix
KluIvy
Awilix
2
11
0
0.18
W
Jormungandr
Kracker21
Jormungandr
2
1
30
17
L
Khepri
Vaka121
Khepri
0
5
2
0.2
W
Tiamat
abinaz
Tiamat
9
1
25
21.5
L
0
9
2
0.11
L
King Arthur
miniman5000
King Arthur
0
4
3
0.38
W
Neith
stefLio
Neith
10
0
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,338
Damage
105,309
112,884
Taken
39,853
64,769
Mitigated
32,780
12,560
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,648
2,460
2,116
2,742
19,155
8,076
0
11,361
7,542
26,672
0
W
Guan Yu
Errorsmith
Guan Yu
10,816
2,720
3,108
4,644
13,550
12,147
0
2,455
11,095
4,376
17,735
W
Merlin
KingZack
Merlin
33,027
2,694
394
1,611
4,865
1,869
0
1,225
3,640
53,445
0
L
Awilix
KluIvy
Awilix
10,122
4,075
0
0
21,270
7,797
0
12,491
8,495
0
23,365
W
Jormungandr
Kracker21
Jormungandr
13,339
1,987
0
1,562
9,545
8,183
0
3,225
6,320
25,620
0
L
Khepri
Vaka121
Khepri
5,252
361
694
1,398
23,546
26,509
0
15,001
8,253
20,477
0
W
Tiamat
abinaz
Tiamat
21,143
2,420
0
741
5,254
7,861
0
1,509
3,745
41,320
0
L
8,464
3,960
231
2,294
23,737
9,562
0
14,225
9,196
0
26,895
L
King Arthur
miniman5000
King Arthur
5,852
695
0
3,085
25,176
12,825
0
14,464
10,374
0
15,923
W
Neith
stefLio
Neith
26,984
15,833
0
3,371
6,639
2,720
0
2,486
4,153
0
47,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
56,111
162
Minions Killed
208
3
Camps Cleared
10
789,177
Distance Traveled
963,135
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,791
879
47
5
0
131,754
1
W
Guan Yu
10,521
1,052
37
4
1
211,457
0
W
Merlin
11,615
1,162
52
5
2
188,793
1
L
Awilix
8,985
899
23
2
1
183,054
0
W
Jormungandr
10,642
1,064
40
4
2
177,912
0
L
Khepri
9,467
947
30
3
0
179,355
3
W
Tiamat
11,499
1,150
39
4
3
203,943
0
L
Medusa
8,566
857
41
4
1
141,024
0
L
King Arthur
8,556
856
21
2
1
153,990
0
W
Neith
11,834
1,183
40
4
2
181,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role